UFC 2009: Undisputed Review
A challenger appears.
Version tested: Xbox 360
Why isn't the UFC as popular as boxing? Are the MMA (mixed martial arts) fighters of the UFC not superior in overall combat, demonstrating that fighters of a single discipline invariably have inherent weaknesses when their respective rulebooks are thrown out of the window? Well, the UFC certainly fields some of the world's most talented combatants, but it doesn't always deliver the most entertaining fights. For every bloody slugfest - where two stand-up fighters beat each other senseless for three rounds - we get a first-round submission finish, where a dominant ground fighter trips up his opponent before forcing him to submit with some manner of ankle or arm lock. An impressive demonstration of hand-to-hand combat, yes, but not as entertaining as seeing someone knocked out with a tornado kick to the face.
In videogame terms, the challenge Yuke's faces with UFC 2009 is even more daunting. Gamers, rather than being limited to what the human body is physically capable of, can dragon punch a giant Russian wrestler 40 feet into the air. With a character wearing little more than an Elvis costume, they can shrug off several hits from a claymore - whilst wielding nunchaku with even more flair than the late Bruce Lee himself. Comparatively, a UFC game must toe the line of a simulator like Fight Night. Its value is measured on how well it represents the sport, but it must also be entertaining to play. Thankfully, then, UFC 2009 is a more enjoyable experience in terms of tightness and entertainment than any wrestling or boxing game I've ever played (with the notable exception of Fighting Mania).
Undisputed's fighting system focuses on the six main standing and ground styles used in the UFC. On their feet fighters have a proficiency in boxing, kickboxing or Muay Thai. And whilst grappling or wrestling on the floor, fighters can utilise techniques from wrestling, judo or Brazilian jiu-jitsu. The dual styles of your chosen fighter generally dictate your best chance for victory. If your style is kickboxing and judo, you'll be able to zone your opponent with long-range kicks, and should you get in close, you'll have the means to throw them to the ground for a submission. In contrast, Muay Thai and Brazilian jiu-jitsu is all about in-close fighting with deadly knees to the face. And if a judoka or wrestler takes you to the ground, jiu-jitsu gives you the means to dominate with counters and submissions - even if in the defending position.

The Classic Fights mode tasks players with recreating legendary UFC bouts. Meet the requirements to see a clip of the original carnage.
Despite being effectively mapped to the pad, understanding Undisputed's many systems will take some time. Dead or Alive this certainly isn't. An Undisputed novice will get to grips with the punches and kicks of the standing game relatively quick. The face buttons each represent a limb - ala Tekken - and can be used to string together basic combos. Attacks are normally aimed at an opponent's face or chest, but holding left trigger will aim your attacks at the legs and midriff. Right bumper and trigger can be held for low and high guarding. Although Undisputed aims for a more seamless approach to combat by removing any onscreen health bars, I'd recommended first-time players turn on the stamina display in the options menu. Training with it gives a better understanding of the importance of stamina.
Stamina and health are intertwined, because the maximum amount of stamina a fighter has is equal to their remaining health. Offensive techniques drain stamina, but stamina can be recovered safely by guarding or backing away. However, as a fighter takes damage their health gradually lowers and they become exhausted more rapidly. A player with stamina in the red is significantly more susceptible to submissions and knockouts. I've played a few online matches where the opponent, even though close to full health, was knocked out in the first minute after completely draining their stamina and failing to recover it.
Light punches and kicks are incapable of putting an opponent to sleep, but are quick and hard to counter. By holding a direction, the fighter's punches and kicks gain more weight, and if the conditions are right, have KO potential. Even more flamboyant techniques are opened up by holding the left bumper, which accesses style-specific strikes. These include flying knees and superman punches. If you miss, the recovery time is typically punishing. However, all strikes can be countered by flicking the right analogue stick up for high attacks and down for low attacks. Implementing this into your game is crucial, especially against a strike-happy opponent. Thankfully the counter window is quite generous. Catch a foot and you'll take the opponent to the ground. Whereas catching a fist puts you in the clinch.
