US Lost Planet PS3 demo pulled

Servers down too. Addressing "issues".

Capcom has temporarily pulled down the American PS3 demo for Lost Planet and shut down the multiplayer servers.

It has to address some "issues that have come to light", according to the US PlayStation blog, and a sparkly new version will available as soon as possible.

The error being reported is "not being able to connect to any multiplayer lobby", which tends to make playing with your friends online a little tricky.

Meanwhile, we are still waiting for Capcom Europe to announce its plans for our Lost Planet demo.

Pop over to our Lost Planet PS3 gamepage for more information.

Comments (7) Latest comment 4 years ago

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  • Kill_Crazy #1 4 years ago

    LOL. Been trying all weekend. Says 2/8 then server full. Loada shite :(
  • Darren #2 4 years ago

    Yeah, like others I downloaded the demo and tried to get online and despite finding half empty lobbies, just kept getting the "Server Full" message. I wasn't too bothered about the multiplayer to be honest, I just wanted to see how the game compared to the 360 version. Didn't Capcom even bother to playtest the demo prior to releasing it on the PSN Store? :?
  • BadBoyBonner #3 4 years ago

    Sounds like Capcom must have outsourced the network code to the same team that implemented SWOS on the 360.
  • Artemis_Matsas #4 4 years ago

    I managed to log on to a server once.
    From what i've seen, there is nothing to write home about. I just hope that it was just the demo's fault.
  • zedzee #5 4 years ago

    @ Darren:

    So how does it compare with the X360 version?

    What's the graphics like? What's the gameplay like? Any glitches/jerky graphics? Any slow-down in performance?

    This is important, so it would be appreciated if you and hopefully others can share their views. Initial reaction to this game on ThreeSpeech.com was that it was crap, late and not worth the bother!

    The thing is, Sony is making a song and dance about a game that's come out a year/18 months later than the X360, and of course CapCom want us all to buy a (very expensive) copy of something you can probably now pick up on the X360 for around £20!

    Also, such games have wider implications for the overall 'ports' market, especially if they are poor ports of the original. So, it would be nice to see what gamers who have the opportunity to eval/play/buy both versions, feel about them.
  • Artemis_Matsas #6 4 years ago

    @zedzee

    If the demo is an indication of the final product, then it's certainly not good.
  • penhalion #7 4 years ago

    @Darren

    Sadly it seems the Capcom PS3 team ain't up to no Burnout Paradise standard! Funny thing is, they managed to make the PC version a power hungry piece of shite too. It's like they didn't bother to use the tricks that game devs have learned and fully documented over the last ooh say 20 years!

    Either that or they outsourced to a bunch of muppets!