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Twenty years of the Mega Drive Article

Retro Article by Spanner Spencer

29 October, 2008

Page 1 of 3. Page 2 ->

The Mega Drive is 20 years old today! SEGA's 16-bit behemoth launched in Japan on 29th October, 1988, and we'll be toasting its anniversary on Eurogamer over the next week, kicking off with this look back at the console itself. It's only right that we celebrate this milestone, since no-one was blowing up balloons or sticking up banners when the poor thing first arrived. There was no gap in the games market in 1988, and no room for new hardware.

SEGA's Master System had performed pretty well in a few territories, but not the ones a gaming power needed to dominate. Japan and the US were far too enamoured with the NES to pay much attention to any other hardware, and SEGA had allowed a lacklustre, disinterested alliance with Tonka to push the 8-bit console into obscurity and minority cult-worship, piling up hardware and game cartridges in warehouses with no real thoughts on what to do with them.

It's something of a consumer tradition that technically superior hardware doesn't necessarily win out, and the Master System found itself grazing in pastures alongside Betamax and 8-track tapes. The extra memory, dual-format games, the 3D glasses - none of these features could break through the Nintendo culture that had formed tightly around the games industry. But it wasn't all bad luck and marketing; the truth was that by the time SEGA bothered to launch the Master System in the UK, it was already into development of a console it had far more interest in - the MK1601. You'll remember it better as the Mega Drive.

'Twenty years of the Mega Drive' Screenshot megadrive

The original Mega Drive model, with its sleek black styling, embodied pure 16-bit power.

It's well known as a 16-bit system, but that's like saying 'a four wheel drive car'; it tells you nothing about the other features that really made the hardware stand out. The Mega Drive was indeed 16-bit - making incredible use of the Motorola 68000 CPU - but its powerhouse brain was shored up by an equally muscular body. Sound processing was handled separately, reducing load on the processor so it could dedicate itself to powering arcade-quality games. The 512-strong colour palette ensured those games leapt off the screen, while a dedicated video processor threw huge sprites about in a way only previously managed in the arcades.

Impressive as this sexy black number was on schematic paper, SEGA had learned from experience that technical specifications didn't fit on a price-tag or advert. So it readied itself in the background with a hidden army of arcade ports ready to march under the Mega Drive banner. The arcades were enjoying a revival, and although SEGA struggled to penetrate the home market, it had conquered the commercial sector with some outstanding coin-op titles. The majority of these were built on the popular System 16 architecture, a platform almost identical to the new Mega Drive, and not by coincidence.

'Twenty years of the Mega Drive' Screenshot beast

Not a great game by any means, but Altered Beast did a perfect job of showcasing the arcade capabilities of the Mega Drive.

So SEGA was somewhat surprised when it released this incredible revolution in home gaming to the Japanese market and was met with a resounding silence. SEGA's native gamers had NES cartridges piled to the ceiling, and were more infatuated by NEC's PC Engine released one year previous almost to the day.

Moving fewer than half a million units in its first year of life, it was reasonable to believe - as the competition did - that SEGA had simply built a more powerful Master System, that would soon be unceremoniously forsaken in exactly the same manner. But SEGA still had the US market to test and - after the disastrous results of recruiting a toy manufacturer rather than a videogame developer to sell the Master System - initially set about forging a relationship with Atari to deliver the console across America. If the licensing deal hadn't broken down after SEGA of America and Jack Tramiel failed to see eye to eye, Atari would have controlled not only SEGA's presence in the US market, but also been able to actively position its own 7800 console ahead of the competition.

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Comments: 1-50 of 130 in total | next 50 »

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Tonka
29/10/08 @ 12:24
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SEGA SUCKS!
Yeevle
29/10/08 @ 12:25
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It had a headphone socket, why can't a modern day console do that? I loved the control pad, better than the Super Nintendo one!
PatAU
29/10/08 @ 12:26
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pinching article ideas from GAF now?
krudster [mod]
29/10/08 @ 12:27
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It's a landmark anniversary. We commissioned it months ago, probably as any canny publication would.
Xerx3s
29/10/08 @ 12:28
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I was amazed to find that some current day kids consoles are powered by SMD hardware.
Gaol
29/10/08 @ 12:29
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Let's be frank, SNES>>>MD.
andromeda
29/10/08 @ 12:29
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give it some gunstar heroes and thunderforce.
Die Russell Brand, die!!

oop sorry wrong train of thought
BadBoyBonner
29/10/08 @ 12:30
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"The 512-strong colour palette ensured those games leapt off the screen, while a dedicated video processor threw huge sprites about in a way only previously managed in the arcades."

Yeah, assuming that you were not one of those in the know - who (like me) were already playing games of this quality over a year before on an imported Pc-Engine.
mingster
29/10/08 @ 12:30
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Saaayyygaaaa
Adam_T
29/10/08 @ 12:31
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Bests system ever made. The ps2 was just an up to date megadrive.

