Ubisoft to distribute Soul Caliburs
For PS3, Xbox 360 and Wii.
Ubisoft has signed up to distribute Soulcalibur IV for PS3 and Xbox 360 and Soulcalibur Legends for Wii. All three SKUs will be released in summer 2008. Did you like our use of "SKUs" there? We always feel clever when we say SKUs.
It's been a fun old day for those of you watching after Soulcalibur IV, which still can't seem to make its mind up about whether there's a space between "Soul" and "calibur", so we're going to be inconsistent too. Soul Calibur IV will have Darth Vader in it on PS3 and Yoda in it on Xbox 360. Did you know that? Oh. Better watch the video, then.
There's lots of other videos and information on the Xbox 360 and PS3 gamepages, too.
As for Soul Calibur Legends, it's a bit different to the regular beat-'em-ups, using the Wiimote and Nunchuk to fight. You can get a better idea watching the videos hidden away on its own gamepage, actually. And we wish you would, because that way we can go home.
Anyway, watch out for both in Europe this summer.
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Comments (18) Latest comment 4 years ago
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It's basically a retail acronym which has (somehow) started being used in the games industry. Basically it means a different thing that retailers will stock, i.e. usually a different barcode or something. So a game like Bioshock and it's Limited Edition would be two different SKUs. Better example: there are currently 4 Nintendogs SKUs on the market.
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That's a bad, close-minded attitude, the same kind that leads to stagnation in the industry.
Motion controls can add a lot if done well. SC Legends just isn't.
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And Resident Evil 4.
The problem with controls is the shoehorning that is initially done, trying to work around mechanics provided or ignoring them completely. The Wii suffers most from this for the simple reason that the concept - whilst we generally accept as being not new since infra-red screen detection has been done with light guns and the like - has rarely really progressed outside particular genres of game. I'm sure people will hit on sweet spots in the end and prove such mechanics are more long-term and not all cheap gimmicks, but until then they're not going to care. There is no need to risk trying new concepts when people will buy it anyway.
But off the point the bit. Legends might actually make it work. It may not. Time will tell. I'm not entirely sure about Star Wars getting involved in the SC thing though. SCIV really needs to work on the mechanics above cheap gimmicks - and it is more of a gimmick than the Wii controls. The Wii controls have some point to them, we can see flashes of genius in the way they're used. Yoda and Darth Vader in SC4? Not so much genius as screaming "Look at me! LOOK AT MEEEEEEE!"
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I agree - SC previously had Spawn and Link as special characters in the GC and Xbox versions.
Although Darth is way cooler!!
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By the way, Virtua Fighter (online; with Hori controller) is the daddy... .
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Get with the times!
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FUCK SKU.