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Uncharted 2: Among Thieves Hands On

PlayStation 3 Hands On by Oli Welsh

27 April, 2009

Page 1 of 3. Page 2 ->

Surprises don't come often in this job. Whether it's down to leaks, or rumours, or press cynicism, or PR plans that slow the flow of information from a trickle to a drip - or just the fact that so many games developers so reliably do what exactly you'd expect them to - it's rare to see a games journalist raise an eyebrow, never mind gasp in shock. So it was with great satisfaction that Naughty Dog stunned a room full of us, from all around the world, with its Uncharted 2 presentation in baking-hot Los Angeles last week.

"Inside the studio we have a strong sense of theatricality, I think that's part of what makes the games as enjoyable as they are," smiles co-lead designer Richard Lemarchand a little later, every inch the Englishman abroad with his summer blazer and tidy hair. "We couldn't resist the temptation..."

Like all good theatrical surprises, it started with a feint: a video showing Nathan Drake leaping and scrambling up and over the tin shacks of a Nepalese village, much like what's already been seen of the game. Then he reached a rooftop, and the camera panned down to reveal a gaggle of enemies... with red nicknames over their heads. Uncharted 2: Among Thieves has online multiplayer.

In brief: there are two five-on-five competitive modes that we know about (more to come, we're assured), plus co-op campaigns for three players that are separate from the single-player story, but revisit much of it in tweaked form. We played all these modes. There will also be a "cinema" replay mode that captures full matches with free camera control, and a stat-tracking website. The feature-set seems to ape Halo 3's - hardly a bad role-model.

'Uncharted 2: Among Thieves' Screenshot 1

Naughty Dog's dirty jeans engine remains second-to-none.

Online multiplayer isn't a surprising feature in itself, of course, but we never expected it of Uncharted. Although it did have its fair share of gun battles, 2007's Drake's Fortune cast itself as the PS3's romantic lead, a dashing yarn of light-hearted, ledge-hanging high adventure in the Tomb Raider mould. It had puzzles, exploration, treasure hunts and platforming ("traversal" is what they're calling it now, apparently). It was the very model of a single-player action-adventure. It doesn't seem an obvious candidate for online multiplayer.

"It is obvious!" disagrees Naughty Dog's co-president Christophe Balestra, a serious-looking coder with a French accent and close-cropped hair. "Looking at Uncharted, the first one, Drake is never by himself, there's always somebody with him. And we felt that we had the game mechanics to do it. We have a great cover system, and while you're climbing on walls you can shoot enemies... We thought we could use the verticality of the levels and do something unique, something new."

"Unrestricted combat" is Naughty Dog's buzzword for Uncharted 2. "We're extremely excited about the unrestricted combat," says Lemarchand. "We did a couple of important things - first of all, we made it so that no matter what traversal mode Drake was in, he could still grab his gun and take aim. Immediately that means that we can create a combat set-up anywhere in the game. The other thing that's just been very important for the single-player and multiplayer experience is that we've allowed Drake and his allies and enemies to do all of their traversal moves on any moving object."

'Uncharted 2: Among Thieves' Screenshot 2

New poster-girl Chloe takes the treasure in Plunder.

Basically, this means you can take aim with your weapon and fire from any pose and any vantage point - clinging to a ledge, a ladder, a pole. Conscious that Uncharted sometimes felt like two games tacked together, a shooter and a platformer - "It has its own rhythm, but to us they felt slightly separate," allows Lemarchand - Naughty Dog has sought to blur the lines and blend them completely. You can shoot while climbing; you climb to shoot.

The result, in competitive multiplayer, is an extremely athletic, free-roaming and opportunistic variant of the third-person cover shooter. The strict frontlines, back-alleys and choke points of standard map design don't really apply. You don't need to learn where all the sniping points are when you can shoot from halfway up a wall. You don't need to seek the long way round to sneak up on a rooftop menace when you can clamber up and pull him off the ledge. You don't need to jump around like a hyperactive child on a trampoline when you can dodge fire with elegant, motion-captured dives.

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Comments: 1-50 of 59 in total | next 50 »

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20charactersmax
27/04/09 @ 16:30
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> Be the first to write a comment!

Why not.
Widge
27/04/09 @ 16:34
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EG, if you get to a stage where you have an interview with these guys.... ask if the co-op will have some sort of AI director to keep things eternally fresh.

and yay, this sounds great.
the_dudefather
27/04/09 @ 16:34
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Co-op? F-yeah!

The orignal was a pretty charming little game (reminisant to Sands of time for me) , so looking forward to this
silke
27/04/09 @ 16:41
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Fuck. I knew I wished for too much. Well, at least now I know what to blame when the singleplayer campaign proves to be four hours in length and not even near the first game in quality. I for one certainly didn't want any multiplayer. Let some games remain singleplayer affairs, please.

