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UEFA Champions League 2006-2007 Review

Xbox 360 Review by Oli Welsh

29 March, 2007

Effectively, we've already reviewed UEFA Champions League 2006-2007. The latest model to roll off the blocks at EA's ruthlessly efficient football factory is, at its core, FIFA 07 re-skinned in celebration of the grand club football tournament. That game's sturdy, dependable engine hasn't been overhauled so much as given a quick service. Change the oil, clean the spark plugs, top up the de-icer, slap a new logo on and roll it out until it's time for next year's MOT.

It's like one of those tacky little French cars that used to come in a 'Special Edition' with an Olympics logo or a couple of palm trees decaled on the side, interest-free credit, and a bonus electric sunroof. Except there the analogy starts to crumble, because FIFA is far from cheaply made, and currently in pretty fine fettle. It's more of a Mondeo: a precision-tooled everyman's express, safe, competent, fully-loaded with features and slickly engineered, a product that tries to be all things to all men and pretty much succeeds.

It goes without saying that all this is true of UEFA Champions League 2006-2007 as well. As far as the game of football it offers is concerned, there's not much to add to Kristan's exhaustive review of FIFA 07 from late last year, and no course of action left but to summarise it, and leave you wondering whether it's EA cheating you of genuinely new content, or us.

'UEFA Champions League 2006-2007' Screenshot 1

Most player likenesses are pretty good but it's a shame about their glassy, empty expressions - it's like goals are being celebrated by blow-up dolls.

As much as they remain vastly different games - and as much as you'll have enormous difficulty convincing a Pro Evolution Soccer fan to switch sides - in raw quality terms, EA Sports' series is now running Konami's a very close second. FIFA 07 was a big step forwards, with big improvements in ball physics and a much faster, more exciting, more flowing game, albeit one that's a little woolly and standoffish in tackling and defence, and that doesn't give you the same tactical flexibility as its rival. Add to that some beautifully fluid animation, the usual world-class presentation and licensing and a far superior online offering and you had a very convincing package indeed.

That's true of UEFA Champions League in every respect - except, of course, the 'big step' part. Gameplay-wise, this is more of an imperceptible shuffle, sort of forwards and to the right, a bit. Are we imagining it, or is shooting even more precise, predictable and thumpingly satisfying? Might it be a little easier to give the opposition AI the runaround with a straightforward charge? Maybe. But you'll need to do the equivalent of tilting your head and squinting to spot the differences.

'UEFA Champions League 2006-2007' Screenshot 2

Thousands of man-hours are spent on giving football games like UEFA incredible graphical fidelity. How ironic that it still looks like Sensible Soccer 90% of the time you're playing.

If all you're interested in is the basics of a solid, thrilling game of football, then there's no reason to pick up UEFA Champions League if you already own FIFA 07, and no reason not to if you don't, apart perhaps from the more limited scope of its licence. But naturally, EA football games are about much more than playing football. They turn licensing into an art form, with a TV producer's eye for presentational flash and an anorak's eye for detail, and so on the surface, a Champions League game is always going to be a different proposition from bread-and-butter FIFA.

With fewer teams involved, the game needs to trade heavily on a sense of occasion - which it certainly does, even more so than FIFA, and we must pay particular tribute here to EA's sound team whose vivid big-stadium soundscapes get the heart racing before a match even starts (although they can't do much about the ridiculously ostentatious operatic trills of that godawful official anthem). It also needs to use its licence imaginatively to stretch the basic game out with new modes, and this is where the latest Champions League game scores an efficient double. (Remember our ill-advised car analogy from earlier? This bit is the electric sunroof.)

Standard quick-match and tournament modes, and FIFA's diverting Lounge, are now joined by Challenge and Ultimate Team. Challenge mode recreates 42 scenarios from classic Champions League matches, pitching you into the middle of a match with a set time and score line, and offering you a chance to rewrite history, or live up to it.

'UEFA Champions League 2006-2007' Screenshot 3

Much of UEFA's music seems to be civilised, glossy elevator jazz. Probably because that's what the Canadian developers think of when they think of Europe.

For those who get off on the heroism and drama of football at the top level and have an encyclopaedic memory of these things, it's a dream come true (provided they can overlook the inconsistency of playing these moments past with the team line-ups and stadia of today). If you're not a student of Champions League history, it's still a very satisfying, if occasionally frustrating, single-player mode that provides variety, and drives you to improve your skill with and understanding of EA's football system. This is what licensed videogames should be about: the stuff that fans care really about, in a form that still benefits those who couldn't care less.

