Ubi: We could do 35 Assassin's Creeds
Dev speculates about female lead, WWII.
Never mind a third Assassin's Creed game, Ubisoft producer Sébastien Puel reckons they could do any number of them.
"I'm often asked if we're doing a third game after ACII... I mean, we could do 35 of these," he told Xbox World 360.
That's because - thanks to the way Assassin's Creed is structured, exploring the genetic memories of one of the assassins' descendants - the actual game bit could theoretically take place anywhere.
During World War II, for example. Puel said the team had discussed the idea of a female assassin, which might work during the war since "the economies in England and France were run by women because the men were off fighting".
"So maybe in this context you were a woman in England during WWII. Why not? Nothing prevents us from doing it," he said.
But we're getting ahead of ourselves. Assassin's Creed II is due out on 20th November and takes place in Renaissance Italy, where young nobleman-turned-assassin Ezio Auditore da Firenze gets caught up in all sorts of stabby and conspiratorial events.
It's looking like a solid improvement on its predecessor, which sold four squillion copies, and we should be able to bring you a review in around a month's time.
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Comments (43) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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All the smoke and industrial revolution squallor constrasted with the hope and opulance of the Great Exhibition...
could be fun.
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I thought i might have to miss it because i couldn't stomach finishing the first one.
EDIT - haha some ass creed "fanboi" marked me down - and for asking a question! Don't fool yourself kiddo, the first game was monotonous, repetitive drivel. But from the previews of Assassins Creed 2 they are addressing the well-known issues. It would be just a shame to have done all that work only to alienate potential buyers that couldn’t be bothered to get over the first hurdle of the series.
That’s why stand-a-lone stories for this type of game would be good. I mean all the Assassins are different decedents of different people, so it would make sense.
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...and I'm sure you will as well.
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I quite like the idea of a "AC through the ages" series. You could do a 19th century game set in the old west or London (more horses! \o/), WW2 in France or something, present day, the future even, do we know what era Desmond is in? I can't remember.
All depends on the game though doesn't it.....
/ waits for AC2
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Cap it off as a trilogy. Third game set during the French Revolution with Paris, Versailles and somewhere else French.
Once you're done with Ass. Creed, please go back and finish off what you started with XIII, you bastards!
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ACXXXV will be hitting a store near you in 2075.
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Isn't that exactly what pretty much every gamer said back when we first learned about the whole genetic memory hook.
"Well, it will allow them to bung out sequels ad infinitum".
You hear that Sébastien, I take your 35 and I raise you AD INFINITUM!
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World War 2! That's a completely untapped market that begging for a game to be made about it. And what better way than to make a game about an assassin during the war. You could call the assassin Velvet! Oh.
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The premise is far less important than whether the gameplay is actually good.
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Let's see how Assassin's Creed 2 turns out before you start taling about "35" games in the series....
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Chase that generic setting, Ubisoft! Chase it!
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Personally, one of the things I loved about the original game was the setting in 12th century Syria & the surrounding area. There aren't many games at all set either there or Renaissance Venice / Italy, whereas there are shitloads set in WW2 :/
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"That's because - thanks to the way Assassin's Creed is structured, exploring the genetic memories of one of the assassins' descendants - the actual game bit could theoretically take place anywhere. "
You don't need a crappy genetic memory theme in order to have a game protagonist be an assassin in time period X and then a sequel with another protagonist being another assassin in time period Y. I know that's what you want us to believe Ubi, but you're wrong. Very wrong.
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I agree. That's what I love about the first game and why I'm looking forward to this game. The historic settings that haven't really been done before.
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I like the thought of this. But it would have been better if the missions were actually expansion packs or DLC for ONE Assassin's Creed game. Not too fond of the idea of having to buy the same game over and over again, despite the mission changes.
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If they had said that their genetic memory storyline was the ONLY way to have an game series based on an assassin in different time periods... you might have a point.
But they didn't say that.
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Edwardian London would be nice. Cat burglar style shinning up drainpipes and so on.
I figured a setting in the US circa 1780 (war of independance) might be nice, except that tall buildings were probably a bit few and far between back then. No tall buildings, no AC
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Assassin's Creed in London, 1899 or thereabouts
Assassin's Creed in Tokyo, 1946
Assassin's Creed in Beijing, 1949 or 1975
Assassin's Creed in Delhi, 1947
Assassin's Creed in Moscow/Warsaw/Prague/Budapest, 1989
Plenty of scope for all sorts of historically consistent killing and scooting about towns there.
EDIT: but I forgot the important bit: Please, please, for the love of god stop making WWII games. They've been around now for far longer than the actual war was. It's time to do something else.
@ mkreku
This idea I like. The game you buy is the engine and a mission pack; DLC provides subesquent mission packs of roughly equal size. I'm up for that.
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The statement about sequels actually makes me uncomfortable, because it will lead to endless open endings and they won't care about finishing the storyline.
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yes, but they do imply that this is a unique opportunity for them to do this, while this clearly isn't the case. I'm still a little ticked off at the sci-fi turn AC took. Absolutely unnecessary imho.
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Well, the word unique in "unique opportunity" was added by your good self. The text of the article is even paraphrasing at that point, rather than quoting directly.
Its not a big deal, but you seemed a little heavy duty in your condemnation of something that wasn't actually stated the way you implied.
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As for WW2, Ubisoft SHOULD be smart enough to realise that people are fed up of that setting. The Dev was probably just speaking theoretically. Plus, I think perhaps the generational gap is too narrow for Desmond to logically be an American in 2012. It's more likely his great grandparents would be English or American but I reckon a Victorian London setting would be great. It'll make for a darker experience; they could perhaps make Jack the Ripper turn out to be an Assassin and find a good reason to kill those prostitutes.
Personally, (and no offence to French people), I don't think I'll be able to stomach too many French characters in a game, so Revolution-era France is a no go for me. I was VERY satisfied when I ended Robert De Sable's life in the first game.
I think a trilogy would be sufficient with spin-off handheld games filling in the gaps to explain the ancestral links (like Bloodlines aims to do).
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The next one could be during the cold war. You could even play the same character.
However, setting one in the run up to the first or second world wars would be more interesting than one set during or after them, IMO, or one set during the Napoleonic wars or the French Revolution the American War of Independence or the American Civil War.
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I would welcome something diffirent coming from that era, especially if properly done.
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Also, Raj India! Maybe even a Gangs of New York kind of setting too.
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Pickpocket - Eavesdrop - Interrogate. Rinse and repeat. YAWN.
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...And if AC-x does well, they probably will.
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Or 1888 - with the target being prostitutes? Jack the Creed, Assassin's Ripper!
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I see it this way: hey man! we don't know how to go on with the bizarre plot of AC, let's make it a generic "assassin game" and let's get rid of that rubbish plot.
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that sounds great. I'd be happy with a series of AC games connected by theme only.