Two Worlds slips to May

Multiplayer needs perfecting.

European gamers will have to wait a little longer for Xbox 360 and PC RPG Two Worlds, as various bugs and multiplayer concerns have pushed the release back to 9th May.

"We're fortunate enough to be in a position where we ourselves can determine when our game will be marketed," said Alexandra Constandache, CEO of publisher Zuxxez.

"We have taken the decision to postpone its release for a short time. The time gained will be used to further perfect the multiplayer aspect."

The game, developed by Earth 2160 brain-box Reality Pump, preaches freedom of choice in player actions, as a complicated tale of ancient deities and new horrors puts one of a pair of worlds in imminent peril.

"It's the atmosphere of a game that really suffers if the balancing isn't quite perfect or if annoying bugs make life difficult - especially in the RPG sector," she added.

Find out more on the game's website, or pop over to our gallery for the latest snaps of the game.

Comments (4) Latest comment 5 years ago

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  • Rich72 #1 5 years ago

    what bloody horrible art work. the models are a terrible wooden mess
  • Rodriguez #2 5 years ago

    Why are there no videos of this game on the interweb? Seems a little dodgy to me that only a few months from release it has no footage to potentially get excited about... Unless of course, it's rubbish. Either way it always looked too similar to Oblivion for my liking!
  • crazyhorse174 #3 5 years ago

    I was actually quite looking forward to this...

    More screenshots please!
  • UncleLou #4 5 years ago

    Looks like someone modded Dungeon Lords into an Oblivion clone. With even more Tolkien influences than the genre already has.

    Or maybe I am bitter because Earth 2160 was such a dull game.