Ubisoft under fire for America's Army
Ex-soldier calls game a waste of taxes.
Ubisoft has had to fend off anti-war protesters up in arms about the America's Army series of games.
Former soldier Ryan Lockwood, backed by protest group Veterans Against the War, claims using US Army tax funds to pay for a glorified recruitment tool is wrong.
"It's definitely a recruitment tool, and the fact that it's put out by the federal government and being funded from our tax dollars sounds illegal to me," ex-soldier and Iraq veteran Ryan Lockwood told MTV Multiplayer.
"I'm not exactly sure what the laws are, but if it is being funded by our tax dollars, we have the right to say, 'Hey, stop taking our money and using it for stupid sh**.'"
Lockwood claimed the difference between America's Army and Call of Duty 4 was the latter being developed as a hyper-realistic game rather than a simulation, and also not with US tax money.
Ubisoft US president Laurent Detoc defended the right to publish the America's Army console game, and said the publisher had no plans for any further instalments - although he stopped short of promising an end to the series.
Ubisoft, rather unsurprisingly, decided not to publish the "official US Army game" in Europe.
After all, we have all those Army adverts where people who just wanted to be engineers ended up making aeroplanes. They're pretty bad.
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Comments (42) Latest comment 4 years ago
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I think one other key difference is that CoD4 wasn't shite.
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Did you know that that ad is a complete lie? They only stuck the pad in to encourage gamers to sign up the cheeky sods!
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You don't really see that type of ad anymore, not least because joining the army in the current climate means actually getting shot at on a regular basis (unless you are posh of course).
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"Did you know that that ad is a complete lie? They only stuck the pad in to encourage gamers to sign up the cheeky sods!"
It really makes you think what kind of people are out there carrying guns around, if the appearance of a 360 pad is going to play any part whatsoever in their decision making process when wondering whether to sign up.
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That would be the modern version of the ad I guess, which is why we now see some bloke on a submarine joking about how he switches the servers on and off.
The truthful tagline at the end of that ad would be;
"We don't hire in IT and engineering experts, we just train up our existing soldiers who only signed up because they saw a 360 pad in the adverts, so consequently we aren't that good at anything really".
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Very true
Mind you I wonder how many "Xbots" did actually sign up after that ad, or how many PS3 fanboys decided not to sign up because they thought they would have to use the 360 pad to fly the spy plane
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The budget for 2006 was $1.4 billion.
<a href="http://radical reference.info/node/1111
">http://radical reference.info/node/1111
</a>
That isn't the point though. Its not a matter of how little it cost to make, it is whether that money was effectively spent or it could have been put to better use elsewhere. I suspect that the effect on recruitment numbers was negligible, but I too would be interested in numbers (not that anyone is going to be able to provide them).
There is also then the entirely seperate issue of whether using a video game to entice young adults to train as killers when they grow up is ethical.
Edit: Oops. Correction. The figure I gave above is the US military as a whole. The recruitment budget for the army was $854,146,000. 2% of that is still $17 million. I suppose the game could have cost that much to make, if somebody somewhere was properly taking the piss.
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FSW was originally contructed as a training tool, rather than a recruitment tool.
It was also very good (except for when it felt the need to be political).
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Of course the Army is allowed to spend its money on recruitment tools. Even ones as shitty as America's Army.
As for Full Spectrum Warrior, that was just a commercial game based on a military simulation designed to train officers in urban combat, I believe. Not really the same thing.
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Ah, that's right I remember now, they turned into a cracking game I loved FSW!
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So how's it different from them producing adverts for TV?
Fuckwit.
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'Did you know that that ad is a complete lie? They only stuck the pad in to encourage gamers to sign up the cheeky sods!'
No, it's completely true as far as I know - it's just not an 'official' MS controller but one that looks more or less identical.
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As for "we have the right to say, 'Hey, stop taking our money and using it for stupid sh**.'" No you bloody don't, and a good job too. Imagine the shit tip any country would be in if its general populace got to say in detail how taxes got spent?
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"'Hey, stop taking our money and using it for stupid sh**."
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[link url=http://technabob.com/blog /2007/06/05/us-army-remote-vehicles-using-xbox-360-controlle r/
]http://te chnabob.com/blog/2007/06/05/us-...[/link]
The final comment about is being "familiar to users" is a bit obtuse though.
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As Dan says, I think this is the key phrase.
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Sitting under a truck with my SAW was awesome gunning down all those baddies!
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Ah interesting, I guess the article I read was wrong. If you look at the comments on that link a soldier does indeed say that it is the same design but not made by MS like tap says.
Damn, the US and UK armies are training us all to do their death dealing!!!!!!
/ turns of COD4 and put on tinfoil hat
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I heard that Frank moved into a different government department to give out advice about drugs because war was too dangerous.
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No, he's correct. He has the right to say it. Nobody has to listen to him though.
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I liked the training bit at the start, basically depending on how good you were shooting stuff determined your role.
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You are right, but in this particular case it doesn't take a genious to realize that if you enlist, you get a) good chance of being shot at (and shot dead, quite likely. No save games in real life) and b) you will be joining party you were not invited to, for the sole purpose of increasing profit of oil industry. And indirectly, family of one mr. bush, that has large stake in said oil industry in the states.
Sad thing is they are so devoid of imagination that as an excuse to start the whole middle east rumble they came up with the whole wmd: weapons of mass seduct...I mean, destruction story. I mean, come on. When I heard about that for the first time, I wondered if it wasn't a teenager son of some propaganda person coming up with the idea. It couldn't be any dumber even if they tried.
And what's even worse, now that states woke up with one hand in a nightjar, because costs of this war sent their economy (and world economy using domino effect) to hell, they send presidential candidates abroad to try and get other countries send their armies there. One word that can sum it all up: Bleh.
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Is that what the real army is like then? If you are good at shooting you get to shoot tanks, if you are crap at shooting you get to fix tanks.
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It worries me too that Ubisoft are so keen to publish rightist, neo-con wargames, especially Tom Clancy derived stuff - not every wargame has to be about the US 'liberating' the world from 'terrorists'. However they are far from the only ones in gaming doing it, or the most widely-affecting perpetrators. Hollywood and US TV news seem to me a far worse offender in this, not to mention Clancy's book publisher.
Also, what's wrong with licensing guns from gun manufacturers? No different from licensing cars or clothing for a game, and traffic accidents and heinous textile sweatshops kill plenty. Surely better that Colt make money from selling virtual M4s than from selling real ones, yeah? Although interestingly, there's not a single Colt firearm in either of the R6 Vegas games, and IIRC all the guns that are in the game don't have their full names shown or any trademarks visible.
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@Tiste - Surely our own dear armed forces could make a mod for realism's sake....
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The statements of the veterans who think this is some "stupid sh**" shows how stupid you really have to be to volunteer for military service in the US.