Outside of countering, a clinch is performed by pressing forward on the right stick - but is easy to counter with an elbow to the face. A variation "striking" clinch is performed when combined with the left bumper. Clinching refers to two fighters grappling on their feet, and if they're either a wrestler or judoka, is an optimum position for flooring your opponent. Much like the real UFC, five three-minute rounds rarely end with both combatants having been on their feet from start to finish. A takedown attempt can be made at any time by holding the left trigger and flicking the right stick. And once on the floor, Undisputed's fighting system is at its most impressive, but equally, its most confusing for beginners.
In the ground game, one fighter is dominant (on top) whilst the other is defending (bottom). Generally the ground game will start in what's referred to as the open guard - where the defending player still has their opponent caught between their legs. This isn't a major disadvantage for the defender as the dominant player is outside of effective striking range and can only attempt basic submissions with a low chance of success - combatants are not allowed to punch each other in the balls. However, by making 90 and 135 degree rotations on the right analogue stick, the dominant player can attempt to improve his position via major and minor transitions. This can take him to half guard (pinning one leg), side control (side-on to the opponent) and north south (pinning the opponent's head and chest).
The most dominant position in the game is the mount (sitting on the opponent's chest). Once here the defending player has few options left and will likely be pummelled unconscious or submitted with an armbar - unless they fluke an escape or catch the opponent's punch with a counter. However, to stop their opponent reaching the mount, a player can perform counter transitions either to stop the opponent from transitioning or to reverse the dominant and defending positions entirely. Brazilian jiu-jitsu players are particularly annoying for this. For a novice who doesn't yet grasp the input times for transitions, or the most effective way to get back on their feet, it can be frustrating to play against an opponent who goes straight for the ground and pound. But for players who've invested in the training mode, unravelling the mysteries of Undisputed's fighting system, fights turn into a very tense experience.

Playing Undisputed online is a bit of a mixed bag. Without a perfect connection, lag can make it frustrating to counter strikes.
It's all about managing your stamina effectively, mixing up your strikes so as to avoid a counter, predicting and countering your opponent's strikes and - should the opportunity present itself - taking down your opponent and dominating in the ground game. Indeed, Undisputed really shows its value going into the third round with an evenly skilled opponent. By this stage both fighters will be visibly damaged and low on stamina. In the last minute the opponent attempts a knockout roundhouse kick, you dodge back with it missing your face by inches. You immediately counter with a jaw-shattering superman punch to the face, and as you watch your opponent's legs buckle under their own weight, the sense of elation in a hard-fought victory is immense.
Right, that's over half the review spent trying to convey the tightness of the gameplay and how well it comes together - the most important factor in any fighting game. But what about all the other stuff? As well as an Exhibition mode for fighting against the CPU or a friend, Undisputed also has a stab at the often ill-fated Career mode. Rather than picking one of the 80+ real-life fighters from Undisputed's roster, the Career tasks players with creating their own fighter. As well as choosing their two primary fighting styles and weight division, you're also required to put points into their attributes and skills. In terms of attributes, strength governs how hard you hit and grapple, speed dictates how quickly you dance about the octagon and cardio represents your fighter's overall fitness and stamina recovery.
Fighting skills come in 16 flavours and include "standing striking offence", "ground grapple defence" and "clinch striking offence". Both attributes and skills can be maxed out to 100. But a new fighter can only allocate 30 of his few starting points to a specific skill or attribute. Undisputed also allows players to tinker with their fighter's appearance. Muscle tone, tattoos, jaw size, etc. are all catered for, although due to the serious tone you can't make them wear silly hats. Plus hairstyles are mostly restricted to everything between skinhead and crew-cut.
Once you've bundled your creation into a fresh pair of shorts - my Dave "The Doctor" Davidson looked particularly fetching in his navy-blue full-length efforts - your UFC career can begin. The Career mode revolves around a calendar and email system. You're scheduled to fight every 10 weeks or so, with in-between weeks used primarily for training and sparring. Training requires no player input and is used to raise attributes - normally one to three points for each week. Depending on how hard a training session is undertaken - light, moderate and intense sessions are available - a certain amount of stamina is drained. Half your stamina can be restored by taking a week off to rest.