Ultimate Team mode, the other major addition, is less relevant to the Champions League, and more specifically appealing to obsessives. Its cute conceit is that you can build your own dream-team of players, freed from such trivial real-world details as where they actually play, by collecting them in packs of cards. Points earned across the game's modes are used to buy more cards to shape your team, and there's endless, pernickety, stat-fiddling joy (if you like that sort of thing, and be honest, you do) to be had assembling a deck of players and managers and performance-boosting cards that both complement each other and live up to your own private fantasy. If only such stats seemed to have a more dramatic effect on your team's performance on the pitch, you'd feel rewarded and justified in the hours you spend putting together your Ultimate Team, rather than embarrassed, and faintly sad.

Where it really matters, though - in the thick of a match - UEFA Champions League is always the same, and always the same as FIFA 07. Which, as previously discussed, is far from a bad thing to be, if you're anything other than a Pro Evo diehard. It's a package that knows exactly why people want to buy it and lives up to their expectations; that it uses a little imagination along the way is a bonus. You'll either want it or have no use for it, so the number down there doesn't matter a great deal. If it had made a more serious attempt to fill the room for improvement left by FIFA 07 we'd have no hesitation in matching that game's 8, but for that, we'll probably have to wait until EA's next flagship football title rolls around.

7/10

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Comments: 1-32 of 32 in total

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CrispyXUK
29/03/07 @ 10:33
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Sounds good
LetsGo
29/03/07 @ 10:38
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Why doesnt the review mention it has 8 player online games (4v4).
Bertie [staff]
29/03/07 @ 10:44
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BOO TO STRAPLINE
DUFFMAN5
29/03/07 @ 10:46
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Watcha
I have been playing Fifa 07 (360) for a few months now and have enjoyed apart from the fact the ball ends up in the middle of the park alot and you need too much wing play to score. I will wait until Fifa 08.
Re the sub heading: Our time will come again. Might start with us beating Liverpool (Not for the first time this season) this weekend.
Nova5lag
29/03/07 @ 10:50
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Come on the Kop!
morriss
29/03/07 @ 10:51
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DUFFMAN5: Most of my goals come through, throughballs tbh. I hardly ever get on the end of a cross; in FIFA07 that is.
Talha
29/03/07 @ 10:56
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7/10, in my book, reads as 'excellent' for such an incremental update. might check it out.
mazzl
29/03/07 @ 11:05
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it's only any good if psv actually wins the cup ;)
manuel_garcia
29/03/07 @ 11:11
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The in-game tweaks do give it a bit of fresh air though. Passes zip around quicker, slide tackling is much improved, and they got rid of the silly 'bouncy' animation when two players are running for the ball, which was the most annoying thing about Fifa 07 to be honest.

The card collecting game is hella addictive for anyone thats ever had a Panini sticker album back in the day.
Edited 2 times, most recently on 29/03/07 @ 12:11
stevencole7
29/03/07 @ 11:40
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Cash-in Rip-off
ERG1008
29/03/07 @ 11:55
#11
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How many teams are in this?
Can you start from the qualifiers or is it just from the first Group Stage?
Introspectre
29/03/07 @ 12:02
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FIFA LOL
Aretak
29/03/07 @ 12:06
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The same people who complain about FIFA will then go out and buy PES, which hasn't changed at all since the PSone era. \o/
TheMoonRat
29/03/07 @ 12:16
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*chuckles at people saying a cash in / ripoff after the last couple of pathetic pro evo updates*

And WaxBrazilian; fifa games last century play a lot different to fifa2007. Basing your opinion of a game on something you played 7 years ago isn't quite fair now is it :)

(oh, and i still prefer pro evo. But I'm sick of the last 2 updates actually making the game worse so just don't touch the thing)
Masarin
29/03/07 @ 12:40
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At last we can controll the length of the through ball. Like the pass. That's kinda nice.
LetsGo
29/03/07 @ 13:03
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Why isnt there anything about 8 player online?

I'd count that as a major new feature wouldnt you....?
miiiguel
29/03/07 @ 13:15
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Online play is so sweet...!
Whitey McCool
29/03/07 @ 13:24
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Why is there a picture of Tin Henman on the front page link to this?

HAHAHAHAHHA!

