UK charts: Crackdown 2 in at one

Microsoft Ruffians up the top 10.

Microsoft and Ruffian's Crackdown 2 has entered the UK all-formats chart at number one.

The Xbox 360 exclusive earned 8/10 on Eurogamer and de-throned LEGO Harry Potter to second, pushing Red Dead Redemption to third and Dance on Broadway to fourth. EA's 2010 FIFA World Cup was fifth.

Super Mario Galaxy 2, Tiger Woods PGA Tour 11, Modern Warfare 2, Just Dance and UFC Undisputed 2010 rounded out the top 10.

Sadly, Demon's Souls appears to have dropped off the top 40. Still, From Software's superb PS3 RPG managed to spend one week in the top 10.

This Week Last Week Title Platform(s)
1 New entry Crackdown 2 Xbox 360
2 1 LEGO Harry Potter: Years 1-4 DS, PC, PS3, Wii, Xbox 360
3 2 Red Dead: Redemption PS3, Xbox 360
4 6 Dance on Broadway Wii
5 5 2010 FIFA World Cup PS3, PSP, Wii, Xbox 360
6 3 Super Mario Galaxy 2 Wii
7 4 Tiger Woods PGA Tour 11 Wii, PS3, Xbox 360
8 8 Modern Warfare 2 PC, PS3, Xbox 360
9 7 Just Dance Wii
10 18 UFC Undisputed 2010 PS3, Xbox 360
11 15 Wii Fit Plus Wii
12 16 Wii Sports Resort Wii
13 14 Prince of Persia: The Forgotten Sands DS, PS3, PSP, Wii, Xbox 360
14 10 Sniper: Ghost Warrior PC, Xbox 360
15 12 Battlefield: Bad Company 2 PC, PS3, Xbox 360
16 13 Football Manager 2010 PC
17 9 Naughty Bear PS3, Xbox 360
18 23 Splinter Cell: Conviction Xbox 360
19 11 Transformers: The War for Cybertron PC, PS3, Wii, Xbox 360
20 17 Blur PC, PS3, Xbox 360
21 19 Club Penguin: Herbert's Revenge DS
22 22 Split/Second: Velocity PS3, Xbox 360
23 Re-entry Alan Wake Xbox 360
24 25 BioShock 2 PC, PS3, Xbox 360
25 New entry Pokepark Wii: Pikachu's Adventure Wii
26 29 New Super Mario Bros. DS
27 27 Just Cause 2 PC, PS3, Xbox 360
28 34 LEGO Batman DS, PC, PS2, PS3, PSP, Wii, Xbox 360
29 30 FIFA 10 PC, PS2, PS3, PSP, Wii, Xbox 360
30 21 International Cricket 2010 Xbox 360
31 28 The Sims 3: Ambitions PC
32 Re-entry Call of Duty 4: Modern Warfare DS, PC, PS3, Xbox 360
33 33 Pokemon SoulSilver DS
34 37 New Super Mario Bros. Wii Wii
35 26 Rooms: The Main Building DS
36 Re-entry Grand Theft Auto IV PC, PS3, Xbox 360
37 40 James Cameron's Avatar: The Game DS, PS3, Wii, Xbox 360
38 Re-entry Army of Two: The 40th Day PS3, Xbox 360
39 Re-entry Need for Speed: Shift PC, PS3, PSP, Xbox 360
40 24 Singularity PC, PS3, Xbox 360

Leisure software charts compiled by Gfk Chart-Track, ©2008 ELSPA (UK) Ltd.

Comments (43) Latest comment 2 years ago

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  • Dizzy #1 2 years ago

    Good job. Should arrive here today. Orbs here I come!
  • metalangel #2 2 years ago

    It can see its house from there!
  • Whizzo #3 2 years ago

    That's quite an achievement.
  • reelbigkris #4 2 years ago

    Crackdown 2 became the marmite of video games. So many divided opinions that the only way to find out if its for you is to try it yourself. I bought it friday, But it has not yet entered my 360 because of the summer weather. Now it's looking miserable, looks like i'll play this after work! :)
  • Quint2020 #5 2 years ago

    Congrats to Ruffian!
  • patch #6 2 years ago

    I'm guessing we're in the summer release slump? Were there any other AAA games released last week?
  • Beano #7 2 years ago

  • Jonathan_Fakenham #8 2 years ago

    I can see the remains of my house from here!

