Jump to navigation

Table of contents

Page Previous 1 2 3 Next

Advertisement

Virtual Console Roundup Review

Wii Retro Review by Dan Whitehead

17 June, 2008

Page 3 of 3. <- Page 2

Nebulus

  • Platform: C64
  • Wii Points: 500
  • In Real Money: GBP 3.50 / EUR 5 (approx)

Now here's a C64 game that's better suited to the Wii. In fact, Nebulus fits in so well with the modern casual gaming mindset that I'd be amazed if some enterprising developer wasn't beavering away on a remake right now.

You are Pogo, a wide-eyed green froggy thing and for reasons that are never fully explained you must ascend a series of towers, which then makes them fall down. Unlike most platform games, you can actually scroll all the way around their cylindrical shapes, using doors and lifts to move you up and down, dodging the various geometric shapes that float menacingly about the place.

Like all the best games, it's a simple concept that steadily introduces more wrinkles to keep you on your toes. What really makes Nebulus shine is some memorable level design, which places the game somewhere between the platform and puzzle genres. The time limits are pretty tight - you've basically got enough time to get to the top with minimal mistakes - and the game is sometimes a little unfair in the way you can emerge from a door right into the path of an enemy, but otherwise this is yet another solid example of why the C64 deserves its place on the Virtual Console.

7/10

Alex Kidd in Miracle World

  • Platform: Master System
  • Wii Points: 500
  • In Real Money: GBP 3.50 / EUR 5 (approx)

Roughly this time last year, the VC played host to Alex Kidd in the Enchanted Castle, the penultimate entry for SEGA's first corporate mascot, a young chap swiftly abandoned once that speedy blue hedgehog turned up. Now we're rewinding all the way back to the beginning, and 1986, for the jug-eared whelp's first ever outing.

Enchanted Castle was outdated mush, but Miracle World - for all its rudimentary appearance - still retains a lot of charm. It's a platform game, for the most part, but it manages to spice up the basic run, jump and collect gameplay with a bunch of features that suggest the creators had been paying attention to Nintendo's nascent Zelda franchise during production.

'Virtual Console Roundup' Screenshot ak

Alex collects money wherever he goes, and also finds all sorts of magical items to help him defeat or avoid the numerous and instantly deadly enemies blocking his path. He jumps, he swims, he rides in a speedboat, he's a versatile little fellow and the game mixes things up frequently, which helps prevent the basic gameplay from becoming tiresome.

It's ideal for younger gamers, then, or at least it would be if it weren't for the floaty collision detection, ruthless restarts and rock-paper-scissors boss fights. Aging SEGA fans will tell you that there is a system to beat these fights every time, but that doesn't make them any less clunky.

Miracle World is one of those retro games that requires a certain amount of forgiveness for its rough edges, and being able to put it in the context of its original release is helpful, but there's more than enough amusement here to make it something of a bargain at the lowest tier of the VC price structure.

7/10

Advertisement

Want to comment on this article? Log in, or register!

Comments: 1-20 of 20 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
DFawkes
17/06/08 @ 10:44
#1
0
You buried this comment
Comment below viewing threshold
Show
Nice Munch Box reference. Man, i could totally go for one of those right now, and as a Scot I'm not short of places to get one. Probably best go to the takaway beside the hospital so my heart attack can be attended too :)
Darren
17/06/08 @ 10:45
#2
0
You buried this comment
Comment below viewing threshold
Show
I don't recall Last Ninja 2 being all that hot when I played it over 20 years ago on my C64 so it doesn't surprise me that it hasn't aged very well. The trouble with a lot of these really old C64 games is that you remember them as being brilliant at the time but then at that time there really wasn't anything better, they were as good as games got back in the mid-80s. Now things have moved on rapidly such that about 99% of C64 games are just plain rubbish, sorry it has to be said. There are still some gems like Uridium, Impossible Mission and stuff like that but most of it is just cack now. I can't believe anyone would be daft enough to pay the price Nintendo are asking for them... IMO they should be paying US to play them! LOL
Darren
17/06/08 @ 10:47
#3
0
You buried this comment
Comment below viewing threshold
Show
P.S. Nebulus was and still is a nice little game though. The sequel which I believed appeared on the Amiga and Atari ST was better though (if I'm remembering correctly).
Neoprenanzug
17/06/08 @ 11:13
#4
0
You buried this comment
Comment below viewing threshold
Show
I downloaded LN2 and finished it in about half an hour. I think it's because I still know the game inside out from my playtime 20 years ago. If you know what to do and when to do it (timed jumps and attacks, use of the "J" key), there is much less trial and error anymore, even with d-pad controls. It's a matter of knowledge, not hardware.

After all, the music still kicks your ass up to Mars.
timeslip
17/06/08 @ 11:13
#5
0
You buried this comment
Comment below viewing threshold
Show
Last Ninja 2 Rocks - Awesome then and awesome now, still play through it at least once a year and has the best computer synth music ever written
CaptainBinky
17/06/08 @ 12:06
#6
0
You buried this comment
Comment below viewing threshold
Show
Last Ninja Remix was better as it had the awesome Reyn Ouwehand music.