Cartridge saves! plugging a cartridge into another one!! The little EA yellow tab on the 16-meg carts of whatever they were. The awesome gay sega voice. The wicked spinning EA logo. The entering of annoying passwords through a mega drive pad. The sore thumbs from 6 hours of playing.
Darren
29/10/08 @ 12:32
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I never actually owned a Megadrive as such, I bought a Japanese Genesis before SEGA released the Megadrive in this country. I bought it specifically for Ghouls 'n' Ghosts, Golden Axe and Super Hang-on, the only three games I ever bought for the system actually before I returned to my beloved Amiga for games.
Max_Powers
29/10/08 @ 12:32
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Segalol
Bloodkult
29/10/08 @ 12:32
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:*)

Beautiful.
BadBoyBonner
29/10/08 @ 12:35
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Had to pay twice to own my first Megadrive after being ripped off by one of the traders in the back of C&VG - still makes me wince thinking about it.
Edited 1 times, most recently on 29/10/08 @ 12:35
crwoody
29/10/08 @ 12:35
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Up into the loft for me tonight!

Gonna fire the old girl up for some gunstar and hellfire action!
The_Inquisitor
29/10/08 @ 12:38
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The MD doesn't need rose tinted nostalgia to stand the test of time, it still rocks.
electrolite
29/10/08 @ 12:42
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(puts 'sad old geek' hat on)

A Japanese....Genesis you say? I think you'll find, it was the MD in Japan, and the Genesis in the US

(takes hat off)

(paws ground sheepishly)

;-)
robson_wii
29/10/08 @ 12:46
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@andromeda: Russel Brand is definitely a MISS in our list of funny "comedians". 100% agree he's a waste of space...Idea for a new game...
electrolite
29/10/08 @ 12:46
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But anyway, I agree with The_Inquisitor. Been playing lots of old MD stuff through my XBox and so much of it still stands up well-Thunderforce III, Revenge Of Shinobi, Sonic 2, Streets Of Rage 2, MUSHA, Comix Zone, Vectorman, the Ghouls N Ghosts port etc etc
wombat987
29/10/08 @ 12:49
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I Loved mine, for many years... many hours of my l;ife consumed by this small black box.
madgerald
29/10/08 @ 12:50
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My mate paid something like £300 for a Japanese import and I was completely blown away with it.

Remember playing Mickey Mouse and thinking WOW!! look at those visuals, it was like playing a cartoon.
Lebowski
29/10/08 @ 12:51
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Great article, Eurogamer.

Ah, Altered Beast - you played it, hated it; thought you'd wasted £180 (£180 in old money) but then came across such gems as Streets of Rage, Toejam and Earl, Desert Strike, Monaco, PGA Golf, and something called John Madden Football.

And Megadrives were the original black boxes. Those buggers could be dropped, go tumbling down stairwells, or have beer spilt all over them and they'd still work. Man's console, not like these namby-pamby RROD's we get nowadays.



SEVQA
29/10/08 @ 12:51
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I remember the ads for the megadrive and gamegear in 'VIZ' some are classics!

http://www.kotaku.com/gaming/segaad3.jpg

http://www.kotaku.com/gaming/segaad1.jpg

http://www.kotaku.com/gaming/segaad4.jpg

Edited 1 times, most recently on 29/10/08 @ 12:53
DrunkenKillfish
29/10/08 @ 12:52
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What an awesome game Gouls n Ghosts was, not too confident I've got the skillz for the PSP Gouls now tho, damn my oldness :)
I still hear that Saaaaygaaaa voice when I see the logo on games today \Is not mental

And it still worked when I fired it up not so long ago. What a bit of kit!
SwashbucklingStuff
29/10/08 @ 12:53
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Best innovation ever with the megadrive was when Codemasters games came with 2 controller ports built into the cartridge. Absolute genius.
dr_faulk
29/10/08 @ 13:00
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Gunstar Heroes was the only thing that got me playing a Megadrive. And that was around 5 years ago. Such a fun game.

... Now I'm all Sega-nostalgic. I miss Guardian Heroes on the Saturn.... =(
CannonAnBall
29/10/08 @ 13:04
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I still own the MegaDrive. Spent hours on it and still have the huge arcade stick that you could buy extra.

Aliens and Streets of Rage 1 and 2 were my faves
TurboBailey
29/10/08 @ 13:05
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God this makes me feel old.
covfan
29/10/08 @ 13:11
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I remember earning £4 a week pocket money and working out it would take me 8 weeks to save up to buy Micro Machines for the Megadrive.

I got it for my birthday!
septimus
29/10/08 @ 13:13
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SNES > MD for sure. But I still love my launch day console. Boxed with about 20 games still and perfect working order.
stevethemeat
29/10/08 @ 13:22
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Fantastic console, people get all misty eyed over the snes, but the megadrive had some great games.

Gunstar Heroes.
EA Hockey/american football double pack.
Shenobi.
Streetfighter 2 (complete with grainy voices).
Castle of illusion.
Eternal champions.

the memories.
IneptPercy
29/10/08 @ 13:25
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Still remember mine with the Mega CD underneth and the 32x on Top... It was in monster in reflection...