Alternatively, a week can be used to spar against an opponent in a non-competitive bout. And depending on your performance, you'll get a certain amount of points to invest in skills. The key to training before a fight is to use the weeks to build up points, crafting a fighter that will be effective for your style of play, but also making sure you've rested enough to have full stamina before the fight. Go into a ranking fight with low stamina and you'll likely be knocked out in the first round. As you gain more credibility or "cred" as a fighter, you'll also receive virtual emails offering extra fights, sponsorship deals and training sessions with renowned fighting schools - the latter is the only way to unlock new style-specific moves.
Because your fledgling fighter starts out with very low attributes and skills, they'll struggle to take down an opponent with substantially higher statistics. For example, if you win your first five fights against similarly skilled opponents, you might receive an email from Dana White offering you the chance to fight the likes of Thiago Silva. Even on the easiest difficultly setting this can be very challenging if your stats are less than half that of your opponent's. You could dominate with all your best moves for two rounds straight, then get caught in the final round with a KO punch even with a full bar of stamina.
Although the Career mode isn't massively engaging, playing through the fighting schools and learning from your mistakes is an effective path to better understanding of the gameplay. Plus once you've filled your trophy case with various trinkets, not least of which the title belt, it can be fun to see how many consecutive title defences you can manage on the harder difficulties. But the main question I keep asking myself about Undisputed is how could it better replicate the UFC experience onto the pad and screen? Apart from the ability to attempt illegal moves like a downward elbow strike or rabbit punch whilst the referee's vision is obscured, I can't really think of any.

Online matching gives the option of allowing DLC fighters. It'll be interesting to see what classic combatants Yuke's will dig up.
I do have some minor niggles outside of the fighting system. Most notable of which are the loading times. Going into an Exhibition match, whilst mashing face buttons and Start to select the default characters and skipping all the introductions, it took over one and a half minutes from when the game loaded to throwing the first punch. Installing Undisputed onto the hard drive on Xbox 360 didn't seem to make any difference either. As a point of comparison, and to make sure I'm not going off on one for no reason, Street Fighter IV only took 32 seconds for Abel to throw a punch in arcade mode. Also, although it goes with the territory, the music is an acquired taste at best. The commentary, at least, is varied and genuinely interesting to hear.
Overall, if you find UFC boring to begin with, Undisputed is unlikely to change your mind. But if you're looking for an equally tight and complex fighting game that leans towards simulation, rather than all those crazy Street Fighter IV Ultra combos, then there's a lot to like about it. That said, the ground game, in particular, is hard to judge so early. The balance of a fighting game can only truly be weighed several months after it's unleashed to the masses when it's possible to identify broken techniques that can be abused in high-level play. But first impressions so far are very promising, and Yuke's should be commended for crafting not only the best UFC game ever, but perhaps the best fighting system ever for a (wait for it) "real-life fighting simulation game".
If you're comfortable enough in your sexuality to be able to play game where muscular men regularly tussle with each other on the ground, as well as beating each other senseless, then Undisputed comes highly recommended.
8 / 10
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Comments (90) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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What a stupid comment.
Otherwise, it seems that most people who played the demo loved it, myself included. Pre-ordered on the basis of the demo, first time I've done that in months.
UFC is the future of combat sports, but hopefully Fight Night Round 4 also lives up to expectations too.
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Yet "we" consider football masculine...have you seen Cristiano Ronaldo? your saying he is more "manly" than Chuck Lidell?
/laughs till it hurts
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You're probably right about that. I train in Brazilian Jiu Jitsu and even I find a lot of MMA fights dull. I do think that the UFC etc need to put more effort into explaining what's going on during the grappling phase though. Joe Rogan does a good job, but there's still a huge amount of the audience who don't get what's going on.
Surprised that it got 8/10, I haven't played the demo, but I hadn't been impressed with what I had seen from the clips that had been released, especially around the ground game. Obviously must play better then it looks
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Matt Thornton said that, an MMA coach who used to box and was Lennox Lewis's sparring partner for a while.
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Not to say that these trends cannot be reversed, but MMA has been growing unbelievably rapidly over the last few years and it seems like one day soon it WILL be bigger than boxing.
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Twats.
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lol no.
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EG group for those interested.
http://ga mers.eurogamer.net/groups.php?g...
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I quite enjoyed the demo and am considering getting this, but I can see how it would be an acquired taste, much like MMA itself.