    Good news for Crackdown 3 then, I guess..
    Edited by Jonathan_Fakenham at 12/07/10 @ 10:33
  • yoomazir #9 2 years ago

    haters gonna hate...
  • twoism #10 2 years ago

    Shame about Demon's Souls. Then again, it basically sold out, so I guess it can't move chart positions if no one can even buy it. It'll come bouncing back when the regular edition is out though.
  • muscleblade #11 2 years ago

    Its really addictive! So much to do. The renegade agility orbs is a laugh and i love the wingsuit races.
    Good thing the story missions where short cause they are the least fun in this avesome game package.
  • Mkwone #12 2 years ago

    Lego Harry Potters still going strong which is good to see.
  • anomagnus #13 2 years ago

    i sat down at 3.20 on sunday, and said to myself, 'i'll give it an hour and get back to peep show rewatch'.

    at 7 o'clock i stabbed the power of button on the xbox and ran. Its as addictive as the first, which was insane.

    I'm a little disappointed in the lack of story though.
    Edited by anomagnus at 12/07/10 @ 11:27
  • TopKatt #14 2 years ago

    Shame about Singularity. Great game that hardly anyone seems to have heard about. Wait until Bobby K finds out about the lack of publicity for the game, heads will roll, that man likes his money.
  • green_nifta #15 2 years ago

    Second week in the top 10 and still no Dance on Broadway coverage? ;-)
  • t8yman #16 2 years ago

    I'm loving it, its strange how the city doesnt feel over familiar - even though I played CD1 to death. Just working on maxing my stats at the mo before I go online. Some of the weapons are ace.
  • dfunked #17 2 years ago

    Well done Ruffian... Very well deserved!
    The end credits are rolling as I type this - gonna make a quick cuppa and get stuck into hunting some more of those pesky orbs!
  • BigE0n #18 2 years ago

    Got it on rental from lovefilm just as I was about to buy it (Still going to pick this up but when its a little cheaper now).

    Its awesome, really enjoyed the original, but the Melee combat is so much better in this, nothing like scooping the enemy up into the air with the makeshift club / lampost....

    And dont get me started on the runnaway orbs!! Gah collecting the normal ones is adictive but having to chase them is frustratingly FUN!
  • darkmorgado #19 2 years ago

    Good show. I was a bit worried after sout me of the reviews I read online, but once you start playing that old magic kicks in.

    All the talk about repetitive missions in the main campaign are sort of missing the point - most of your time in Crackdown is spent doing stuff just for a laugh, and there are loads of goals and diversions to do in Crackdown. Got 22 of the achievements so far and I fully intend to get the whole lot.

    Cracking game.
  • metalangel #20 2 years ago

    Crackdown 2's story is gibberish (even with the background videos on Xbox Live) but it certainly sets up for a sequel...

    10 years on, Pacific City is repaired and is bigger, brighter and police statier than ever. But using the hand you lost in the finale, Bolo Santori... I mean Catalina Thorne... has managed to grow her own agents in a jumbo-size pickle jar she got from Pacific City CostCo. So you still bound around the place but now you have occasional elite foes who are your peers in jumping, strength, etc. A bit like the police runners in Mirror's Edge. While this is cool, it must be said that Catalina Thorne is a rubbish villain.
  • darkmorgado #21 2 years ago

    @metalangel

    Agent-on-agent warfare in Crackdown 3 would indeed be awesome.

    I'd like to see a new city next time though :-)
  • BiffTanner #22 2 years ago

    As long as the game does well then MS should commision a sequel fairly quickly this time round so they should have a more normal dev time to get everything done and include a new city.
  • Britesparc Verified Creative, ITV #23 2 years ago

    This is excellent news, as I'd love to see more and more Crackdown games.

    I've not got CD2 yet, as I've got a serious game backlog, but I'll certainly be getting it later this year.

