Vanguard flying mounts trailer

A stonking great Griffin.

If you go down to the woods today, or to Eurogamer TV, you'll find a feathery new trailer of a Griffin, one of several flying mounts that players can choose from in Vanguard: Saga of Heroes.

The game is another MMORPG, and quite a promising one at that. It's developed by Sigil Games Online, the company founded by Brad McQuaid and Jeff Butler of EverQuest fame. Sony Online Entertainment and Koch Media are both involved, and it's due for release in Q1 2007.

Players will have to be above level 45 to hop on the back of a flying beast and take to the skies of Telon, where they're free to flap around until their heart's content.

It isn't, of course, the first online adventure to announce flying mounts. Let's hope that Sigil has enough tricks up its sleeve to combat the enormous excitement surrounding World of Warcraft's first expansion, Burning Crusade - due on January 16th.

Vanguard: Saga of Heroes is currently in Beta 3 (as of November 2006). For more information head over to the game's website.

Comments (15) Latest comment 5 years ago

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  • Dizzy #1 5 years ago

  • bauhaus #2 5 years ago

    More loincloth rubbish
  • Biggles #3 5 years ago

    is this really newsworthy? did they pay you to put this up or is someone just rather keen on vanguard?
  • magicpanda #4 5 years ago

    Its almost certainly a reposted story, there was a slightly different trailer just beofre christmas.

    Its just gone open beta as well.

    Its looking quite good overall, hearing very good things about it from friends in the beta.

  • Dizzy #5 5 years ago

    "Its looking quite good overall, hearing very good things about it from friends in the beta. "

    Dude... almost everybody has negative feedback. It sounds like a trainwreck. Performance is really bad and gameplay is EQ1 with better graphics. They have a lot of work before this becomes any good.
  • Drpwnage #6 5 years ago

    Flying mounts, boy, thats original.
  • George-Roper #7 5 years ago

    @Drpwnage

    Orginal? Flying mounts that can travel anywhere in the game, at the players behest?

    As opposed to WOW:BC mounts which can fly around, erm, only in the new areas of the game? Yeah, i'd take Vanguards mounts over that any day of the week, thankyouverymuchlyta.
  • magicpanda #8 5 years ago

    Time will tell I suppose. The people I know playing at the moment have opinions I trust and are long time mmo gamers and while they arent spunking praise all over it, its definitely got a lot of potential. Open beta by the end of the week so Ill have a bash myself at some point.

    Definitely some unique ideas, The crafting and harvesting system has me interested more than anything, boats and houses etc.
  • Shinji #9 5 years ago

    I've been playing it a bit (will be writing up something for the site next week) and it really is interesting. I think they made a mistake in letting people start beta testing it waaaaaaay too early, and there's a lot of negative stuff floating around on the 'net as a result - the game that's there at the moment (I only started playing just after Christmas) is very expansive, very good looking and pretty good fun. Stuff like the crafting and the diplomacy fascinates me, because it provides a way of playing which you just can't get in WoW.

    And I want a big boat. :)
  • Gurgeh #10 5 years ago

    This game has an identity crisis. Originally it was intended to appeal to the "hardcore" MMO crowd, the 70 hours a week people. By beta 3 with 150 people max logging in from an invited base of many thousands, the developers Sigil panicked and threw in the hardcore towel. Out went corpse running, bind points, tactical but slow combat, etc.. In came a bunch of features copied from WoW etc.

    As a result of this sea change the hardcore crowd dismissed the game, however it's still nowhere near as casual friendly as WoW or other upcoming games. As one beta tester put it, "the game becomes fun around level 30". That's a long, long grind folks. It also means the game lacks a cohesive design.

    Then there are the technical problems, the major one being framerate. And the occasional crash. Not forgetting unfinished zones, or the finished but largely empty zones. Or the race / class that haven't been implemented yet.

    In 3 months or so this game could be ready for release. As things stand, it isn't.
  • ave #11 5 years ago

    Shinji what PC are you running it on? I got into Beta 4 and it runs like a slideshow with most details at lowest.

    Oh, and they nerfed crafting :(
  • Quine #12 5 years ago

    From what I've seen it's more of the same tedious grinding and currently looks like Horizons but with slightly nicer landscape.

    Maybe one day MMOs will break free from the curious RPG ghetto that insists on 'time played' being somehow relevant to the amount of fun you get out of it/how good your character is at everything.
  • Biggles #13 5 years ago

  • vane101 #14 5 years ago

    I'm getting the impression that this game is not going to be in the Lord of the Rings Online sales league like some predicted. Even Age of Conan with its more adult orientated gameplay may see it off.
  • deepmenace #15 5 years ago

    sony involved. ps3 in the future then maybe?