But of course, if they do prove me wrong, I'll be more than happy to admit it.
Gaol
27/04/09 @ 16:47
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I was worried about the addition of multiplayer but this article is reassuring.

Looks awesome so far. Expectectation level now very high :)
Ninja_Tino
27/04/09 @ 17:15
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Do NOT like the Fiat 500 joke. As my photo shows, I have one. Great car. Take it back!
suicida
27/04/09 @ 17:33
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Why? Why does every game need a MP or co-op mode shoehorned into it these days? As the poster above said, as long as the singleplayer campaign doesn't suffer as a result I won't mind but this article hasn't exactly got me singing from the rooftops...
justanotherdave
27/04/09 @ 17:41
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I really liked the 1st game, one of the best I have played in a long time.. Im not to sure what to think about the multiplayer in the 2nd, I was always hoping they would tone the combat down a little & up the platforming sections.. but now it seems its going the other way :( I would rather them spend more time making the single player game perfect than tack on a multiplayer co-op mode which is in there own words, an afterthought.

gohda
27/04/09 @ 17:50
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Meh.
mrmrc84
27/04/09 @ 18:11
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I'm very optimistic this will be a great game. I can't see them buggering this up, even with included MP.

Unfortunately some games won't sell properly without MP these days. My friend said the biggest weakness of Bioshock was a lack of multiplayer, absolute rubbish if you ask me.
Pedrolot
27/04/09 @ 18:13
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Most wanted game for me this year.

Without a doubt.
RESIDENT_nEVILe
27/04/09 @ 18:17
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As long as it doesn't affect the quality of the single player campaign Naughty Dog can stick the entire first season of Noel's House Party on the disk, for al I care.

Off course, if multiplayer is any good I shall be the first to apologise, but recently all I've seen MP modes do is divert money, resources, dev time and disk space from the main event. But ND are a talented bunch, so who knows?

I didn't play Uncharted and think 'yknow this would be great as an online Capture The Flag type game or maybe if they shoe horn in an annoying AI buddy to steal my ammo and chase me with green herbs and generally act like a fuckwit... ' Sorry, wrong game.

What I did think when I first played Uncharted was 'What an amazing old school adventure game - could do with a bit more climbing/exploration and a bit less tearing/shooting.'
shotgun44
27/04/09 @ 18:24
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do not want co-op! I just don't use it. why do devs insist on adding coop to EVERY game!? not everyone knows 20 other gamers who all buy games religiously :/
Burkey123
27/04/09 @ 18:24
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I'll echo the comments about single player not taking a hit because of multiplayer.
The first one is fantastic and hoping that this one is just as good in single player. Multiplayer, meh.
Edited 1 times, most recently on 27/04/09 @ 19:24
Crofto
27/04/09 @ 18:28
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Nice job Naughty Dog. Take one of the most promising action-adventure titles in years and add an unnecessary multiplayer function for people who never wanted nor asked for it in the first place (and if you did, then you're likely a acne ridden little twat).

I smell Resident Evil 5 failure all over again.

When will they fucking learn? Seriously.

*edit* Oh, and for people who think the single player will be equal to that of the original Uncharted in the sequel even with multiplayer, you're completely and utterly deluded. Development time is a precious thing, and past experiences dictate that Western developers primarily spend it very badly; opting to release unfinished games instead of making them value for money.

Naughty Dog are inevitably going to spend their limited development time - which would have previously been exclusive to single-player content - on both aspects, and thus it doesn't take a brain surgeon to work out the result. But then, you guys are "gamers", and we only need to check the latest top 40 gaming chart, or even your comments on various inaccurate reviews (citing them as "correct", no less) to come to the conclusion that you will assume Uncharted 2 will justify its purchase for offline gaming.
Edited 2 times, most recently on 27/04/09 @ 19:33
Darren
27/04/09 @ 18:37
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Just watched the co-op/multiplayer trailer over on GameTrailers.com and although I've no interest in that element of the game particularly, I can't deny that it looks stunning graphically, especially the animation, and it's already looking very slick and polished.

Loved the original game for its sheer cinematic epicness so the sequel is high up on my Most Wanted Games of 2009 list. Well, actually so far it's a short list with only this and Banjo-Tooie so far but it's early days yet so I'm sure it'll get longer. :)
septimus
27/04/09 @ 18:44
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Loved the first one, and I don't think they are stupid enough to mess this one up.

Game of the Year... again.. for me.
dominalien
27/04/09 @ 18:50
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Well, here goes my chance of getting that platrophy in U2. I really don't see myself playing any multiplayer anytime soon.