    Go Ruffian.
  • brseg #24 2 years ago

    Surprised that it reached No.1 (tho I expected top ten). It did have a clear release week, no other big releases.
  • Miths #25 2 years ago

    "Sadly, Demon's Souls appears to have dropped off the top 40"

    I imagine at least half the people who were (rightfully) enthusiastic about this game, probably imported it months ago? I didn't even have to buy it from a US store myself, I found a local Danish online store that imported it - and promptly sold out every time they had a new batch in stock.
  • gimo80 #26 2 years ago

  • kiroquai #27 2 years ago

    Crackdown 2 = #1, APB = lower than top 40.

    Ouch.
  • Haloboy #28 2 years ago

    Maybe they should have stuck with the latest renderware engine like Ruffian did? APB under the unreal engine looks abysmal.
  • Nephirion #29 2 years ago

    @Kiroquai

    you cant compare the two APB is a PC exclusive with a monthly fee attached so it's bound to debut much lower than a console exclusive sequel of an established IP.
  • BiffTanner #30 2 years ago

    I thought they dropped renderware as criterion stopped developing for other devs when they were bought by EA?
  • dfunked #31 2 years ago

    @metalangel

    My first thought upon seeing the ending was that you'll be working for Catalina in the sequel, bringing down the Agency with their own weapons (agents)...
    After this decent retail performance, hopefully they'll be given enough funding to provide the manpower to create a new city for the next one, I can't really see them getting away with Pacific City for a third time!!
    Edited by dfunked at 12/07/10 @ 14:48
  • holloguts #32 2 years ago

    Best 360 game out since CD1. So much to do and a great coop game. Decided to do a particular task so many times, only to get side tracked for a couple of hours. Just great fun. Who cares about storyline when a game is fun to play. Makes a change from all the usual frustrating games out there.

    Deserves top spot.
  • darkmorgado #33 2 years ago

    Half the beauty of Crackdown is that when you get bored of doing something, you can just go off and do something completely unrelated (ORBS!!!!!!!)

    I was still a little disappointed though that they haven't improved the orb-tracking ability. It would have been better if the map automatically logged them when you come across them (within audio range) and then removed them from the map upon collection (like it does with the renegade orbs and everything else in the game).

    The only other thing is that the LIVE orbs are frustrating to get if you do random matchmaking (I don't have a large friendslist, and the people on it tend to not play very often) as noone ever seems to communicate on voicechat so trying to get someone to come over to where you are to get an orb becomes an exercise of jumping up and down on the spot, hoping that they will notice and come over so you can pick up the orb.

    Oh well. I've got orbs to get!
  • TRUTH #34 2 years ago

    It's so repetitive - you see everything the game has to offer within 2hrs. The graphics look dated, the gameplay is the same, hardly anything new to call it a sequel, scored fairly average by many reviews (Metacritic 71/100)...Yet 360 fans call this shit a great sequel!....Personally you got mugged dry for paying full price for a sequel which has hardly moved on from the 1st game!
  • darkmorgado #35 2 years ago

    TRUTH, fuck off and take your trolling elsewhere.

    Clearly people who bought it are very happy with their purchase and are having loads of fun with it, and you clearly haven't even played it and are just going off of what some of the reviews have mentioned.

    Anyone who decides a game's quality based purely on arbitrary review scores is obviously not intelligent enough to form their own opinions.
  • TRUTH #36 2 years ago

    darkmorgado
    12/07/10 @ 19:17

    Learn not to swear, be polite even if the truth hurts, if you spent all your savings on what is practically CD 1 - don't get mad with me . CD 2 is sooooooooooo repetitive it's like Groundhog Day !...
  • darkmorgado #37 2 years ago

    CD 2 is sooooooooooo repetitive it's like Groundhog Day !...

    If you actually bothered to play it you would see just how wrong you are.
  • TRUTH #38 2 years ago

    I have (borrowed)...same missions, same enemy, same tactics, orb collecting becomes boring, game looks near identical to CD 1 - as does gameplay, mutants are just dumb, vehicles are underused again as rooftops are simpler and faster to get around, you see most of what the game has to offer fairly quickly - HINT: Rent it for 2hrs and have seen most of what the game has to offer. It just repeats itself after the 1st hour!
    Edited by TRUTH at 12/07/10 @ 21:52
  • darkmorgado #39 2 years ago

    It just repeats itself after the 1st hour!

    Of course it does, aside from...