Nebulous on the other hand... gah! What an infuriating game! Destroyed 2 joysticks on that one cos it was so bleeding annoying.
aine
17/06/08 @ 12:19
#7
0
You buried this comment
Comment below viewing threshold
Show
nebulus! bloody hell, i played the gameboy version of that years ago, could never remember what it was called.
erp
17/06/08 @ 12:24
#8
0
You buried this comment
Comment below viewing threshold
Show
Ahhhh I liked things much better when game characters were just things...
Dr_Wadd
17/06/08 @ 12:26
#9
0
You buried this comment
Comment below viewing threshold
Show
I was playing some Super Mario Galaxy last night and there was a level that made me thing, "Hmmm, this is Nebulus." Maybe that should be Nintendo's next Mario game, Super Mario Nebulus.
groovychainsaw
17/06/08 @ 12:39
#10
0
You buried this comment
Comment below viewing threshold
Show
Still kinda surprised by the prices for these games though. Considering sony charge £3.50 for an old psone game, seems a bit shocking that c64 games have the same price on the wii...
cyacomini
17/06/08 @ 12:56
#11
0
You buried this comment
Comment below viewing threshold
Show
"Aging SEGA fans will tell you that there is a system to beat these fights every time"

Given that I remember this little cheat, I'm assuming I'm an aging SEGA fan. If I recall, all you had to do was to wait until the boss pulled their hand then you had a split second to change your choice and win the fight.
Darren
17/06/08 @ 12:58
#12
0
You buried this comment
Comment below viewing threshold
Show
@groovychainsaw - Exactly my argument too. Nintendo are just being plain greedy... all their VC games are overpriced by 40% IMO. I mean £7 for an N64 game... sure they might have been expensive when they first came out due to being on cartridges but they don't have to be now! /rolls eyes
ratso
17/06/08 @ 15:48
#13
0
You buried this comment
Comment below viewing threshold
Show
alex kidd was better than mario,

It had speedboats, copters, Bikes and bullfights ffs

7/10? maddness
Ranger101
17/06/08 @ 16:16
#14
0
You buried this comment
Comment below viewing threshold
Show
Cyacomini you remember correctly.

There was also a pattern that you could learn as well, depending on which hand the boss chose first, and whether or not it was 'stone'.
Retroid [mod]
17/06/08 @ 18:20
#15
0
You buried this comment
Comment below viewing threshold
Show
/Adds Dan Whitehead to 'the list'

(Lots of people didn't get on with LN2's controls, hence the disasterous change for LN3)

Nebulus = great! \o/
Fredde
17/06/08 @ 19:18
#16
0
You buried this comment
Comment below viewing threshold
Show
Buy this.

http://www.play-asia.com/paOS-13-71-113-...

Or this.

http://www.play-asia.com/paOS-13-71-113-...

And play Last Ninja and Last Ninja 2 without any control issues. In fact, it's even better than on the original with above joysticks since space button and F3 is mapped to the joystick.

9/10.

Believe.
markopoloman
18/06/08 @ 00:10
#17
0
You buried this comment
Comment below viewing threshold
Show
Not sure if I will download LN2 - although I have just really got back into Last Ninja on Virtual Console. All this moaning about the selection keys is a bit OTT! I've had no problems selecting what I need during the game.
Nebulus - cracking game.
Alex Kidd - cracking game..

Hmmmm no money :(
Nikanoru
18/06/08 @ 01:18
#18
0
You buried this comment
Comment below viewing threshold
Show
@groovychainsaw - Exactly my argument too. Nintendo are just being plain greedy... all their VC games are overpriced by 40% IMO. I mean £7 for an N64 game... sure they might have been expensive when they first came out due to being on cartridges but they don't have to be now! /rolls eyes


I'm sorry, but I'd be HAPPY to buy games with the quality of Ocarina, SM64, Paper Mario, etc. on modern consoles at full price, let alone being able to buy them at 7 measly quid.
Ferral
18/06/08 @ 07:24
#19
0
You buried this comment
Comment below viewing threshold
Show
Last Ninja 2 is my favourite all time game. Open the C64 keyboard and press J once and the Ninja moves in the direction the joypad is pushed instead of the weird starting control system. Then use the plus key for weapon select, minus key for items and your sorted.

Only thing I have never liked on it though is the boat jumps in Central Park and the crate jumps on the warehouse level. Other than that it is a damn fine game. I remember on the Amiga version they took out the screen with the crates in the warehouse.

Not forgetting the awsome music that sets the scene just right.
cerebralbored
18/06/08 @ 08:34
#20
0
You buried this comment
Comment below viewing threshold
Show
@aine

I think the Game Boy version was called Castelian.

Comments: 1-20 of 20 in total

Want to comment on this article? Log in, or register!

X View gallery