Still love streets on rage, can't beat the feeling from throwing a bad guy at the other bad guys.

Me and my brother still have games on Sonic 2 now, the multiplayer on that is amazing.

Good that Sega opened back in the day, would what would it be like if it never happened?
Master_Miller
29/10/08 @ 13:25
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Why no love for Echo the Dolphin?
Lawlost
29/10/08 @ 13:32
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Toe Jam and Earl.......boogie boogie boogie
thedaveeyres
29/10/08 @ 13:32
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If my university degree had been on Sega Megadrive Tiger Woods, I would've got a first.
sifujames
29/10/08 @ 13:34
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Favourite console of all time - I had a Japanese MD, looked much better then the UK and US models. I've still got it, all boxed and complete. Loved the 6 button pads too, best controller ever, much better then the SNES pads for playing SF2. Awesome games as well:

EA Hockey (I was unbeatable)
Madden 92
Streets of Rage 1 & 2 (fantastic soundtracks)
SF2 Special Champion Edition (paid £60 for a Jap import copy as I couldn't wait for the UK release)
Sonic 1, 2 & 3
Hellfire
Revenge of Shinobi

The awesome Say Gaa voice that first came in with Sonic 1 - I'm another person who can't see the Sega logo without hearing that in my head. Really wish Sega were still in the hardware business instead of MS...
johnboy_johsnon
29/10/08 @ 13:44
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Great article, didn't realise that it was that long ago.

I remember wnating one for a good year before it was released in Europe. C&VG use to have a console section where they would review all the imports etc. Couldn't believe how good the graphics were. Christmas of 1990 was the last Christmas I ever really had (it's just not the same when you're not excited about getting up in the morning anymore).
caligari
29/10/08 @ 13:45
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Thanks EG.

Still my favourite-ist console of all time.

Official six-button pads FTMFW1!1!! \o/

Now I just have to find an uber-kind EG-er who´d be willing to sell Alien Soldier to me for less than 30 pound coins.

Mercatoria
29/10/08 @ 13:50
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Was Sega always shit at making consoles then?
AbyssUK
29/10/08 @ 13:51
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20 years... damn am old....

Sega please make a good new sonic game... and the Dreamcast II
Edited 1 times, most recently on 29/10/08 @ 13:51
Ryze
29/10/08 @ 13:56
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Hey, look! It's RETRO!!!!! How've you been?!?!?

/hugs retro section
Ryze
29/10/08 @ 13:58
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Th PC engine's visuals were nice, but they didn't quite match the MegaDrive's.

The audio was also inferior if I recall correctly.
cawley1
29/10/08 @ 14:01
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Holy Shit! 20 years, nothing like a retroview like this to make you feel old...

I remember buying an import machine from a place called CES near Barnes Bridge back in 1989, I got mine mail order, but my mate actually trecked it up there and it was a newsagents with a small import games section at the back! (those were the days!).

I ordered mine with Ghouls N Ghosts, but they were out of stock, so I got DJ Boy and a tenner back insead (lucky me!).
From then on pretty much everything seemed amazing to my 12-year-old brain... Ghouls when I did get it, Golden Axe, Ghost Busters, Strider, Micky Mouse, Sonic - truly classic days.

Never touched the MegaCD, although I do have one now, along with a 32X and a Nomad, it was only a couple of nights ago I had a blast on Shadow Dancer and Sonic 2 on the PSP (much better than the aforementioned Nomad!), so the bug has refused to go, even after all those years...
Waffleaber
29/10/08 @ 14:01
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When I was a kid my parents refused to buy me a console fearing it would interfere with my school work but every school holiday we would drive to this video store which rented Mega Drives and games.

For one glorious week I would have a Mega Drive and two games, one my choice the other my brothers, and it was brilliant. Then it was back to the BBC Micro which my parents bought as it was more "educational"
Trigga_Tybalt
29/10/08 @ 14:08
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this makes me feel so old. i lost my gaming virginity to the mega drive and i never regretted it. classic console.
Eraysor
29/10/08 @ 14:09
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Happy days :)

Truly the greatest console I have ever used in my life.
sifujames
29/10/08 @ 14:13
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@ Mercatoria - Sega always made awesome consoles (well the Saturn was a bit weak), but they just made the worst business decisions ever
Luckyjim
29/10/08 @ 14:14
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I was always a SNES man (probably the most fun console I've ever owned) but I concede that the Megadrive had some great games. Such a shame Sega fucked it up after that. *strokes Dreamcast*
Ryze
29/10/08 @ 14:16
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The Saturn was fantastic a 2D games, but Sega were blazing a trial with 3D in the arcades, so I don't quite know what they were playing at.

They made several poor decisions.

Remember the Saturn's marketing? Terrible.
Carbon_Altered
29/10/08 @ 14:16
#50
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Great artcile Eurogamer!

Brings back a lot of memories. Me and my mum sold our Commodore 128 for £300 (!) and split the proceeds - with my £150 I got a megadrive, altered beast and sonic. Awesome times.

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