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Ultima Online Article

MMO PC Article by Alexander Gambotto-Burke

21 February, 2009

Page 3 of 3. <- Page 2

The overall effect is dispiriting - not so much because the core joys of UO have been destroyed, but because they've been supplanted in many players' minds by the more tangibly rewarding economy. It feels lonely, then, to be a new player, still chuffed about killing his first gargoyle.

This isn't the end of the story, though. Much to EA's consternation, a completely separate UO community has been evolving since the game's launch in 1997. Intrepid coders have reverse-engineered the first modern MMO, and have not only built free servers out of it, but completely reworked versions of the original game. The legality of the practice is dubious at best, but EA has yet to shut down a single free server (or "freeshard"), so the community has grown unfettered.

There have reportedly even been times when the populations of individual freeshards have competed with - perhaps even exceeded - EA's subscriber servers. When Raph Koster visited China for the first time after leaving Origin, he was amazed to discover how well-known he was there; apparently, hundreds of thousands of Chinese gamers had been playing freeshards under EA's nose.

Just like UO proper, the freeshards community has ebbed over the years, but it lives on. There are shards dedicated to preserving UO at a certain point in its life-cycle - UODivinity, one of the most popular freeshards, turns the clock back to 1998 - whilst others attempt to provide the most up-to-date, EA-esque service possible (UODemise, for instance). Others still retool the experience with custom graphics and environments (Endor, say).

'Ultima Online' Screenshot 5

The majesty of an isometric waterfall is not lost to us.

Whichever tickles your fancy, the end result is that EA is in the very interesting position of having to compete with something that offers, cosmetically at least, the very same service, but at no cost to players. So how does the global entertainment conglomerate stack up? I think it's fair to say, despite certain freeshard operators' proclamations, that EA still holds the lion's share of (English-speaking) subscribers - at least, this was my experience. In addition, there's a certain transience inherent to the free service, and not only because your account tends to be purged after several months of inactivity. Freeshards' reliability and stability can certainly be called into question, and, naturally, if you're an economy player, there's very little on offer for you here.

On the other hand, as the Britannia-copies belonging to each shard tend to have spent less time running (and have smaller populations) than EA's servers, the vendor plague is far less apparent. The server-side tweaks may potentially be more appealing to you than what's on offer if you pay to play, and the climb up the social-power ladder is obviously going to be much less daunting. Ultimately, however, you're entering the world of murky legalese by so much as creating an account there, so be it on your conscience.

'Ultima Online' Screenshot 6

How the game used to look (and our screenshot compression, sorry about that).

Beyond this, if you're a UO convert, it seems only just to commend (and reward) EA for continuing to support a service of gradually diminishing returns, especially when so many other MMOs tend to face the axe after a slow launch year. The team behind the extremely popular RunUO shard emulator seem to concur, having decided not to attempt to reverse-engineer Kingdom Reborn. Ryan Adams, RunUO project announcer, announced that "My personal feeling .... is that this attempt to revitalize an already 10-year-old game will fail... but we should definitely give them the chance to prove us wrong. If they pull it off, good for them, and congratulations."

Adams seems to have been proven right over the past year, but EA has one more (perhaps final) ace up its sleeve: the highly anticipated Stygian Abyss expansion, which, in addition to allowing subscribers to play as gargoyles, will also return them to the utterly immense dungeon first explored in Ultima Underworld II. If your memories of Looking Glass are rosy, this should be an exciting prospect.

As for me? Well, after apologising to Jobriath for my brusqueness, I intend to resume my quixotic mission to vanquish the pesky daemons in Relvinian's maze. Hell, after all, hath no fury like a newbie scorned.

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Comments: 1-18 of 18 in total

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makariel
21/02/09 @ 10:08
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There are still people playing UO?
Daikon
21/02/09 @ 10:29
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Interesting to see that UO is still around and has even evolved over the years.
I used to be a hardcore player, but they lost me after the Felucca/Trammel split destroyed player communities and the 3D client was just a mess.
While it may be tempting to give it another go, I think I'll pass (I simply don't have the free time anymore)...
TheBard
21/02/09 @ 10:35
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I played for many years on a german roleplay freeshard named Cimmeria. Good times.

