Multiplayer confirmed for SC: Conviction
"You're supposed to be like Jack Bauer."
Ubisoft has confirmed multiplayer for the new-look Splinter Cell: Conviction that was unveiled proper at E3 this year.
"We're going to have a multiplayer, but I can't talk about it anymore than that. It's part of the things we're going to announce during the summer," producer Alexandre Parizeau told Joystiq.
"DLC? Yes, it's always part of our strategies. We always want to keep the content fresh, so as soon as the team is done with the game we can move on and continue expanding the experience," he added, cementing the May promise of post-release content for Conviction, Assassin's Creed 2 and James Cameron's Avatar.
Multiplayer historically plays an important role in the Splinter Cell series, but Ubisoft has - until now - been cagey about this next instalment, which is exclusive to Xbox 360 this autumn.
The E3 demonstration we saw
was brutal and impressive, and a far cry from the Jason Bourne-style crowd-hiding revealed in 2007.
Those elements "are still a part of the game", however, as Parizeau explained. "But we grounded it in a direction that feels more like a Splinter Cell game," he said, explaining that old friends light and shadow will return.
Conviction features a new skill called Mark and Execute, too. This allows the grizzly Sam Fisher to assess a scene - using a reflection in a mirror, for example - and pick his targets so he can dispatch them quickly when he starts shooting. Offensive stealth, in other words.
"You're supposed to be like Jack Bauer. You're Sam Fisher, the best elite agent in the world. You're supposed to be able to do that kind of stuff," explained Parizeau.
Head over to our Splinter Cell: Conviction gamepage for more videos and screenshots from E3.
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Comments (20) Latest comment 3 years ago
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"YOU FUCKING BASTARD I TOLD YOU NOT TO SHOOT!"
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PT online was one of the best online experiences I've ever had. Nothing built teamwork and a close bond like being a pair of mercs in dank tunnels, stalked by spies. Or vice versa. So, so, so good. Mix the presentation of DA with the core of PT and CT, and you have a winner.
Splinter Cell proves that you don't need 8vs8 or 32vs32 to have a multiplayer that is utterly compelling and addictive.
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For instance, I was on Boss House t'other day. My team mate was out, we needed 1 file (preferred the old neutralisation game as well), and I had to spend 10 minutes flitting between 3 points, eking out the file a few seconds at a time. It was tense, but it was nowhere near as fun or as *open* as PT or CT could be.
I guess they felt spies aren't supposed to be confrontational. Yet many PT games (most, I'd say) revolved around the Spy being sneaky and the Merc searching, with flashpoints of utterly brilliant chaos as the spies attacked a merc and tried to neutralise whilst one of them held a merc in a neckgrab. Or summat. Then it'd revert to the softly-softly approach, with 'security failure' and alarm snares to freak out the mercs, and spy traps to snare the spies.
Oh the joys.
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Was so excited when SC
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Unreal 2.5 is a bit last-gen really, I hope they've moved on from 2006.
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In fact, even doing that to one area on a level like that, then leaving it, makes the mercs jumpy.
Add RedSparrows for old school PT action! me and Johnhost wanna plaay!
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In other words, once they've had £40 off you, they want to fleece you for more.
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What, you mean disappointing rubbish? You already tried that in Double Agent. It didn't work.
The demo looked like a good game, maybe very good indeed, but it wasn't the Splinter Cell we really want, which is more Chaos Theory-like co-op. What part of this do you not get, ubisoft? And have you demoted whoever was responsible for Double Agent? I hope so. If you want to do a different sort of game, don't cock up an existing one in order to do it. New titles are OK too. Leave Splinter Cell to be Splinter Cell.
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I have to wonder whether we'll be getting the goggles back. I missed the goggles so much in DA.
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I just read the tittle and i laughed.. The fact that there will be multiplayer was more than obvious from ever since E3. If instead of just watching the video they pay attention to what they SAY while the demo they would have heard the part where he says after non stop talk about the new moves and capabilities "..which you can imagine the multiplayer possibilities in the game and/or how they work... : or whatever the hell he said i just know it was mentioned since during E3 when first shown.. lol
Which btw the game looks awesome. Wasnt expecting a SC tittle like this ever since the first one. Was dissapointed with the rest of them more or less.. This one is refreshing.
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Its such a great experience, cant believe its not more popular
Its kind of naff being a merc i guess, i always just wanted to be a spy
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Sorry Johnhost will add ye tomorrow, asap.