VF5 as good on 360
Comparison shots tell all.
Sega has revealed the first shots of Virtua Fighter 5 running on the Xbox 360, and the good news is that the game is virtually indistinguishable from the PlayStation 3 conversion.
We manfully attempted to match action from the existing PS3 game with the new 360 screens, and aside from a slight change in typography there's barely any difference between the two versions, aside from the Xbox 360 game perhaps looking a little softer. Improved anti-aliasing or just poor JPEG compression on Sega's press shots? At the moment it's impossible to tell. Everything else revealed in the 360 visuals points to a flawless conversion of what is one of the PlayStation 3's best-looking games.
Developer AM2 is remaining silent on any other possible enhancements to the new rendition of the game. At the time the 360 version was first announced, there was speculation that the game would be based on the enhanced "Version C" rendition of VF5 coming soon to Japanese arcades, but in reality there has been no official comment.
Similarly, Sega has so far failed to confirm other online reports that the Xbox 360 version features optional analogue control support, revamped computer AI and an improved training mode. Such features have been demanded by console VF5 players disappointed with the poor single-player game modes and simple CPU intelligence seen in the PS3 game. These enhancements do seem likely as they would bring the new game into line with the magnificent Virtua Fighter 4 Evolution on PlayStation 2 - still the best-playing VF game for the solo gamer.
Further muddying the waters is a recent low-key announcement of another arcade rendition of the game: Virtua Fighter 5 Version DX, featuring further gameplay tweaks and a new duo of additional fighters. According to Japanese arcade price lists, it's due to be released around the same time as VF5 on Xbox 360. Could any of this content find its way into the new console game? Highly unlikely, but it could provide Sega with plenty of future downloadable content opportunities.
We'll have more news and media as we close in on the "late summer 2007" release date.
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Comments (56) Latest comment 5 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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troll off
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if so, any good?
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kissthestick, Xbox Live multiplayer was promised (and delivered
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However, Dead Or Alive 4 proved to me that beat 'em ups don't really work online as the slightest bit of lag can ruin a game that relies on precise timing. In that respect, I think SEGA are wise not to attempt to add online gameplay to the 360 version and, instead, concentrate on refining the single and offline multiplayer components.
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ive got this with the virtua stick high grade, it is bloody great. i cant imagine playing using a pad anymore.
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i agree, any latency in a fighter would kill the game. VF5 should stay offline and keep it pure offline... besides fighters are more fun getting a bunch of people 'round to play on a big screen and have some beers.
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I personally I think VF5 on the wii would be the best... both graphically and gameplay wise. hehehe
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Umm... to my eyes the PS3 version is noticeably better in every shot in several respects.
That said, once its moving I'm sure it will not make one jot of difference to the player experience. When presented with two grabs and the task of comparing them I would expect to pick out differences that wouldn't be that apparent during play.
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When is this need for comparison going to stop? The game looks lovely regardless of the console you're running it on.
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Wikkid innit!
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if so, any good? "
Yes, I own the new Virtua Stick High Grade which is exellent with VF5 in PS3.
The stick is quite expensive since it's only available on import in Europe (as far as I know) , but worth the money IMO
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Hey I never thought of that. VF5 should look ACE on my car seeing as that's got loads more horsepower than a PS3.
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also: it should bloody well look identical since both machines are considerably more powerful than the original arcade version.
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?
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LOL
Source?
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Yeaaaah right. Thats how it works.
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Yeaaaah right. Thats how it works.
Actually Kanga I have first hand experience of working on a project where we got told that we had to make Platform X look no better than Platorm Y otherwise manufacturer of Platform X would not allow us to publish the game on their platform.
Although I doubt it was like that in this case it definitely does happen.
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I lie
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They'll always be the same. They're probably technically the most evenly matched rival consoles ever. If you think the PS3 is suddenly going to pull something out of the bag in two years time to make it look better, you're kidding yourselves.
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Back to my original comment - is it not just common sense that as PS3 is more powerful, games will end up looking better on it? I'm not trying to upset anyone.....
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I dislike biased comments whether for X360 or PS3, hell everyone biased one way or other. I am enjoying PS3 on its own and got Motorstorm which is a excellent advert for the system. Still NOT going to chuck in X360 as it do exciting exclusives coming up and a gamerscore whore (respectable 18005).
Now about the topic, as ol' Richy said, not certain if slight disfocus is due to the quality of jpeg itself, so need to give it a benefit of doubt but it is obvious that PS3 have far more jaggies but more sharp. X360 and PS3 in motion in Pepsi test who would be able to tell?!
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Well fair enough, but I think that is the exception to the rule (and also bloody ludicrous, I hope you don't have to suffer that sort of crap anymore).
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Yeah I am no longer there and I agree it was totally ridiculous.
The only reason the manufacturer could get away with it was that they had lots of clout and the publisher didn't. For me it was annoying and seemed downright unfair (which it was) but I think it was worse for the art guys who actually really wanted to make it look as good as it could but had their hands tied.
They actually made too good of a job of one of the levels and got told explicitly to make it look worse. If you can actually believe that...
And of course this kind of thing leads to accusations of lazy ports and the like in this case it really wasn't because we couldn't be bothered...
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I know you can't.
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/knows he can't either
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hmkay.
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I hope next gen will see a move back to SD graphics so we'll once again get a decent number of original games (not ports) of decent length. So far, next gen has been nothing but a shallow graphics upgrade and a content downgrade. Indeed, gaming is becoming more and more like Hollywood...
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Hired it out on PS3 and it was bollocks.
Pretty visuals though.
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LES: I think you can't take it a console that's older, cheaper is playing games that on PS3 look & play inferior: F.E.A.R, Call Of Duty 3, NBA: Homecourt, Madden 97, Tony Hawks, Splinter Cell, Virtua Tennis (Looks better & online on 360), Ridge Racer http://ww w.destructoid.com/ridge-racer-6... ...etc. And looks like VF5 is better(or equal) on 360 - hmmm; doesn't work that way on PS3 though!
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Not everyone is a mindless fanboy like you. It's stupid to have feelings for a plastic box. The fact that I don't praise the 360 or put down the PS3 in every post doesn't mean I hate MS's machine. I think it's as good a next gen console as the PS3 and I'm disappointed in both. These machines aren't capable of creating HD graphics while also pushing gameplay to a next gen level and therefore offer nothing that justifies the hardware upgrade (unless you're a graphics whore).
You're right I'm not a big fan of MS as a company. Their business ethics are questionable at best IMO and if you've been forced to use their terrible OS and Office programs day in, day out, I bet you wouldn't be too fond of them either. But that doesn't make the 360 a bad machine. In fact, I'd say it's the best product (hardware or software) in MS's library.
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The one thing I find curious is that the 10MB embedded DRAM in the 360 ATI isn't enough to hold a full 1080P frame and do full 4x (probably not even 2x) AA which is a requirement. I wonder how devs have got around that without swapping the AA frame to slower graphics ram?...
-edit- @ Les: I'm kinda with you. Own all 3 consoles, yet for the most part I prefer the PS3. Build quality and just most things about it are just far better qualilty. Just wish developers would spend as much time on it as they do the 360 and stop porting... until then I usually get the 360 version of a game. Can't say I agree with you on MS OS's and Office.... they are still the best in a professional environment.