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Travian Review

MMO Review by Christian Donlan

14 May, 2008

Page 2 of 2. <- Page 1

Eventually, however, the pace of Travian becomes clear. Slowly, towns start to come together as the game's options emerge: create crannies for protecting resources from raids, embassies for forming alliances, a rally point and barracks to construct your own army before thinking about moving outwards.

After a few days of this, you'll start to notice the way the game insinuates itself into your life. This is perfect for playing while waiting for an email, managing your Flickr account, calculating your net worth, or even conducting a low maintenance affair. The pleasure of construction leading into the promise of empire-building is so slickly handled that the timescale has little detrimental effect. And once Travian's got going, each log-in proves opportunity for a few tweaks and stratagems, as your cities improve, your population grows, your resources replenish more quickly and your build times fall.

Factor in the incidental benefits, too: after three days of playing Travian, my house had never been cleaner. I'd rearranged bookcases, located that bit of the Dyson that allows you to sort out the top ledges of doorways, and even found time to read Isaac Asimov's distressingly granular two-volume autobiography (you might want to skip that one). Crucially, none of this activity meant that I'd neglected Travian in the slightest. To the contrary, the handful of decisions I was making every hour meant my empire was quietly thriving, and I was planning on expansion. Six months of this game and you should fully expect to be able to speak Italian, recite the periodic table (also in Italian), and master the piano-accordion - a far cry from the rotten marriages and stale birthday cake left behind in the wake of World of Warcraft.

Alarmingly, none of this is by way of criticism. There's something refreshing about a game that forces you to its pace in an age when most titles can't wait to shower you with trinkets and mini-games just for prodding a few buttons. Travian is an activity that can fit snugly into the fabric of your life. In fact, it only really works when you half-forget it. Like one of those optical illusions where the picture disappears whenever you try to focus on it, playing Travian for hours at a time, even when you're being raided, would be counter-productive. Instead, you log-in, build an iron mine, attack a neighbour, and back out again. You know, a bit like real life.

'Travian' Screenshot 3

That couple in the centre will still be shaking hands when the sun finally explodes.

All of this suggests the game is peaceful, but that couldn't be further from the truth. For their first few days, Travian players exist under beginner's protection, free from attack from enemies. Once this period is past, assaults will likely come thick and fast, either to destroy and conquer or farm resources.

Travian tries to protect starters by clumping new players together, but in a game where the object is to expand your territory, warfare is the easiest means of doing so, with new players bearing the brunt of the attacks. It's a legitimate strategy, then, but it can still feel like griefing, and the game's own patchy documentation is slow to brief on the difference between offensive and defensive troops or how to tell a raid (which will leave survivors on both sides) from a full-on attack.

Watching enemy catapults reduce the hard-won levels of your buildings, while your outward-lying cities are captured, can be tough to bear when you don't understand how exactly to fight back or whether you should be upgrading the weapons of your offensive troops or the armour of your defensive. Travian's warfare is deep and customisable, with spies, loyalty, and the speed of your reinforcements all coming into play, but this is only truly revealed over the course of many weeks. The best solution for the early stages is to form an alliance with other, more powerful players until you can fight back on your own.

'Travian' Screenshot 4

The Village Overview allows you to bask in your strategic ineptitude.

If a lack of hand-holding can make Travian's surprising levels of aggression bewildering, the paid content is more troubling. Although the game is free, players can buy perks. "Plus" simply offers better management tools, such as a larger map and the ability to cue up builds. More controversially, "Gold" buys you production bonuses, allowing you to harvest resources quicker and get better deals from merchants. Gold has seen many players leaving the game, and, while that might be an extreme reaction, its ethos seems at odds with the rest of the experience.

Ultimately, then, Travian is a risk. In the heat of battle, it can be a lot like grain-by-graining an elaborate sandcastle into existence only to have the big boys step on it. But the quiet charm, coupled with its hard tactical heart and the strange dexterity with which it can coil itself into the roots of your everyday life, means you're unlikely to find a game that's both wilful and accommodating in quite the same way. Travian may not be perfect, but chances are good that you'll find it's still a risk worth taking.

7/10

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Comments: 1-14 of 14 in total

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DodgyPast
14/05/08 @ 17:15
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Really sorry, but maybe you should have read some of the 126 page thread, the review has missed the whole concept of the endgame.

Other than that I do agree with the rest of the review and according to which server you choose you can manage the speed thing a bit.

In the end it can start to take over your life more in terms of being desperate to get online at the correct times.
Tabasco
14/05/08 @ 17:21
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Good review on the whole but as DP says, the speed factor can be partially overcome by using the Speed server. It is a great game for logging on to a couple of times a day to add some build orders. Only when you are in a full scale war or have loads of villages does it suck up a lot of your time.
FWB
15/05/08 @ 09:09
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It's free!
That_Happy_Cat
16/05/08 @ 08:49
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There was a good piece on some of the good / bad points of this on Rock Paper Shotgun... take a look.

PS I don't work for them, really... I just remember it being good... cant find the link though
miiiguel
16/05/08 @ 10:11
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ban this sick filth!
YourMessageHere
16/05/08 @ 12:30
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I am boycotting this game because the adverts say "War is comming!". If you cannot spell a word that simple, my confidence in your game is not going to be high.
MuppetThumper
16/05/08 @ 12:48
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im already attached to Ikariam, sorry.
smurphs
16/05/08 @ 15:11
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The first game that actually fits my lifestyle!! If you love gaming but find it difficult to find any meaningful time in front of the TV try this.
Lim-Dul
16/05/08 @ 15:12
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Ah, Travian, probably my favorite browser-based game and I went through quite a lot of them. I played a total of three or four eras (rounds) mostly on the original .org server and the .de1 one... I was even in a clan that was part of the winning alliance in one of the .org eras. :-D
Skeletor
16/05/08 @ 15:12
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@Your MessageHere
Yup, shouldn't happen ...translation booboo;-)
How good is YOUR German btw?

Also playing Ikariam. Nice Asterix syle art.
FWB
16/05/08 @ 16:06
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For those interested the Travian.com speed server started today.
Bloodloss
17/05/08 @ 03:04
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Yeah, a really good way to waste time, really. Still, could be a lot better and I hope an even better web-based 'God game' comes out one of these days.
YourMessageHere
17/05/08 @ 22:44
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Meinen deutsche ist nicht so gut, aber gesamtschule war eine grosse zeit passiert. =P

(profuse apologies to any competent speakers of German reading this, but at least I'm making an effort, and British people actually trying to speak foreign languages are not that common. Most of my German seems to have been shoved out as Japanese has been shoved in. If it were my job to do this you can be damn sure I'd do it properly.)
mordet
29/05/08 @ 20:48
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You may have sitters while you are still active.
You may have a dual account, meaning that multiple people share the same account. This is okay as long as none of those people have or play another account on the same server.

Unless your playing as a team its pointless to play the game the top players are all teams
The advantage of spending real world money ends up pointless unless you plan to spend hundreds of dollars as the others playing as a team does not run out of their advantage

Morally this game is bankrupt

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