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Virtual Console Roundup Review

Wii Retro Review by Dan Whitehead

7 March, 2008

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Kirby 64: The Crystal Shards

The Virtual Console may still be filling up with all the speed of a particularly unmotivated terrapin, but the past two weeks have yielded three new games, and two of those are the sort of good solid videogaming fun that make it worthwhile blowing the dust off your Wii Points. And the third is pretty good as well, if you like that sort of thing.

What sort of thing? Why, let me show you...

  • Platform: N64
  • Wii Points: 1000
  • In Real Money: GBP 7.00 / EUR 10.00 (approx)

I like Kirby. His games have always existed in the shadow of the mighty Mario, never quite matching their genius but tagging along closely enough in his wake to benefit from the reflected glory. Mostly though, I just like the character. I like the sheer videogamey randomness of his appearance and nature, and the world he inhabits. I like that there's a game series about a pink blob.

For his solitary N64 outing the testicular champion resisted the urge to go fully 3D, and it's ultimately a wise decision. This is no Mario 64, and Kirby's gameplay remains much as it was on the SNES, only now it's played in a linear 2D plane in a 3D world. So, sort of like Klonoa. Or Pandemonium.

'Virtual Console Roundup' Screenshot 1

Kirby still sucks up enemies, and either spits them out or digests them to absorb their abilities, but now he can combine two of these powers at a time. This creates a rather daunting list of over 40 potential power combinations to discover, and much of the fun of the game is meeting new foes, mixing and matching the available abilities and seeing what the result is. Thankfully the game doesn't rely solely on this trail of discovery to keep you interested, and the gameplay is as breezy and deceptively rich as ever.

It may look fluffy and cute and pre-school, but there's a fiendish platforming heart under that marshmallow exterior. As with all the best games of this kind, it's easy enough to make progress, but those looking for 100 percent completion will have a sizable task on their hands. There are also some multiplayer mini-games on offer, none of which are particularly amazing or memorable, but if you're looking for that little something extra to justify the 1000 point price tag, it can only help.

Kirby 64 clearly doesn't do as much with the N64 as it could have done, and remains a perennial second-stringer in the Nintendo pantheon for that very reason, but that's no excuse to dismiss something this engaging and polished.

8/10

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Comments: 1-15 of 15 in total

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Machetazo
07/03/08 @ 13:17
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"since the VC has foolishly neglected to add an Amiga channel"

I'd like to see them fix that oversight.
JohnnyWashnGo
07/03/08 @ 13:26
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Amiga channel?

Pffft, I want an Atari ST channel... You know that thing could do MIDI properly !!!
convercide
07/03/08 @ 13:40
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Kirby sounds like a good one to me. *buys*
muftak
07/03/08 @ 13:54
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Cough Ripoff Cough

way to expensive for retro games
Retroid [mod]
07/03/08 @ 14:39
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STlol channel? :D

I'll say again: C64 games for 250 points and you're ON. 500 points? Bugger off, I'll play them on my GP2X instead. Along with the ST games because they're easier to emulate in comparison to Amiga hardware ;)
keep
07/03/08 @ 14:54
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So Kirby the Crystal Shards as good as Halo then? You have to laugh sometimes.

I'm the biggest Kirby fan in the world, got all its games and Kirby64 is probably one of the worst ones. It's got great presentation but little, very little substance (in a series already lightweight in that regard).
Skeletor
07/03/08 @ 15:37
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"Despite its dependable charms, I'm still not sure that it's worth the asking price in today's marketplace..."

It's not, especially if you can play stuff like Hurrican on the PC for free.

http://www.hurrican-game.de/
smelly
07/03/08 @ 16:37
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Hmmm..

Super turrican was one of my favouritist games ever... Maybe i have rose tinted specs?
smelly
07/03/08 @ 16:39
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>they'd probably end up charging you a fortune as they did with the c64 debacle.

Has the c64 channel started yet?

I wasnt aware it had.. How do you know about pricing?

Are you either:

a) correct and it has started and im an idiot?
b) making it up and are a troll
c) some sort of top secret insider/time traveller/etc?

if it's not A, then i'm guessing B

Muddtallica
07/03/08 @ 17:34
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smelly - You're off base here, I'm afraid; the C64 games haven't gone up yet, but they did announce the pricing in advance as being 500 Wii Points, or 3 quid 50, which, I have to say, IS pretty steep for games that go for next to nothing on eBay these days.

The N64 games, on the other hand, are actually fairly decent value; seven quid sounds like quite a bit, but it's quite close to what you'd pay for an actual cartridge, and quite a bit less for uncommon titles like Kirby 64 (someone sold one for a whopping 62 pounds last month). I'm a pretty big Kirby fan, so that one might be worth picking up at that price...
Alphonz
07/03/08 @ 18:19
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When is banjo kazooie coming to VC? It would be a huge oversight if this didn't come out. Well worth 1000 points tho.
Bru-Man
07/03/08 @ 20:01
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"testicular champion" = best laugh all week. Thanks Dan!
aine
08/03/08 @ 09:50
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When is banjo kazooie coming to VC? It would be a huge oversight if this didn't come out. Well worth 1000 points tho.

possibly never? it's a rare game (and not one that nintendo own the rights to), so if it's going to show up anywhere it'd most likely be XBLA.
oerhört
10/03/08 @ 11:32
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"the VC has foolishly neglected to add an Amiga channel"

I imagine they haven't "neglected" this at all. I bet Nintendo would very much like to hav an Amiga channel. It is, however, likely that this quite difficult, knowin how many rights-owners there are for that platform.

Hence this remark seems a bit silly and childish.
RandomTerrain
10/03/08 @ 17:51
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I'd buy a Wii tomorrow if it had an Atari ST channel. Don't see it happening though.

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