VC sales generate USD 33m
Probably because it all costs lots.
Nintendo has said that the Virtual Console service for Wii has so far generated JPY 3.5 billion (USD 33 million / EUR 22.3 million) for the company.
Shinji Hatano, licensing director for Nintendo, revealed the figure during a recent press conference to mark a collaboration with NTT for broadband internet access for the home console, reports IGN.
According to Nintendo, 7.8 million items have been downloaded over the service, which offers old games from Nintendo and other publisher's back catalogues, priced between EUR 5 and EUR 10.
GamesIndustry.biz has so far generated FACT.
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Comments (25) Latest comment 4 years ago
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Until the prices become a little more pocket-friendly, I feel that it is going to stay that way for the time being.
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Thats really quite stupid... they'd still make money on the new remakes, as I would hazard a guess many people given the choice would either buy the New one over the old anyway, retro fans will buy most of their old ones, and Fanatics would likely buy both.
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And whilst theres some good stuff, theres some real pish. Theres also a fair bit of stuff I suspect that hasnt aged very well at all. But of course w/o a demo option you dont know this until you stump up for them
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I was thinking exactly the same. Hrrrmph.
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If the VC has brought in 22.3 million euro and people downloaded 7.8 million items, that would mean the average item costs less than 3 euro...
How is this possible with the cheapest items (VC NES games) going for the equivalent of 5 euro?
Even if most of the revenue came from the US (where games tend to be a lot cheaper), things would still not add up.
That is, unless the numbers actually represent pure profit, in which case I salute Nintendo for these excellent results.
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tea4me, I guess that means that this is pure profit. Revenues - costs.
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If the VC has brought in 22.3 million euro and people downloaded 7.8 million items, that would mean the average item costs less than 3 euro... "
probably has to do with the fact that the euro is stronger than the dollar and wayyyyy stronger than the yen. which means that most sales happened in japan and usa (and in general other regions outside europe)
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If Nintendo use their original publishing rights (remember they manufactured and distributed the carts in the first place) then they have to stick with the original territory agreements. This would explain why the EU versions are still 50hz. Any other arrangement would involve getting lawyers to track down the original IP owner which would take time and push up costs. It may not even be possible.
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(not a JRPG fan)
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(not a JRPG fan)"
lol i have to agree but it seams the internet likes their games
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Take PSN games - Very cheap by comparrison.