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hahaha Panza Kickboxing. Fooook me I'd forgotton all about that. Had it on me Atari ST and it was mint!
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I enjoyed the demo even though I didn't initially understand why I was occasionally getting knocked out within the first minute. Once I realised that the stamina was linked to the health then I started playing the game more tactically. It's certainly deeper and more enjoyable than any wrestling game I've played to date plus its a whole lot more exciting than boxing too.
I'm unsure whether to buy it though. Had it been sub-£30 then I would but at almost £40 it's a tad too expensive considering for something I only have a casual interest in. May wait for it to drop in price and pick it up later.
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outside Powerhouse more like.
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tl;dr
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will get this after pay day
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You should get the demo and try it out. I also really liked Def Jam FFNY. I would say that UFC sits somewhere between that and a straight up wrestling game. Slightly closer to wrestling than the FFNY style of combat that was kind of light on the wrestling and heavy on the brutal combat.
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I bet EG's women readers are having a hard time figuring out what, exactly, the reviewer is trying to say with this silly sentence...
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A tiny slip up at the end, after over 2000 words of serious review, and all some people can remember is the silly end comment.
Which is supposed to be a light hearted dig at people who say the UFC is homoerotic...
Screw it, you can never gauge what people will think about these things... :\
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You really need to see a good UFC fight with two people very good at submissions and countering submissions... that is intense and along with the various fights I've seen when someone is in an arm bar and you can practically see their arm being pulled out of the shoulder for them to not tap out and to counter the submission and carry on as if nothing much has happened becuase he is bad ass...
Two of my friends are picking this up (one on 360 and the other on ps3) really enjoyed playing the demo with them and when the price drops I'll probably pick up the game as i'm not really into fighting games to play them often enough to justify full release prie
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It really is a pretty stupid paragraph to end your review with.
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The heavyweight division must be sorely lacking in this game. Old Nogueira? Brock who?! Mir is OK, I guess..
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OK, whether or not he's done enough to earn the belt is another matter entirely, but that comment is a bit churlish.
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Maybe it bothers MMA fans more as it's a real combat rather than combat theatre, but I really wouldn't get all het up about it.
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The dude I'm aching to play is on a 26 (!) fight winning streak..
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Comfortable? Certainly!
Sweaty, muscular guys? I'm in!
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I shoot guns all the time, I would go on about all the guns I shoot but that would be so guns of me
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So whose sock is it? Come on.
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i fear it was said, in, y'know, jest.
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That ground game thing is just a tad too intimate and sweaty for my taste.
I'm rather clueless about combat (I don't think watching shitty ninja movies by the dozen in the 80s and taking a few karate lessons 20 years ago count for much), but how often would a real life fight between two competent fighters end up on the ground for more than seconds?
Without rules wouldn't one of them usually have managed to critically injure the other (going for the throat, eyes, whatever) before they end up spending several minutes on the ground with their arms and legs wrapped around eachother?
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Depends on what you mean by competent fighter. If you mean someone who's trained Karate etc or is just a good scrapper, then the issue is that they don't know how to fight on the ground, so more likely then not would end up rolling around scratching and biting like something in primary school until it's either broken up or everybody else joins in. The skill of grappling arts like Brazilian Jiu-Jitsu, Judo or wrestling, is in being able to control and dictate the fight should it hit the ground. That control might mean applying a choke, or it might simply mean being able to get the opponent off you so you can get the fuck out of there before their mates pile in.
Critics of grappling arts often say things like "what if there was glass on the floor" or "what if there's 10 of them". If there's glass on the floor then I'm not going to dive on it to win the fight, but if I've ended up wrestling with the guy then I'm sure as hell gonna try and throw him as hard as possible on his head so he lands on it. And if I do fall over with him, then I'd like to know how to get up quickly, even if he's still on top of me. And regarding multiple opponents, well any martial art that claims they can teach you to fight 5 guys is lying. Maybe if they line up in an orderly queue... All you can really do is hope that they don't all charge at once.
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UFC Undisputed? URGay Undisputed is more like it.
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Out of interest, how many of you stupid people have actually watched a UFC/MMA event?
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Yeah, arse rape does tend to be quite vicious, what's your point?
