Settlers DRM problems not yet resolved
At least, not completely, says Ubisoft.
Ubisoft's told Eurogamer that DRM problems in The Settlers 7 are still not "completely resolved", even though it has been nearly two weeks since launch.
Many owners are having trouble establishing and maintaining a DRM-required connection to the game's online verification servers. A thread on Ubisoft's forum has 50 pages and 10,000 posts expressing the community's displeasure.
"Settlers 7 players have encountered difficulties playing the game over the [Easter] holiday weekend due to issues with servers that do matchmaking in multiplayer mode and that keep track of profiles, campaign progression and stats in both solo and multi modes," the publisher told us.
"Our technical teams have made progress but we are not yet able to say that the issue is completely resolved."
Further comment, Ubisoft added, would be made in The Settlers 7 forum.
Ubisoft's DRM caused similar problems recently with Assassin's Creed II and Silent Hunter V on PC. The publisher blamed server stability on digital "attacks" and claimed that 95 per cent of players were unaffected.
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Comments (41) Latest comment 2 years ago
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But they really do need to sort this out - there was quite a bit of anger on Bank Holiday Monday.
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Ubisoft really are mugs if they persist with this DRM scheme.
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/ pats games bought in March well happy with games probably not bought if the DRM was not there
EDIT - erm you people marking me down Ubi staff? Or do you not realise I mean I've bought great games from other publishers I probably wouldn't have as I would have bought Ubi games if DRM free
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Purely out of motiviation of just causing trouble and miseries for gamers? No.. they are just reacting against the problem that is piracy and yet the 'solution' of DRM is professed to cause piracy to be more attractive.
Still if piracy is at a very high level already and easy to get off torrents, and we yet felt it is preferable for Ubi or other companies to accept the reality and make their gamers non piracy proof/no DRM and also cheaper to attract us back to legal purchases?
What about the basic question of piracy itself being a simple theft as if we would walk into any tesco and lift off the DVD/music/game of our own choice?
All these points had already been debated over and over, but I still feel that the debate currently on forums is mostly that protectionist measure are simple utterly wrong and without any causes?
The way forward from this tired issue seem to me is simply to do away with over the counter physical retails and let everything go online distrubtion ie Steam, Apps, XBL Games on Demand and so forth.
Bet you that this is more and more attractive to the games publishers as each year go by.
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Exactly, these stores have a record of who is buying the games surely they would be able to somehow track WHERE the torrent comes from, rather than pissing on paying people all the time. Things is most games hit torrents before they hit the shops from leaks so although people are getting it free someone on the inside is putting it out there for them.
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Nah, i'm not interested in being at Ubisoft's whim as to when i can play my SP games regardless of their motivations.
They can continue to blame piracy for poor sales but i can guarantee that their DRM has put potential customers off purchasing too.
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The only possible solution, even theoretically, is a service like OnLive where you, the user, never get your hands on the actual game code. Even that system has flaws of course, even streaming MMOs (which are a lot like OnLine) get copied and have "pirate" servers set-up.
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None of your customers want it, no one supports it, the only affect on piracy will be an increase as people who want the game don't want the DRM, the pirates themselves won't be affected, it's costing you sales, your sales will continue to decline as people who have bad experiences spread the word, and you yourselves cannot support it.
There is no good reason for it to exist.
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Funnily enough, the pirated copies, without DRM will offer the better experience for the end user - in this case, not needing a bloody stable net connection so you can play on your laptop out and about.
I do also wonder what the cost/benefit analysis would be for investing in thios DRM solution and also how much it would save on piracy...?
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Still the question may remain, should Ubi gracefully gives in and go DRM free, their business would still be 'wracked' by the general sales being reduced due to piracy and the extra sales from the happier legitmate users may not be actuallyenough for the bean counters at UBI HQ?
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Oh wait, no, it isn't.
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Problem is I think every year the piracy get wider and wider, as would you a consumer pay for games if half of people in your street doesnt?
Looking at the 8 bit era, the game sales did reduce in a big way before the 16 bit came along, and all that was mainly due to the widespread and ease of piracy. Of course the games were mostly shite in those days and too simplistic a comparasion but should game publishers all ignore piracy seem a lot to ask.
The digital bill debate is in a big part due to the concerns of the industry at the rampant piracy/torrenting of everyman joe. I pirate DS games and movies myself and know quite a lot of friends does.
I m just being realist and hoping we can enter this debate with open mind. If we want everything to be equal for everyone and therefore everyone should be able to pirate off games for free or no one should!
Publishers only play a part of the equation and the rest is and always have been in the hands of us consumers and we are what drives the market or kills it.
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And I mean it, I already boycotted MW2, so I know I can resist. Really.
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For the last two weeks, you can't even play it if you are sat at a desk with a unbreakable T1 internet connection.
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No, they shouldn't give in, but they also shouldn't go for such draconian DRM. There's a balance to be found here, other forms of DRM exist that don't prevent your customers playing their games if their 'net connection or your servers fail, forms that don't require constant uninterrupted connections to your servers. DRM this harsh actually encourages piracy because the pirate's experience is superior to the legitimate customers experience (I can't believe I actually typed that sentence
I really wanted Settlers, I loved those games ever since I played the first one back in the dawn of time, I bought ANNO 1404 because of the similarities while waiting for 7, but I simply can't bring myself to submit to this kind of DRM and I won't pirate games. So I'll just miss it and Splinter Cell and probably PoP too (although I may get that on XBox or PS3). They claim that every pirated version is a possible lost sale but I believe a lot of pirates wouldn't buy it one way or the other. Even if you had perfect, unbeatable DRM that was completely unobtrusive I wonder what percentage of those who would normally have pirated it would buy it, a very low percentage I bet but those are two actual sales lost because of their DRM.
Taken in isolation two lost sales are no big deal but you can be sure I'm not the only one refusing to buy them because of the DRM.
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P.
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Is it terrible to have absolutely no sympathy for those who went ahead and bought this game knowing that it had draconian and quickly-implemented DRM?
Those who knew about it? No, it's think it's quite all right to have no sympathy for people who walk open-eyed into these things.
I do feel sympathy for those who didn't realise it was there, though, I guess they'll know next time.
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Is the review for this coming or did the last 2 put EG off Settlers forever? Maybe you cant get past the DRM...
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I don't believe the game has been cracked.
The problems in AC2 don't seem to compare with the Settlers' problem (they were axed out before the game was even released in the US. I played the full game for 30 hrs with absolutely zero problems). Sounds more like a problem with their multiplayer matchmaking servers than with the DRM.
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There are different views here in this thread and elsewhere, I know by posting as I did would get negged, but felt it has to be said that its not just so one sided argument and that its as simple as Ubi being a totally bad guys in this.
Mistaken in their decision with the particular approach taken perhaps, but we here dont also necessarily have the right answers but still believe that we have a lot more to do with this. Including all the individual decisions not to buy DRM enabled games and perhaps that would pressurises enough for a reconsider with the options of DRM/piracy preventions measures.
Sure pirates have a worry free response to DRM - such an easy life and an easy choice to make?
Of course when the numbers eventually reaches a critical mass - the result would be predictable.
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I'm not buying any Ubisoft games until this is removed or radically changed.
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If anything i'd buy the game second-hand for the 360, i get the game legitimately, Ubisoft get nothing.
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Ubisoft are now making a HUGE mistake, the forum hardly works to actually post any anger and they never reply to any support tickets. The forum manager is desperately trying to defend the indefensible!
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