Ubi to "refocus" on 360 and PS3 this year
Not so keen on the Wii and DS these days.
Ubisoft boss Yves Guillemot has said the company is planning to make Sony and Microsoft's consoles the priority in 2010.
"With a view to further reducing our exposure to the DS, we intend to continue to refocus our development resources on our major franchises and on the Xbox 360 and PS3, the two consoles which are expected to see sales growth in games for gamers in 2010," he said (as reported by Joystiq).
"The 2010-11 line-up - which is stronger in franchises for Xbox 360 and PS3 - reflects our refocusing efforts and should enable us to both win market share and enhance our profitability." As previously reported Ubi's line-up for the next financial year include a new Assassin's Creed game plus additional instalments in the Ghost Recon, Prince of Persia, Rabbids and Driver series.
The company is expecting to hit a sales target of €860 million this year - that's means an operating loss of €50 million and it's a lower figure than had been expected. According to Ubi it's down to the fact casual game sales have dropped by nearly half over the last 12 months, while games such as Avatar and "non-casual" Wii titles didn't do so well. Ubi reckons the figures were also affected by delays to Splinter Cell: Conviction and R.U.S.E.
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Comments (40) Latest comment 2 years ago
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this is goood news though, the less shovelware from them on the shelves the better.
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Now that 360 and PS3 are both getting motion controls, we will see the same showelware again but in HD....
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TBH there isnt much there for third party developers on the Wii. Why go exclusive on a system where sales are risky as it is?
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Beyond Good & Evil 2.
Beyond Good & Evil 2.
Beyond Good & Evil 2.
Beyond Good & Evil 2.
DO IT.
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I guess its a matter of picking your battles. What you need is to be making DS games, the target audience for which aren't into piracy (or simply wouldn't know how). Hardcore games have a hardcore audience, and the hardcore audience is R4'd up to the gills.
Given the type of games they make, Ubi are unfortunately doing the right thing.
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Next on the news at 9: Unicycling Squirrel Damages Nuts.
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There's been a steady decline in content released for Nintendo systems by the larger third party companies over the last year or so. Nintendo isn't really that bothered by it as they make the vast majority of their income from their developers anyway. I suspect that over the next year we'll see major third party support for the Wii and DS diminish substantially leaving room for the smaller independents and new starters to carve their niche on the platform and bring more innovation and less gimmickey waggle games.
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Erm, piracy is absolutely RIFE on the DS - I don't know anybody who owns one who doesn't have a bunch of pirated games.
The Wii came out in a very different financial environment, when a lot of people in the Western world had plenty of cash to splurge on things like this. The first thing that a casual gamer will jettison when they are tightening belts will be games. Nintendo are happyt cos they sold a boatload of Wiis, but its the developers and publishers who are suffering in a climate where no one is buying games for those systems.
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I think it's time you watched Blade Runner again..
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I already look forward to the huge amount of cock suc... Nintendo will have to perform on the hardcore to sell shit to us again in a couple of years once the casuals found another hobby they could destroy with their retarded sheep like mentality!
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*Looks at headline*
Oh.
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I would agree..if third parties had actually tried to compete.
If anything, this gen has shown that no matter how many systems Nintendo sell, no matter how many chances third parties have to make money on Nintendo platforms, no matter how many gaps Nintendo leaves in their release schedule for 3rd parties to thrive...most 3rd parties are never going to support them with quality content.
There are at least 44 million Wii owners who have no loyalty to Nintendo (they didn't own a Gamecube). If 3rd parties can't sell to that market....they have only themselves to blame.
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That might not sound like a lot, but it's all the games that many Wii owners are likely to need for a long, long time. Most 'families' probably 'only' play games for 5hrs per week tops (because of life and stuff). We still play Mario Kart, Wii Sports or Wii Sports Resort almost by default every time we fire up the Wii, as multiplayer titles they all offer an extremely long life-span.
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You could equally argue that the Wii and DS demographic are only interested in software that is marketed well and marketed heavily...something 3rd parties are failing to do.
I still find it hard to believe that" New Sonic the Hedgehog Wii" or a good quality first person classic "Star Wars" trilogy lightsaber game..wouldn't sell millions if given a decent marketing budget on Wii.
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1) There are quality third party games available for the Wii. The ratio of good to bad is a but rubbish as evidenced by the average metascores given over the year - especially if you limit that to third party titles. But they are out there.
2) These games do not sell very well. They are limited to people like me who look out for them, pay attention to reviews and buy them. Not impulse purchasers.
3) The lack of sales is making the big third party devs pull out.
4) Impulse buyers are more swayed by advertising, but there is a paucity of advertising for third party games for the Wii. Contrast to the fact that, for example, I can't move for the Bayonetta advert these days.
5) Nintendo are just rubbish when it comes to adverts for third party. They made adverts for Cursed Mountain and not Dead Space Extraction. Let's see if there are adverts for Silent Hill: Shattered Memories. A shedload of people will know of the franchise through games and the film, so impulse buyers will be available for what seems to be a great product, but I'll put money down on poor sales through poor advertising.
6) Solution? Instead of dialling down the number of products you make for the console, bitch to Nintendo about how shit they are at supporting your products.
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Step 2: watch in awe as non-gamers proceed to not buy games.
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This is what amazes me, I bought a Wii on release day and within 20 minutes I was looking forward to the days of a good Cricket game, fleshed out sports titles that build on the excellent samples in Wii Sports, a decent lightsaber game etc etc etc.
3 years later, apart from one brilliant/inspired/original sports title (PES), we've had none of the things I assumed would be certainties. I really don't understand it, the potential market is there, development costs aren't insane, the release schedule makes promoting a big new release easy.
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and tell em` not to make it a call of duty clone with earning XP for every kill which why RSV2 failed in my eyes.
make it like the first rainbow six vegas where u gain XP with the team whether u win the match for most XP, or lose the match less XP. for example, winning the match earns u 1200XP, each member on the winning team gets that same amount, while losing team gets 300xp each etc...all in all just make it heavily based on teamwork and communication.
Because that way it implements alot more teamwork, makes u rely on each other and communicate much more.
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