I'm glad multiplayer is DLC in RE5 - this way I'll probably get the plat sometime. Same goes for Bioshock - I just don't care for the stupid challenge rooms, and I'm well on my way through Survivor to get the remaining trophies including plat. ME - got the plat, didn't have to wade through any more time trials than absolutely necessary. Would not have been possible had the extra content been included with the game from the start.
the_dudefather
27/04/09 @ 18:52
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Games have managed to pull off adding a MP experience to a previously single player game before, MGS4 for example, it's as complete as any other MGS game, even with the current gen upgrade (in before lolmovie) and it featured a completely separate MP mode, GTA4 is another example

The first game apparently sucked according to the internet (at the time) due to being a gears/tomb raider clone, now this time around the first game was perfect and they are ruining by adding multiplayer

wait for a review/preview/play it yourself before making your mind up, just don't write off the game too early because of an extra mode and proclaim it an 'epic fail' or whatever because of Resi 5.
Erebu
27/04/09 @ 18:57
#20
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@ Crofto

It's too early to judge the game, let's wait till we get more information.
El-Dev
27/04/09 @ 19:09
#21
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It's nice of Crofto to put his photo up so we know he's not an "acne ridden little twat".

Probably wouldn't spend much time playing Uncharted 2 online as I don't like playing shooters online. Never have doubt I ever will.
I would like to see more puzzles, bit less shooting and no zombies/monsters. If those things happen then it will be the greatest game ever made in my opinion.

It looks pretty awesome as well, other developers should take notes from Naughty Dog.

Ninja-tino, that car is nearly as gay as your uniform.
Edited 1 times, most recently on 27/04/09 @ 20:11
Rodchenko
27/04/09 @ 19:11
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Naughty Dog are inevitably going to spend their limited development time - which would have previously been exclusive to single-player content - on both aspects, and thus it doesn't take a brain surgeon to work out the result.

It doesn't take a brain surgeon either to actually read an article to its end before mouthing off lengthy whinging posts and calling other people names. Because there it says that they hired extra people to implement the MP in order to not take away from the SP experience.
flyingsupernerds
27/04/09 @ 19:22
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Optimism. Embrace it.
marronthered
27/04/09 @ 19:23
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shite, shite pure shite news for me. they were on to a winner from the first one.... i played it through about 6 times! your absolutely right they did it cos its the buzz thing to do!
NotSoSlim
27/04/09 @ 19:41
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Everyone bitching...go watch the vids available!! Whats wrong with it..looks mint

http://uk.ps3.ign.com/dor/objects/142259...
Edited 1 times, most recently on 27/04/09 @ 20:44
bad09
27/04/09 @ 20:11
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co-op. The curse of the current gen (and that's coming from someone who loves L4D!).

Please. DO NOT GIVE THE SINGLE PLAYER A AI CO-OP BUDDY! Make them different modes or something. I don't want co-op but I want Uncharted 2. PLEASE no more killing games I like with co-op. PLEASE.

Anyway, gone from excited to "ah, man another RE5" until proven wrong.... :(
Ninja_Tino
27/04/09 @ 20:15
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Damn, gamers are such whiney bitches. Never satisfied. Ever!
drewman5150
27/04/09 @ 20:27
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Looking forward to this, the first one still holds up as a first rate example of the genre, and I'd be very surprised if this doesn't disappoint.
Not too fussed about the five-on-five, but co-op should be excellent.
bad09
27/04/09 @ 20:28
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Hang on it may be OK. I didn't see it in this article but just read one of EG's "split the feature into news" articles and apparently it is a co-op MODE, so (hopefully) SP is intact....
JediMasterMalik
27/04/09 @ 20:31
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Sounds good that's for sure. I do hope that they improve the explore/adventure of the single player, add puzzles and don't focus too much on the shooting. Considering they now have MP for the trigger happy lot, hopefully they can cut it down in the SP.
bad09
27/04/09 @ 20:34
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Yeah that's pretty smart thinking JMM, the one problem I had with Uncharted was it is a little bit too shooty. More exploration/puzzle elements and a slower shooting pace would be nice, if you want to ramp it up you just head over to MP. Everybody wins!
peterfll
27/04/09 @ 20:37
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Mulitplayer a surprise? Really?

How about mind-numbling fucking obvious.

Is no decent single playing game safe? What's wrong with just making a really really great single player game these days?

Yes, I'm not much of a multiplayer gamer, but I do like an engaging, well made single player only games and my concern is they're becoming increasingly rare thanks to developers like Naughty Dog assiging resources to making what was a very satisfying single player game into another multi-player bore fest that, heh, probably will be OK but won't set the world alight like most other tacked-on multiplayer modes.
shogo10
27/04/09 @ 20:41
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No pressure to add multiplayer in this day and age? Right.
Katsumoto
27/04/09 @ 20:43
#34
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You're all forgetting that Crofto is a big gamer with pretty strong but informed opinions on games
VandelayIndustries
27/04/09 @ 21:05
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"Damn, gamers are such whiney bitches. Never satisfied. Ever!"

