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Uncharted: Drake's Fortune Review

PlayStation 3 Review by Kristan Reed

14 November, 2007

Page 1 of 3. Page 2 ->

Having released four Jak games in as many years (and four Crash Bandicoot games before that), it's hardly a great shock that Naughty Dog wanted to do something completely different on PS3. But the surprise is just how different Uncharted is compared to anything it has done before.

Gone is the Day-Glo cartoon cuteness and coin-collecting kleptomania of old, and in comes an action-adventure which sits somewhere between the architectural beauty of Ico and Prince of Persia: Sands of Time, and the combat intensity of Resident Evil 4 and Gears of War. Far from being just another Tomb Raider, Uncharted, at times, feel like a wish-list of all the best bits of your favourite action games of the past five years.

Of course, Naughty Dog's Evan Wells and his friends probably wouldn't admit that, preferring as they do to talk of Uncharted as more of a homage to classic action hero romps, but whatever the 'tributes' this fine game possesses, it all adds up to arguably the finest PlayStation 3 exclusive yet.

Draking it in

Starring the improbably athletic treasure hunter Nathan Drake, the game picks up the thread with our chiselled no-nonsense hero on the trail of Sir Francis Drake, the famed 16th Century explorer that he believes is one of his distant ancestors. Sailing just off the Panamanian coast, he manages to locate what he believes to be the coffin of the Elizabethan mariner. The body's missing, but inside is a diary that's believed to hold the secret to an unimaginable treasure - and right on cue, a bunch of gun-toting pirates appear, open fire and eventually sink the dive boat. But fellow treasure hunter Victor Sullivan arrives to whisk both Nathan Drake and cable TV documentary camerawoman/host Elena Fisher to safety.

'Uncharted: Drake's Fortune' Screenshot 1

The lone on-rails shooting chase sequence: dumb fun, but how can blowing up endless goons in jeeps with a grenade launcher not be maximum fun?

And so your adventuring truly begins. After a bit of greedy skulduggery, Nathan and Victor spirit off to the dense Amazonian jungle, leaving a disgruntled Ms Fisher behind - but not for long. After an initial struggle to adapt to the rather loose feeling controls and wobbly aiming mechanics (no tutorial, see), the game soon starts to come into its own with a satisfying mix of palm-sweating acrobatics and exciting duck n' cover combat that proves to be instantly and enduringly engaging.

The first thing that Naughty Dog absolutely nails is the way Drake moves. Thanks to some revelatory motion capture techniques, every physical interaction with the world feels fluid, satisfying and as natural as anything I've played. This assured sense of physical presence breeds confidence in your ability to pull off quite complex and daring manoeuvres - whether the gameplay is focused on combat situations or pure adventuring aspects. That ability to leap around from behind a pillar and roll between cover points is handled brilliantly, with all of the flexibility of something like Gears of War, but a far far greater degree of intuitiveness.

Jigsaw falling into place

In a game where the split between combat and platforming is about 50-50, you don't want one aspect of the game to be any less fun than the other. Such imbalances nearly always cause you to resent the disparity, and it's evidently something that Naughty Dog has worked extremely hard to avoid. Rather than the game's ongoing narrative and action feeling like a sequence of vaguely connected set-pieces, most of the chapters in the game flow expertly into one another. At times, this carefully 'directed', orchestrated approach lets the action and adventure ebb and flow in pace, drama and atmosphere. It feels like a journey, albeit a particularly fraught and dangerous one where imminent death lurks around every crumbling corner.

'Uncharted: Drake's Fortune' Screenshot 2

Rarely has pulling off headshots with a crappy pistol felt this satisfying. You won't even want to use the AK47 half the time.

When Nathan slips into Tomb Raider mode, the game almost delights in making your palms sweat, never missing a trick to give you a hairy series of leaps and climbs to pull off - usually with a hefty dose of vertigo and crumbling scenery awaiting should you falter for a moment. But unlike the unforgiving games of old, it's not a game that relies on pixel-perfect stupidity to make the leaps of faith required to continue. If you're teetering on the edge, the game will give you time to react, and, likewise, the autograb feature means that when you make any kind of jump, there's an automatic assumption that you'll want to grab on the nearest or most likely item of scenery.

It probably sounds a bit dumbed down, but it just makes the whole thing so much more playable and far less of a frustrating ol' heap of trial and error. Another nice touch during your leaping and climbing is the way the camera often tilts towards an appropriate angle on your behalf to help steer you in the right direction. So many games in the past would frustrate the hell out of you by giving no clear clue on where you were supposed to be heading, whereas Uncharted seems to actively want to keep you immersed and entertained instead of wandering around cluelessly clicking or jumping on everything in the vain hope of it being the right path.

And if, even after all that, you're still a bit stuck, the game's in-built hint system gives you the option of being prodded in a particular direction, or, simply, what to do ("shoot the barrels, moron," it might as well say at one point) by hitting L2 after a few minutes of wandering. Fortunately, such tips aren't always complete give-aways, more in a gentle 'stop faffing around and get your arse over here' kind of way - again, similar to Gears of War with its 'press Y to look at this' approach. Very much a good move, I reckon.

