UT3 1.1 patch in testing

Details released.

Epic Games has nearly finished work on the 1.1 patch for Unreal Tournament 3 on PC, and while it's lolloping around test servers Planet Unreal has been nice enough to share details of what it fixes.

Gameplay changes top the bill, with a scattering of weapon-balancing efforts - including a reduction in the Goliath's machinegun spread, increased effectiveness for the flak cannon, rocket launcher and shock rifle against the Manta and Viper - brushing up against basic gameplay fixes like scaling on player meshes and the bots handling Darkwalkers more effectively.

There are also a range of changes and fixes related to demo playback, the server browser, the game interface, the HUD, networking, server administration, modding and the single-player/co-op campaign mode.

The patch should be released next week.

Comments (2) Latest comment 4 years ago

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  • legendmir #1 4 years ago

    so... no mention of the freezing issues everyones going mad about on the forums?
  • login_name #2 4 years ago

    As much as I love UT, there's just something missing in this. Maybe it's the cheap looking GUI or the slimming down of game modes or even the fact that all the characters look like Gears of War rejects or maybe it's just cos all the levels are dark, drab, dull looking shells of their former vibrantly sci-fi selves.

    It's all just a little too consoley.