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Two Worlds Comments by Robert Purchese

17 June, 2007

Dirk Hassinger speaks out.

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Comments: 1-13 of 13 in total

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UncleLou
17/06/07 @ 09:33
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It's extremely difficult to do mounted combat properly and keep it satisfying for the player, but we've worked out our own solution and it works amazingly well. We have various levels of horse riding skill so that the better you are, the more effective you'll be fighting on a mount. High-level players will be able to shoot arrows with the same accuracy as they have on foot. They can even dual-wield bladed weapons if they wish!

And yet it works a lot better in Mount & Blade, a low-budget game made by two people.

It has to be said, the developers have improved the PC version a lot already with patches. The combat still lacks any tactical depth whatsoever though, the item stacking (and magic system) still makes you completely overpowered in a few hours of playing, and there isn't any "role-playing" to speak of (apart from your skills distribution, if you want to count that.) It's an all-out action RPG, albeit with a very weak action part, that pretends to be more, but never really is. Production values are also fairly low throughout, many things just are tacky and cheap .

There is a certain basic amount of fun to be had if, like me, you like experimenting with different stats and skills and are a loot addict (although the game gives away too much stuff to fast), but don't expect a real, deep RPG.
Metalfish
17/06/07 @ 10:28
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Oh look; orcs, elves, dwarfs. Get you concept artists to draw something, anything that isn't straight out of tolkien, it can't be that much harder to have something approaching an original idea can it?

(While the serpent people seem slightly more interesting it's not like they are been part of the elder scrolls lore -which I doubt surprises anyone).

@UncleLou, good stuff, can you write a review? I'd love to hear the rest of your thoughts.
Edit: Grammarz!
Edited 1 times, most recently on 17/06/07 @ 11:28
azwipe
17/06/07 @ 10:45
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agreed. i swear i'll kill myself before i kill another bloody orc.
Poorandugly
17/06/07 @ 10:46
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I want to become excited over this because I could really use a good rpg on the 360 right about now. But I just can't. I think it shines through in the interview that they are uncertain of their own product in some instances. When asked about what differs between Two Worlds and Oblivion, they can't come up with much more than "darker theme" and the item combination system. Doesn't sound like much of an improvement, really...
the_dudefather
17/06/07 @ 12:27
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@ UncleLou

just tried that mount and blade game, its pretty awesome
Crea
17/06/07 @ 16:38
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"The combat still lacks any tactical depth whatsoever though, the item stacking (and magic system) still makes you completely overpowered in a few hours of playing"

Balance is overrated in single-player RPGs. I don't want balance, I want to feel like a god.
Xerx3s
17/06/07 @ 17:38
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The DII style mp should be quite good. I hope.
UncleLou
17/06/07 @ 21:04
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"The combat still lacks any tactical depth whatsoever though, the item stacking (and magic system) still makes you completely overpowered in a few hours of playing"

Balance is overrated in single-player RPGs. I don't want balance, I want to feel like a god.


I am pretty glad that you're in an irrelevant minority with that opinion, but yes, then Two Worlds might be the right game for you.
squarejawhero
18/06/07 @ 10:26
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@Metalfish - thankyou thankyou thankyou. It's about time someone use their imagination to create a new universe to wander around it. Guild Wars did it to an extent, but it could go further... Mass Effect time, methinks!
bonker
18/06/07 @ 12:37
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Still gagging for the co-op ...
FortysixterUK
19/06/07 @ 14:44
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Once again I have to disagree with the people who are claiming the game is an
" RPG Lite" or " The combat is shallow".

The game has a single mainline quest, with 100's of sub-quests. Like any other big world RPG ever released. It's fun, enjoyable and takes ages to get through even if you only hammer a quarter of the side quests.

Combat STARTS OFF basic, with a three swing attack then a pause, and the ability to step back out of harms way manually.

Later you learn skills that allow you to :-
:-Berserk ( of course lowers AC temporarily ),
:-Roundhouse with a two bladed weapon when surrounded,
:-Dual wield,
:-kick dust into your enemies eyes( temporarily blinding them thus dropping their guard),
:-learn a skill that lets you pull the weapon or shield from their hands.

And that's just some of the melee combat options, there are LOTS more for archery and 5 schools of magic to learn ( I find attack magic weak, but defence and Buff magic is great), plus the admittedly awkward art of horse back melee fighting.

This game is as good or as bad as you make it.

If you like Oblivion, Morrowind, Gothic 2 or 3, or any of the Might and Magic series, then this is for you.

I'm on my 3rd play through, this time on patch 1.4 and it plays better each time and I find lots of new stuff each play.

It's not a perfect game, as there are still some quest bugs, but they are minor in the least, and won't stop you enjoying the game.

Just patch it to V1.4 and you are in for a great time.

UncleLou
20/06/07 @ 11:41
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Combat STARTS OFF basic, with a three swing attack then a pause, and the ability to step back out of harms way manually.

Later you learn skills that allow you to :-
:-Berserk ( of course lowers AC temporarily ),
:-Roundhouse with a two bladed weapon when surrounded,
:-Dual wield,
:-kick dust into your enemies eyes( temporarily blinding them thus dropping their guard),
:-learn a skill that lets you pull the weapon or shield from their hands.


Not only don't you need any of these skills to win every fight, there still isn't any timing or any skill involved. All you ever need to do is click as fast as possible.

That said, there's the overpowered "step back" button which allows you to kill pretty much anything with a level 1 character armed with a toothbrush, with some patience...
Edited 1 times, most recently on 20/06/07 @ 12:42
FortysixterUK
20/06/07 @ 12:42
#13
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Lets face it, you just don't like the game ! ( which is fair enough )

as I said in my previous comment:-

"This game is as good or as bad as you make it. "

Comments: 1-13 of 13 in total

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