Mark Rein has said Unreal Tournament 3 already works on Xbox 360, and it did as far back as last spring.
What he meant to say yesterday was that his team will "start working on it again" after Christmas, not begin from scratch, silly.
"What I probably should have said was 'start working on it again'. We had the game up and running on all three platforms up until last spring," Rein clarified to games blog Joystiq.
"We stopped working on the 360 version so we could concentrate our efforts on shipping the various PC and PS3 versions."
The PC version is out on 23rd November and we are all very excited, but there is increased concern over whether the PS3 offering will be out this year - it was announced as a console exclusive until the end of 2007 back at E3.
Rein and Epic Games offer only that it "will be done when it is done", and are working as hard as they can to make it so - even if they are taking Christmas off how dare they etc.
Once back and a few belt-sizes bigger they will get back to work on the 360 version, which will hopefully prove a cinch, given that Epic already made something or other for it that did quite well.
"Once we get [the PC and PS3 versions] out of the way, and take some time to enjoy the holidays with our friends and families, we'll start working on the 360 version again," Rein continued, hinting that PS3 owners will get it in their stockings after all.
"There's still a decent bit of work to do. For example we have simple LAN play but no Xbox Live implementation yet and we need to work with Microsoft to figure out how to accommodate mods on their platform."
We had a good old chat with Mark Rein recently and popped out words up yesterday for you all to read. Shove your head into our Unreal Tournament 3 interview to see what Epic has planned for a mod-hungry crowd.