Yeah. Where are all those people who were pissing and moaning (and those gloating) over KZ2's lack of co op? I was looking forward to this game anyway, this is the best gaming news I've heard in long long time.
shotgun44
27/04/09 @ 21:10
#36
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Katsumoto + 1
Ryze
27/04/09 @ 21:12
#37
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I've only read 90% of the first page, and this is already looking mighty interesting.

They better have full Home and friendslist functionality in this.
notmyrealname
27/04/09 @ 22:01
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Loved the first part. Hope they won't botch this.

Edit:
*Surprises don't come often in this job. Whether it's down to leaks, or rumours, or press cynicism, or PR plans that slow the flow of information from a trickle to a drip*

Yet EG contributes its share by reporting every PR fart made by the publishers;)
Edited 2 times, most recently on 27/04/09 @ 23:33
Doctor_What
27/04/09 @ 23:03
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Please be good. Please be good.

I loved the first one - like others, it's among my tops games of this generation. I was disappointed that the love interest isn't being carried across from the first game, and now multiplayer has been thrown in the mix? I'm really trying not to think about 'Warrior Within'...

But if any studio can get away with it, it's probably the ND guys. I've not failed to love one of their games yet.
Grayvern
28/04/09 @ 00:06
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If they added extra staff for this then im not worried about the game itself although itll make me feel guilty just like all the shooters I buy and then don't play online.

+ The real important question is how many players on a ps3, co-op is far better in the same room, also the fact that im trying to avoid buying a blu-tooth headset.
Beano
28/04/09 @ 05:57
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Multiplayer and co-op in Uncharted... I did not see that one coming ;)

The first one was great (better than Gears) and I'm really looking forward to the sequel - although I'm a bit nervous that the multiplayer modes will take developer focus way from the single player campaign like it did with Resistance 2. Hopefully I'm wrong and all elements will be awesome :D
Edited 1 times, most recently on 28/04/09 @ 06:58
MrMud
28/04/09 @ 06:00
#42
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I dont understand why.
Uncharted was a good singleplayer game, there simply was no need to turn it into multiplayer.
makeamazing
28/04/09 @ 06:16
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I guess the problem is that there will be a section of people who will complain about no MP (including reviewers), so I guess if they are able to add it without affecting the single player version then its probably best that they do (though I am not bothered about online play myself).
Doctor_What
28/04/09 @ 07:23
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It's to prevent resale on the second hand market - if it's single player only then it goes back second hand a lot faster than a mutliplayer game. As simple as that.
Fab4
28/04/09 @ 07:29
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Fuck me...you give people a greater choice of playing modes and you get castigated. The guy, at the end of the article, said the MP wouldnt take resources from the SP so if you don't want to play MP...er...dont?
designerheadache
28/04/09 @ 07:32
#46
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So long as the single player game doesnt suffer, it all sounds excellent.

I loved the first game and the purity of single player experience you dont get much of nowadays, ive been craving some more :P
Les
28/04/09 @ 07:52
#47
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Don't care about co-op but it's a smart move from a money perspective: It probably adds around a 10 percentage points to the average review score (given that reviewers are co-op whores), which correlate favorably with sales numbers...
DrDamn
28/04/09 @ 08:40
#48
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I'm not a fan of shoehorning but I think the MP at least sounds interesting. Specifically for the reasons they mention that you can shoot at any time. Climbing, Hanging etc. If that is done well and the levels are well designed then it could be a good and unique experience - something different.

SP on the other had they need to change a few things to get me interested in for a second time. How about using the nice climbing/movement engine to implement some puzzles which tax the brain rather than it just being reduced to a way to get to the next fight? Fights need a bit more variety and not rely so heavily on "yet another wave of bad guy blokes". Shooting needs to be tightened up a bit too. Oh and while it looks very nice in the shots lets have a solid framerate without tearing this time please. :)
AusFreelancer
28/04/09 @ 09:00
#49
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Oli is it another 8/10? (PS3's 10). And will Mr Leadbetter be doing a "technical" comparison on why the 360 version of Rockstar table tennis has 0.0004 more fps than this, despite running at a higher resolution? Aye? Just asking....
SleepyMagpie
28/04/09 @ 09:42
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Only for a PS3 exclusive owner would this rate as another "game of the year".

I have yet to see such a polished, accomplished piece of software, result in a drab, charm-less, uncharismatic game to a degree the first one did. And there have been some polished pieces of programming turning out gray over the years.

Why people go on about this series I have no idea.. Oh wait, PS3 exclusively, right!

Well, at least getting one got me Valkyria Chronicles.

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