Because, he's a tennis player, not a footballer. In effect the jokes playing on the similarity between the way he looks and the digital representation of whoever it is in the photo in question. It's not going to win any awards, but there will be worse comments posted here today - probably in this very thread - so I just thought I'd throw it out there before inviting you all to try the fish.
OnlyMe
29/03/07 @ 13:40
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Is it me or is the X360 version alot slower than the PC version? I think the PC version is excellent, but I despise the X360 demo.
manuel_garcia
29/03/07 @ 13:43
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@Onlyme

Its a different engine entirely. The Xbox360 version is a totally different beast to the PS2 and PC versions.

Whether its better is a matter for debate, and one it is likely to lose unfortunately.
OnlyMe
29/03/07 @ 14:11
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Yeah, I know it's a different engine, but I don't understand how an unresponsive and slow game like the X360 version can get so much love. I wish they had the speed and responsiveness of the PC/Xbox/PS2 version.

Oh, and btw, what is the best football game for the DS?
Edited 1 times, most recently on 29/03/07 @ 15:11
fiery_jackass
29/03/07 @ 14:23
#22
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EA: your pop-sideways adverts on Eurogamer's pages are REALLY annoying the fuck out of me.

Introspectre
29/03/07 @ 15:44
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"Why isnt there anything about 8 player online?

I'd count that as a major new feature wouldnt you....?"

No.
jakswan
29/03/07 @ 15:51
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Coming at this from an odd angle, only just got a 360 and have played FIFA07, UEFA, PES on PC.

It was a buy from me as I wanted a footy game on 360, PES is a nice game but the presentation of PES annoys me, (only a casual footy gamer), I also don't own FIFA07.

I didn't see much difference in the PC version to 360 in the way the game played but then I had the view zoomed out on the PC version. The defaulkt view of the 360 version came as a shock.

Think the review overall is fair enough it's a good game but it's FIFA07.5

Online is A1 though.
deem
29/03/07 @ 15:51
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The tackling now is bloody brilliant - as is the game.

But it NEEDS to be played on a 4:3 CRT/SDTV.

OnlyMe
29/03/07 @ 16:03
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deem: is that why the game feels so slow on my HD-telly?
deem
29/03/07 @ 16:10
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It doesn't make a physical actual difference in speed, but it just seems to work better. I can't put my finger on it, but I have a 720p projector, a 1080p capable 24" Dell, and I'm choosing to play it on the 14" portable in the bedroom!

It's still at little sluggish due to the weighty physics system, but everything from the ball movement to the responsiveness seems better in SD.

I get really annoyed with some of the shooting animations, as it often looks as if the player is leaning back too far, and should sky the ball. On a CRT, this isn't noticeable at all.

Everything is so much more subtle and seems to flow much better as a result.

Another bonus is the camera on a 4:3 screen is far better, giving a much broader view of the pitch.

Also, cut scenes and replays etc all run silky smooth at SD res.

The Challenge mode I'm completely hooked on at the mo. Even I would have to admit blasting it from outside the box with Gerrard is extremely satisfying...

Oh, and the net physics are SEXS.
Edited 4 times, most recently on 29/03/07 @ 17:28
deem
29/03/07 @ 18:10
#28
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From TeamXbox:

The refinements made in the EA Sports soccer engine (this independent player/ball physics engine is the wave of the future weather you like it or not) allow UEFA Champions League 2006-2007 to play like FIFA 07 should have for the Xbox 360, and it’s good to know that EA cares about such things. They could have merely slapped UEFA licensing on the same exact engine and many gamers would have been none the wiser. Add the gameplay tweaks to a new mode that makes a strong case for the combination of card and sports games, and the result is a surprising effort from EA’s Canadian development house.
SomaticSense
30/03/07 @ 11:20
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"Pretend Arsenal are still in it!"

Hehehe. Exactly, pretend!!

;)
badabing
30/03/07 @ 13:42
#30
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Having put a few hours into this, its a far more refined experience than 07 and surprisngly enough I've really enjoyed the ultimate team mode and the whole card swapping thing.

So despite not really wanting to buy another EA football game so soon after the last one, I'll be running home later to see if anyone has been foolish enough to buy FFL from me for 5000 credits.
InterMeLocal
03/04/07 @ 14:41
#31
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>Reads this review...
>Ponders for a minute...
>Puts Pro Evo 6 disk into 360...
>Forgets Review
AndyMP
14/04/07 @ 14:54
#32
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They really need to fix the missing crowd. It's eye candy but it really is bad letting that slip through (unless it was a deliberate error on EA's part).

Comments: 1-32 of 32 in total

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