    The wingsuit missions, which you don't get until you reach the highest agility rank
    More and more vehicles
    More and more weapons
    You don't have the skills to get around most of the city on foot until much later in the game
    Most of the buildings are impossible to climb until you have a high agility skill
    You can't get most of the renegade orbs unless you have maximum agility or driving
    The 4-player online co-op which is seamlessly integrated into the game.
    While the city layout remains the same, a large proportion of the buildings have been completely redesigned.
    It uses the same engine as CD1, so there's not exactly going to be massive advancement in graphics. But how many other games have a view distance that huge?
    Driving has been vastly improved with a much more user-friendly handling model, and it's far more useful now due to the huge number of freaks roaming th city at night.



    Complaining about the campaign in Crackdown is missing the point. The game is not designed to be a single-player story-driven experience. It's a toybox that rewards experimentation, cooperative play and focuses on player-made goals.

    Now not liking sandbox games is fine, that's personal choice. But to trash a game because you don't understand it is just stupid imo.
  • TRUTH #40 2 years ago

    GAMECENTRAL REVIEW - Also on Metacritic the scores are getting worse for Crackdown 2, now scored 71/100!!!!...I think this review somes-up why CD2 is a poor overpriced sequel.

    The sequel has plenty of time to invent its own problems as well - most obviously the repetitive missions.

    Clearing out underground nests of mutants gets old particularly quickly and the same basic structure just repeats for about five or six hours until you hit the credits. The refusal to create even a pretence of variety is fairly shocking, especially given the simplistic combat. There's no cover system, but you can target different areas of the body - which is a neat and elegantly handled trick of the lock-on system.

    What's rather less elegant is the same system's fetish for locking onto any object but the bad guy with a uzi standing two feet in front of you. Once again there's almost no variety to your opponents or the set pieces, as you mop up enemies around a key area...This means that collecting agility orbs remains the most entertaining element.

    At first you can only jump normally but the more orbs you collect the higher you can go and the faster you can run, until you're bounding around Pacific City like it was the Mushroom Kingdom. The problem of not knowing which ledges and prominences can be climbed up is still present, if not actually worse than before. Attempts to make other stat-building orbs as enjoyably collectible still doesn't really work and the new renegade orbs that run away from you are just plain annoying.

    As for other new features there really aren't any.

    More than any big name sequel we can remember this feels like an old school expansion pack with the same gameplay, the same graphics and the same flaws. There are new weapons and vehicles to unlock, but crucially none that change the gameplay in any important way.

    You can now play co-operatively with four friends instead of two but the balancing is terrible - the game's frustratingly difficult on your own but patronisingly easy with a full team.

    A half-hearted competitive mode doesn't come close to making up for the rest of the game being an unambitious rehash.

    IN SHORT: Rushed, repetitive and a huge waste of potential. More expansion pack than sequel - and not even a good one.

    PROS: The platform jumping elements are still great. Four-player co-op is always going to be fun.

    CONS: Near identical to the first, except for the more repetitive missions and inexact combat and climbing.

    SCORE: 6/10 Out: 9/7 (UK)
    Edited by TRUTH at 13/07/10 @ 07:11
  • muscleblade #41 2 years ago

    @TRUTH

    The wingsuit is awesome dont you think? Oh you wouldnt know cause you only played it for two hours.

    I used to agree with you a lot but it seems like you have gone to the dark side. How come?
  • darkmorgado #42 2 years ago

    TRUTH, anyone who thinks that 7/10 is a bad score needs their head checking.

    If the average was below 50, THEN you could say it has been poorly received. An average of 7/10 means it has been received very well indeed.

    Plus, are you really citing a fucking TELETEXT GAME REVIEW as evidence that CD2 is poor?

    Wow.
    Edited by darkmorgado at 13/07/10 @ 08:49
  • t8yman #43 2 years ago

    Highpoints for me so far - when you first get in the agency supercar, the narrators description (even though its a widely used term) cracked me up.

    First use of the wingsuit.

    First use of the duck bomb.

    Climbing the agency tower.

    Using the magnet grenades for the first time to stick a cell car to something high up, yet to try sticking it to the agency chopper.

    As was said above, its not a sanbox, its a toybox.