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Comments: 1-50 of 483 in total | next 50 »

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philw
14/11/07 @ 10:33
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Huzzah!

/now goes back to read through review :)
rashes
14/11/07 @ 10:33
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Damit...! Now I have to get a PS3.....!
dadrester
14/11/07 @ 10:34
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ooh. unexpected!
Steroyd
14/11/07 @ 10:34
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Naughty Dog you have not failed me...EVER! \o/

*dances streets naked*
mossychops001
14/11/07 @ 10:35
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Wow, 9/10 for a PS3 game from EG, it must be good.
Edited 1 times, most recently on 14/11/07 @ 10:37
The_Inquisitor
14/11/07 @ 10:36
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I played the demo yesterday for the first time and loved it. Seeing a 9 wasn't such a surprise, but I'm happy anyway as it's just what the PS3 needs.
bushwod
14/11/07 @ 10:36
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Eh? Why did the pic on the home page change?

Anyway, unexpected but great to hear, I was really worried about this but sounds like Lara got some competition.
JayeM
14/11/07 @ 10:37
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:D

Just what the PS3 needed.
disc
14/11/07 @ 10:39
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Goodie.
SeesThroughAll
14/11/07 @ 10:40
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Just before "the usual suspects" do it:

Meh, I really haven't seen anything in it that couldn't be done on a 360. If anything, the textures are horrible, it's just like a PS2 game!

ps3lol
disc
14/11/07 @ 10:41
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The fact that Uncharted: Drake's Progress has ended up so good has come as a real surprise, given that there was never any real 'buzz' around it leading up to its release.

Why surprise?
Altrezia
14/11/07 @ 10:41
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Good review, looks like a nice game. might pick up a copy after payday.
Blerk
14/11/07 @ 10:41
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Blimey, eh?
Spydez
14/11/07 @ 10:43
#14
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This is the first PS3 title to make me strongly consider buying the console. Well, it had to happen sometime.
quantumsheep
14/11/07 @ 10:43
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Blimey!

/reads
JohnnyM
14/11/07 @ 10:44
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High-five for the Radiohead ref, Krudster!
RedPanda
14/11/07 @ 10:44
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10/10 for mentioning Isla Fisher :D
tonynibbles
14/11/07 @ 10:44
#18
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Another great PS3 game. Fuck EDGE's 8/10!

Ball is officially rolling! Plenty more to come up till christmas!
disc
14/11/07 @ 10:45
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I'd argue that it started pretty well and then dwindled to be rekindled this autumn with Folklore (people will argue with me, most haven't played the game at all) and Ratchet n Clank. Heavenly Sword was a disappointment but still a good game. Lair was just bloody horrible.
Azazel
14/11/07 @ 10:45
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Pre-emptive strike? It sure does work in the military world. But I feel obligated to once again reiterate my point that the console war is not in fact a 'war' but a 'Cluster-Fuck of Retardation®'.

Oooh this game sounds good though doesn't it?
mazzl
14/11/07 @ 10:45
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so xbox360 has crackdown and ps3 has drake's fortune, to bad for AC ;)
myiagros
14/11/07 @ 10:46
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refered to as Uncharted: Drakes Progress several time during but otherwise a great review.

Game sounds awsome, and looks like it will more than live up to the promise shown by the trailer some years ago. Cant wait for next week when my copy will arrive from the US.

This is the game i've been looking foward to most, and COD4 & Assassins Creed will have to wait till i'm finished with this.
Psychotext
14/11/07 @ 10:48
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Good score. Not really my kind of game but it's nice to see the titles coming.
mkreku
14/11/07 @ 10:48
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"Truly, Uncharted is the first game I've seen to date that makes me wonder if it could be done on the Xbox 360, and as a huge admirer of the software line-up on Microsoft's system, that's saying a lot."

What. The. Fuck?
AcidSnake
14/11/07 @ 10:49
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This is getting ridiculous...
It's Tiny Tim with his God bless everyone...
Lots of ace games for all the systems, good times for all!
(Errr...right?)
SeesThroughAll
14/11/07 @ 10:50
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"Truly, Uncharted is the first game I've seen to date that makes me wonder if it could be done on the Xbox 360, and as a huge admirer of the software line-up on Microsoft's system, that's saying a lot."

What. The. Fuck?


Maybe he just never played Motorstorm, who knows?
Runtime
14/11/07 @ 10:51
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Can anyone confirm the actual Euro release date for this?

Is it December 7th?
Bloodkult
14/11/07 @ 10:51
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Reads like a ten! :O

No mention of pop-up and screen tearing IGN mentioned?

krudster [mod]
14/11/07 @ 10:51
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See it for yourself.
Yaster
14/11/07 @ 10:52
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dadrester: "ooh, enexpedted"

Only for the fact that Eurogamer would give a PS3 game a good review.

Always knew it was going to be a winner though as all the previews sounded promising and the demo was top notch.

Glad this remained a PS3 exclusive. Ahem, you can keep Assassins Creed for now :P
Edited 1 times, most recently on 14/11/07 @ 10:53
GamesConnoisseur
14/11/07 @ 10:52
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ABOUT TIME!