WOW just doesn't do it for me. I like MMOs only for the social aspect and I don't care much about fighting and grinding. Cimmeria was great, because for me, it was a glorified fantasy chatroom with great people.
TitusCrow
21/02/09 @ 11:36
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"notices the pharphrase of workingclass hero".... "nods in approval"
Trip SkyWay
21/02/09 @ 12:17
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I was really thinking of trying this again after the first few paragraphs but the vendor plague sounds horrible.
Entity
21/02/09 @ 12:20
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Free servers? I've heard of this, but as a late arrival to the P.C scene I've not tried it. As long as it's not as shit as that browser-based game I downloaded. Time to give a dying game the honour of my presence.
rauper [staff]
21/02/09 @ 12:21
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One of my most ever played (and favourite) games alongside Quake2, 3, Duke Nukem, Red Alert & Bubble Bobble. Ahh, the memories.
DFawkes
21/02/09 @ 13:25
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Nice article. Ultima Online is one of those games I hear of in hushed tones, as if the people who played it can't share their divine knowledge with outsiders. Although it's not for me now, if I'd known about it when I'd first played Diablo I'd have loved it.
shotgun44
21/02/09 @ 14:00
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Awesme MMO. This and WOW are the two MMOs that have had me hooked from the second I first logged in! Fond memories of both. Such a time sink though!
SleepyMagpie
21/02/09 @ 16:56
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Fond memories.

In particular the summer of `98, when a buddy of mine and I ensconced ourselves in my father's home office, he and my mom were on vacation, and had conveniently left 2 respectable PC's, and company expense dual ISDN lines at our disposal.

Gaming bliss.

Far too many smokes, drink, and only a spot of sunbathing in the garden between massive UO sessions left us dreaming about one halberd's prominence to another's, and driving out bleary-eyed for supplies I actually almost hit the brakes once to kill a bird I saw out the window, to pluck it's feathers and craft more crossbow bolts.

Oh yeah.

Shame EA wrecked it all.
Synthesis
21/02/09 @ 21:07
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UO was my first MMO and like everyones first time, you never forget.

I could write an essay full of plaudits for this game as it was when I first started and continued to play for some years. It was like nothing I'd ever played before, the level of player interaction and ruthlessness of the world was fantastic.

UO was and still is the definitive MMO.

It got ruined, but back in the day those first moments of leaving town will never be forgotten. Nor will the Taming, Thievery, Forensic Investigations, ruthless murdering, scamming, IDOC camping, PvPing, dueling, looting and overall exploration of what was a wonderful game.

For those of you who did play UO, don't forget to look up Galad and read through the archives, despite his mostly evil attitude, the intelligence and crafty nature of Galad and his cohorts was pure genius.
riz23
21/02/09 @ 23:42
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I was a GM on this game many moons ago. Happy times. UO is truly seminal. God bless all Griefers, Gankers, Scammers and Murderous reds.
Daikon
22/02/09 @ 00:31
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Tossing deadly poison trapped chests on the ground in front of Britain's bank for all the newbies to pick up...
Ah, fun times indeed!
levitate
22/02/09 @ 11:55
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I used to play BBS MMOs back in the early 90s, with almost no graphics whatsoever. This is hitech stuff in comparison.
Soul_man
22/02/09 @ 14:51
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A small correction: the Stygian Abyss was the setting for Ultima Underworld 1, not 2. And it was first explored in Ultima IV, I think.

Sigh... I miss Ultima. (Never played UO, though.)
IronCladChicken
22/02/09 @ 15:53
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@levitate
You mean MUD's?
SleepyMagpie
22/02/09 @ 17:46
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My really gnarly, old, friend gamer, the gnarliest of all the gamers in my circle, speaks in hushed tones about Meridian 69, so there's always something older school than yours.

And there were the MUDs of course.

Still, UO was the first MMORPG where you really saw and got the taste of what could be done and experienced.

And my first love.

Sigh...
cnlfailure
29/09/09 @ 13:20
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Everyone but everyone knows that the recall spell is KAL ORT POR.

Still the best MMO ever made, although SWG came close (in both cases before idiots wrecked them).

Comments: 1-18 of 18 in total

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