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Treasure World Review

DS Review by Ellie Gibson

16 July, 2009

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Kids love collecting things, as anyone who's ever been embroiled in a Panini sticker-related dispute can testify. So it's no surprise the vast majority of videogames involve collecting things, whether that's coins or points or Pokemon or Enchanted Wizardweave Leggings of Maximum Fire Resistance.

Treasure World revolves entirely around the concept of collection. The twist is you don't pick up items as you explore the in-game environment - in fact, there's barely an in-game environment to explore. Instead, you gain new stuff by wandering around the real world with your DS in tow.

On hand to explain all this is a cheery professor type. He looks like what Dr Robotnik would have turned out like if he'd had a happier childhood. He's accompanied by the Wish Finder, a little robot character who is surely the lovechild of Clank and Nono (small robot you know). Their spaceship, Halley, has crashlanded in a moonlit garden, and naturally they need your help.

Your mission is to earn enough in-game currency - otherwise known as Stardust - to get Halley powered up again. In exchange for Stardust the professor type will give you in-game items, otherwise known as Treasures. These include items of clothing you can use to dress up the Wish Finder, such as t-shirts, baseball caps and ninja outfits. But there are also environmental objects to collect such as flowers, trees, mushrooms and cacti, plus a huge number of random items like teddy bears, hay bales, Easter eggs, four-leaf clovers and anal beads. Maybe not the last one.

Both Stardust and Treasures can be found by telling the Wish Finder to scan the skies for stars. In practice, you're telling the DS to scan the surrounding area for wi-fi signals. Each signal generates a unique star and each star yields a prize, which might be 10 units of Stardust or a lavender plant or a new pair of trousers and so on.

'Treasure World' Screenshot 1

We've yet to find a sombrero, sadly.

If you live in a built-up area you can pick up plenty of rewards without leaving your lounge, but it's really about exploring the world around you. Just set the Wish Finder to scan, pop the DS in your bag and go about your everyday business. The scan continues even with the handheld's lid closed, and a satisfying "Plink!" is emitted each time a new signal is discovered. (You can turn the volume down if you find this annoying or are at a funeral.)

This is where the fun starts. You might return from the corner shop to find you've picked up a prickly pear, a belly dancer's bra and a new kind of hedge, although you only went out for some fags. During a 30-minute expedition around magical South-East London (through the estate, down to the Harvester then back up past Tile Magic) I came across 103 new Treasures. (Plus 47 empty Stella cans, two abandoned sofas, four cross-looking gentlemen who probably ought to have been at school and one incidence of racist graffiti, but that's by the by.)

There's something stupidly pleasing about opening up the DS again to discover you've acquired a host of new Treasures. That applies even for grown-ups, though the novelty wears off a lot quicker than if you were nine. Still, the collection element of the game is innovative and works well. The problem is, there isn't that much to do with all the masses of stuff you acquire.

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kinky_mong
16/07/09 @ 10:23
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Good old Tile Magic. I always enjoy reading references to Lewisham (the garden of South East London) in Ellie reviews.
DFawkes
16/07/09 @ 10:34
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Interesting concept, pity there's not much game to go with it. But I'd cetainly consider picking it up if I see it cheap, I'm a sucker for collecting random things! Especially when I head out to Edinburgh or somewhere built up and wi-fi-tastic, my home town won't reap all that much I reckon.
Irien
16/07/09 @ 10:48
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Oh well. I don't leave the house, and there's only 3 wifi signals available. Two of them mine.

Woe is me!
jaxon58
16/07/09 @ 10:52
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I've played this and quite liked it. The idea is very novel and encourages players to go... dare I say it... OUTSIDE.
Whilst wandering around the town centre with it on in my pocket, it picked up 150 signals! Just shows you how prevalent wifi technology is nowadays.
stevetuck
16/07/09 @ 11:23
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Bioshock DS!!!!
Rubarack
16/07/09 @ 11:57
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One of the big problems I can see is if you don't live in London you'll need to travel 80 miles to get a signal. So far in MGS:PO I was only able to get two signals this way.
mingster
16/07/09 @ 12:14
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Lol at anal-beads.
Ergates_Antius
16/07/09 @ 12:42
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Shouldn't the tagline be "Catch a falling wi-fi signal" instead of "Catch a falling a wi-fi signal" ?
Edited 1 times, most recently on 16/07/09 @ 13:42
jaxon58
16/07/09 @ 13:07
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@ Rubarack -
It also counts anything that can give off a wifi signal as treasure, this includes more recent makes of mobile phone, plus another DS. The town I live in is quite small yet it found loads of signals.
BigJonno
16/07/09 @ 14:59
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Ulysses 31 reference! *Glee*

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