Finally a real MUST have title that non PS3 owners will be tempted to get PS3 for! Didn't think demo was an indication of full 10 out of 10 but thought it was great and have me salivating for the proper game!

Despite the long wait, finally get to a point where PS3 technical prowess is realised so clearly and visually.

Such as Gear of War was for X360, where people heads were made to turn and in similar timeline for PS3 now a year on.
Steroyd
14/11/07 @ 10:52
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What. The. Fuck?

"makes him wonder"

Yeah Uncharted puts all the technical trickery of many games into one package, could be a title truley built for the system.

Which is why I appreciate exclusively made games more than multiplatform built.
krudster [mod]
14/11/07 @ 10:54
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Tearing? TV dependent I guess. Didn't notice it on my screen, maybe it's visible on some makes and models and not others.

Popup? That's the biggest non-issue ever. It's easily one of the most beautiful games ever.

And yes, I did play Motorstorm, and it didn't impress me as much as it evidently did some of you.
disc
14/11/07 @ 10:54
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espadachin
14/11/07 @ 10:55
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/pre-orders
BiscuitBase
14/11/07 @ 10:56
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Not enough to make me want to get a ps3
Steroyd
14/11/07 @ 10:57
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Always knew it was going to be a winer though as all the previews sounded promising and the demo was top notch.

But we've seen it before where all the previews sound promising but the final game falls flat see AssCreed review.

Haven't completely read all 3 pages yet (what's with your 3 page reviews who are you IGN?), but is there zero loading times in the whole game like the demo? I found that absolutely amazing that they weren't even hidden in the cutscenes ala Heavenly Sword, I want to know where and when the game is loading all this stuff damn Naughty Dog and their technical wizardry. :)
Wendelius
14/11/07 @ 10:58
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This is probably the first game that makes me want to get a PS3 too. All the other games I'm interested in, I could get on the PC and 360. But if the PS3 gets soem exclusives like this, I'll have no qualms whatsoever getting one too.

Thanks for the well written review. It makes the game VERY tempting. :)

Wendelius
Xerx3s
14/11/07 @ 10:58
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/wants
tonynibbles
14/11/07 @ 11:00
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OMG TEH GAME ONLY USEZ 30% POWERS OF TEH CELLZ PROCESSORZ CIALIS!!!!!11!

http://www.psu.com/PSU-talks-Uncharted-w...
Edited 3 times, most recently on 14/11/07 @ 11:04
Xerx3s
14/11/07 @ 11:01
#41
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See it for yourself.

Err, isn't the whole point of a review to point things out so we won't have unpleasant surprises? 0_o
Stormflood
14/11/07 @ 11:02
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Phew. I was seriously concerned after all the hype. Looking forward to it :)
CrumpledPaper
14/11/07 @ 11:05
#43
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"ZOMG TEH GAME ONLY USEZ 30% POWERS OF TEH CELLZ PROCESSORZ CIALIS!!!!!11!"

Omggzors!!!

But seriously, the thought of what Naughty Dog will eventually be able to do with PS3 makes me all kinds of giddy.

Uncharted sounds really hot.
DUFFMAN5
14/11/07 @ 11:05
#44
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This is the first real reason to buy a PS3, now I just need 10 more,actully MGS and rumble make it 3, so 7 more in fact,getting there.
peterfll
14/11/07 @ 11:06
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The demo was great but technically I didn't think it showed anything that couldn't be done on the 360. It also ran in 720p (not 1080p)? Did anyone else notice this?

The tearing was quite bad in places, so whilst I don't knock that this is possibly the best must-have PS3 exclusive, I'm yet to be convinced it can be held up as the first example of technical gaping gulf between the PS3 and 360?
Edited 1 times, most recently on 14/11/07 @ 11:07
Slamhound
14/11/07 @ 11:06
#46
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We're now reaching a point where, no matter what system or company you pledge your undying alliegance to, it's a bloody good time to be a gamer.

Well done, us.
Stoatboy
14/11/07 @ 11:06
#47
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Hmm - the review seems overly gushing to me. I'm a fan of short games myself, but when a review tries to turn what most people would consider a failing - short single player campaign - into a positive, I start to question it. Several other sections felt similarly over-enthusiastic. In the end, it still sounds like a great game, but I'm not convinced it's going to be as great as the review paints it. Could just be me being a cynical old git though.
Dizzy
14/11/07 @ 11:07
#48
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>A good PS3 game? Where did that come from?

Surely this is not the first 9 for a PS3 game.

Naughty Dog always seems to pick genres with some stiff competition. I wonder how this will do sales wise... will it be able to outdo Tomb Raider?
malteaserhead
14/11/07 @ 11:09
#49
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Good news this didn't turn out shite. \o/
Kenshin001
14/11/07 @ 11:09
#50
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I actually read this review first instead of skipping to the score and it read like a 10. Good read BTW. Pretty unexpected to be honest, I was expecting a solid but not great game. Glad I've ordered it now especially considering most of my Most Wanted have turned out turkeys.

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