Virtua Fighter 5 demo on Live
Left, left, punch.
SEGA has whisked a demo for Virtua Fighter 5 onto Xbox Live.
It hops on the scales at 674MB, and lets you test out the latest instalment in the renowned fighting series.
While VF5 has been out on PS3 for some time, Microsoft hopes to win some die-hard fans by being the only version to offer online battles for the time being.
The 360 offering will also feature the latest arcade changes, optional analogue control, rumble support and improved AI. Quest mode has been brushed up, too, and now involves more people to punch-kick with meaning as well as more items to collect and emblems to plaster all over your character.
In addition there are now leaderboards, training move settings and various other improvements to the DOJO mode - hopefully allowing you to get to grips with the notoriously impervious gameplay more quickly.
Virtua Fighter 5 earned itself 9/10 back in March. It was unwelcoming and distinctly hardcore, but we felt complaining about what some interpret as its strengths was foolish.
Virtua Fighter 5 is due out for 360 on 26th October. Look out for our thoughts on this new and improved version soon.
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Comments (42) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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This looks fantastic, absolutely no jaggies what-so-ever!
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You really need people of a similar skill level to play against. Live may provide that, or it may just be full of die-hard VF ninjas waiting to kick my ass.
I'm not rushing to part with £40 to find out.
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I wish I could say the same thing about the UK PS3 Store...
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Seriously? No jagged lines at all? I'm so excited to play this, just wish it was released when there were no other games out. Give us time to perfect it (or at least try to).
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Can you play 2 player local on the demo?
Fancy kickin my mates arse tonite while we have a few drinks before we head to town!!!
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If not, then it'll be a strictly stick-only affair, and only stick-ninjas will dominate Live online play I'm sure.
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Can you recommend a converter? I've got a Hori stick for my PS2 that I want to use on the 360. I did have a PS2 - Xbox converter, but there a tiny bit of lag on the stick, so useless for fighters.
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People seem to talk about the XFPS thing ing the job (also lets you use mouse+keys as dual-sticks in FPSes), but that's probably overkill (edit: it's 30 quid, may as well just get a new stick).
Lik-sang used to stock loads of this sort of thing. I miss Lik-sang
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Yep. Akira, Sarah Bryant, El Blaze and someone else I've not even tried - Aoi I think.
I hate fighting games generally, but I gave this a go to see if I liked it better than 4. I do, mainly because I learned 2 combos (5 more than I'd usually bother with
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/pre-orders
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]http://ww w.ufighterx.com/guides/videogam...[/link]
sandpaper plenty and it works really, really well.
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http://www .youtube.com/watch?v=9ry1UDQYjkQ
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+1
It'll be tempting though - just as VF4 was for PS2.
Didn't get it though... I'll want the demo as soon as I grab my Elite, however...
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- Nor room on our pathetic 13Gb HDD (Owners of Elites excluded of course)
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Aren't those sticks shaped in a way where they really should be planted on an even surface like a table, and not in your lap or left hand?
That would mean facing the same problem that means I'll stick to a joypad for XBox 360 racing games and settle for using a wheel when I'm playing PC racing sims.
Granted, furniture shopping isn't one of my hobbies
Which leaves you with either some sort of hideous custom built table thingie that might work in your home office or dedicated game room, but doesn't exactly do wonders for a living room - or alternatively, for some of us, excruciating back pains after ten minutes of leaning forward in the couch, in over the table.
If anyone have alternative and better suggestions I'm all ears though
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Not for me!
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Also, the modes like pretending you are a guy at an arcade just constantly remind you that you're playing a game, as do the wacky "items". Shame because i reckon the guys that make this have the ability to make something i'd really love.
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VF5 may be the most complex fighter and my only game for PS3,but DOA 4 is the BEST bruiser ever!Oh,and Tekken IS shit!
/awaiting the usual shitload of DOA bashing and ridiculing...
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Bloody hell man, how many big assed demos do you leave on your HDD? I've had a premium since launch and never once thought ''Ohhh shit, I'm running out of space''
I get rid once done with the demos, and have never dopped below 8GB of space left :/
Ohh and as lovely as VF5 looks, it's all a bit too hardcore for me, in other words, I'm shit at it. Give me Soul Calibur any day
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Also, I DISAGREE about the collision detection. It's spot on.
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Seriously, this is a common misconception. Play against a serious DoA vet or online against an SS quality opponent, trust me, you can mash the buttons all you like but you will fail miserably. DoA is 'instantly fun' because yeah, a novice can mash away and pull out some pretty cool moves and enjoy themselves against other novices or the arcade mode. Try it against a seasoned fighter and you will lose disgracefully.
"I DISAGREE about the collision detection. It's spot on."
Hmm, not so sure about that. Try Sarah or Jackys 'flip kick'...It does seem to hit an opponent even if it doesn't connect ...
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It can be played by just mashing, and still makes for an enjoyable experience. But it's not at all about the mashing, or the experienced player wouldn't be able to trounce a mashing beginner every single time.
"Also, I DISAGREE about the collision detection. It's spot on."
I did a backward flip kick with the monkey stylist girl, that hit the Jeffry though my feet were an arm's distance away from any part of him. FAIL.
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That said, VF has the worst cast of characters in any of the fighting games available today. Hearing that midget El Blaze bellow that I should "start running NOW!", or that his "body has become the ultimate... weapon" is really cringe-worthy. And Lion's not even in the demo, so the full game is bound to be worse.
And the collision detection is off - it always has been in VF. Certain combos have always worked, despite the fact that there's no actual contact between the two characters. Check Akira's df,df+P uppercut, I don't think he ever actually hits his opponent, but the move works nevertheless.
Also, check when Jeffry picks El Blaze up off the floor - his hand just hovers about a foot above El Blaze's head, so there obviously not enough adjustment to the animations to take into account different characters' sizes.
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Lion is admittedly pretty bad but my favourite has to be Jacky doing his really slow multiple kick and then proceeding to shout "I'm faster than lighting" in a really gay voice, still makes me chuckle thinking about it