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Also with Boxing/UFC(mma) arguments, I love both Boxing and UFC - Boxing was on the decline until fighters like Mayweather/Paccio/Hatton/Calzahgekahn (no good heavyweights arond - klitchko is boring as hell) started putting a bit of drama in to it - drawing in big crowds in vegas, up until then it was pretty dead, hopefully more good fighters appear and keep Boxing popular.
UFC/mma is growing at a really great pace and advertising is vitl to this, people don't remember to well that this 'cage' fighting originates from ILLEGAL fighting and has been adapted to be a 'sport' - it is basically two guys totally fucking each other up by almost any means they can.
For me i hope both the 'sports' grow and grow - i can't wait till firday to get the game - see you online hopefully folks
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You're right of course, I mean you're obviously a hardcore Hulk Hogan fan, I'm sure your intellect far outweighs that of my own, and I have now come to see that oiled men writhing around on the floor and groping each other is not homoerotic in the slightest, only a real man would enjoy watching that. Gay guys hate watching muscle bound men in their little panties, sweating and stuff, don't they.
Oh, by the way, seeing as you brought up the subject of education,'feable' isn't actually a word, the spelling you were looking for was 'feeble'.
/pats XdarXideX on his scruffy little head.
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Lawls! Where the hell do you find this stuff?
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I found it under XdarXideX's bed, it was slightly sticky too, make of that what you will....
OGC
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Just out of interest, are there any gay men here who are offended by being compared to UFC fighters? Just wondering...
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Or Not.
You see, upon start-up the title switches to one of the 480 options. Unlike every other title that I have added to my collection that "Supports" 1080i, the crap ass programmers at THQ managed to fuck up and shit dick the games output performance. After calling the customer service line for clarification, I was told the PS3 version only plays in 720p. The 1080i on the box means that the title "PLAY ON A TV THAT SUPPORTS 1080i BUT WILL NOT OUTPUT IN THAT RESOLUTION. False advertising bullshit from a game company? Shocker.
PS - THQ...FUCK YOU. I have been involved in making games for over 6 years. I might actually know a little something about video output resolutions. Just to make sure that I wasn't wrong here, I did a check on my debug system and the only supported resolutions available for the PS3 version are 480i/480p/720p.
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oh shit, I mispelled a word. My point must be invalid. I still question your education because you clearly haven't any clue as to what happens in an mma match. Oiled? No that's sweat. Groping? No that's a fight to remove your opponents ability to fight back effectively, use up their energy and possibly pull a limb in a way it's not made to go or choke someone half to death. It's called fighting you idiot. Don't be so insulted that you need to fight back against me in reply to other people's posts that have nothing to do with me.
By the way I find it funny how you link hulk hogan to gay acts yet you know who he is. Ex wwf fan?
I bet you're a die hard soccer fan who's named his unwanted child 'manunited''. Go cling to the last few strings hanging from your questionable heterosexuality. You're obviously struggling you goddamn nuckle-dragging retard.
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It's 'misspelled', oh and the word 'nuckle' doesn't exist either. Seriously, I'm not going to argue about education with someone who obviously hasn't had one. Ask your mummy to buy you one of these and get back to me when you know how to communicate at an adult level.
On another note, I never knew baiting could be so easy, I should do it more often.
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Not that it matters, but FYI I'm using my iPod to access the net and I find it a little hard to type when the keyboard stops responding every now and then. It also has a predictive text feature which often catches typos and corrects them, but when there is an advert refreshing itself the iPod doesn't like it.
Educated or not, you're still an idiot who doesn't know what he's talking about.
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Now I'm sure 'manunited' needs a change of nappy or something but be careful!! If it's a boy you might feel a bit gay.
Ja ne
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BTW does anyone think this is better than punch out?
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I still think two half naked, sweaty men wrapped around each other on the floor looks rather iffy, but I actually enjoy most of the game mechanics - what little I've managed to learn and remember after going through the tutorial sections and a few exhibition matches (which mainly consisted of punches and kicks) - so I have a feeling I might actually end up buying this tomorrow when I'm also picking up Bionic Commando.
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All in all, plz.. lets leave these "jokes" to commentors in the future instead of setting them up on the review?
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