Jump to navigation
Advertisement

Transformers: The Game Preview

PlayStation 3 PC PlayStation 2 PSP DS Xbox 360 Wii
Preview by Quintin Smith

6 April, 2007

This is a cursed licence. First we got the Ocean-published abomination in the mid 80s, which we'd rather not try and recall. Then the Japan-only Transformers Tataki on PS2, which was made by huge Transformers enthusiasts and managed to nail the setting with 100 faithfully recreated robots. Unfortunately it forgot the whole game part. The next Transformers game was also on PS2, this time a product of Melbourne House via Atari, which ended up wonderfully enjoyable third person shooter that just didn't use the licence. No cut scenes, no recognisable locations, a fistful of robots we knew but far more that we didn't and a transforming ability that felt a little clumsy.

Now in the hands Traveller's 'Lego Star Wars' Tales via Activision, we've got another Transformers game approaching the end of its development cycle. Will this be fourth time lucky? Will it be the faithful Transformers experience fans have been dreaming about for years, a smooth coupling of nostalgia and action? Sadly, probably not. Put another way, here's a quote from one of the developers as he demoed the game to us:

"I'm gonna go beat some police cars up with this giant swordfish."

This is a game of the Transformers movie, not the animated series or comic. That means no cheesy heroics by a huge cast of characters, it means Michael Bay, and that means explosions. Lots of them.

In an attempt to recreate the multi-million dollar action scenes of the motion picture the game's focus is wide-open, highly destructible levels that a twisted gamer with a touch of dedication could choose to turn into a shattered wasteland. That's assuming their robotic avatar can survive the various levels of heat that get brought down on you as your carnage steps up from the simply accidental, starting with the police, then the military and finally Sector 7, the arm of the government that knows about the Transformers and is trained to turn them to scrap.

As for plot, the game's narrative follows that of the movie where it can but since the movie's plot is still locked down tighter than a nun's privates there's not too much we can tell you. What we've pieced together is that a few Autobots and Decepticons crash down across Earth, struggle to regroup and then meet for one climactic battle. Things diverge from the silver screen a bit if you choose to play as the Decepticons, though. Traveller's Tales isn't going to enforce any defeats so the sufficiently heartless can help Megatron finally crush Prime and succeed at spreading evil throughout the galaxy, which we're going to guess doesn't happen in the film. Call it a hunch.

Whoever you play the story will take you through seven environments that you can get an idea of by looking at the movie's extended trailer on Youtube, but what's strange is that we've been told that fans are going to be pleased by statues of various Generation 1 Transformers that appear in the game. That sounds to us like something that would only appear on Cybertron, the home planet of the Transformers, so we're guessing a level or two are set there.

'Transformers: The Game' Screenshot 1

It's difficult to tell much else about the game since the build we saw consisted of little other than Bumblebee ignoring his mission objectives and scaling buildings, joyriding about and using street lights, cars and of course, giant plastic fish as weapons against comparatively innocent humans. The mechanics of the build did however, look very ropey indeed. We were informed the physics we were seeing were from the PS2 version of the game, but the problems extended beyond that. Animations didn't quite match what was happening in the game world, entire buildings were set to blacken or collapse no matter where they were hit or by what, and the brief melee combat we saw against Decepticon 'drones' (small, fodder type enemies that presumably won't feature in the film) was a weightless mess.

Activision's Callum Godfrey has responded to the first wave of hesitant previews, saying "We're really disappointed you guys didn't get an accurate impression of what Transformers: The Game is all about and the direction in which we're headed. A work in progress system was shown that we finished putting together in the early hours of that morning specifically for a first-look presentation." We'll know just how much truth there is to this statement soon enough, since the game's slated to coincide with the movie's summer release.

If you want to end on a high though, take heart that this is the first movie tie-in to share technology with the film. The man showcasing the game to us glazed over the details as he picked up and threw another sedan at a shopfront, but the gist is that the same animations and visuals used to bring the CG robots to life in the film appear in the game's engine. That's quite something. Let's hope the rest of the game is, too.

Transformers: The Game will be released in July on everything, ever (PC, 360, PS3, PS2 and Wii), from Activision.

Advertisement

Are you excited about Transformers: The Game on PlayStation 2?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-20 of 20 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
ManicDrunkMonk
06/04/07 @ 07:47
#1
0
You buried this comment
Comment below viewing threshold
Show
First!

Another shit game for the

And so it begins... etc etc ( I'm sure i've forgotten some).
ProtoformX
06/04/07 @ 08:18
#2
0
You buried this comment
Comment below viewing threshold
Show
I'm a massive Transformers fan but picking up cars and chucking them at stuff is all rather mundane to me after Crackdown executed it so well. This game will have to come up with something special which I really don't think it's going to. Destoyable environments would be good though.
Schiraman
06/04/07 @ 08:24
#3
0
You buried this comment
Comment below viewing threshold
Show
Melbourne House's take on Transformers was an amazing game that pushed the PS2 far beyond anyone's expectations. Chances of any Transformers game ever being better than that are slim to none.
Cyhwuhx
06/04/07 @ 08:30
#4
0
You buried this comment
Comment below viewing threshold
Show
.::: Well at least you won't be able to die. (Considering both the LEGO SW dev AND Hasbro are involved.)
Edited 1 times, most recently on 06/04/07 @ 09:31
Poorandugly
06/04/07 @ 08:32
#5
0
You buried this comment
Comment below viewing threshold
Show
Why does it have to be so dark and moody? Transformers is all about primary colours and cheesy moments!
MrFlintBlackman
06/04/07 @ 09:15
#6
0
You buried this comment
Comment below viewing threshold
Show
There are cut-scenes in the Ps2 Transformers game, Eurogamer wrong..........again!
Azazel
06/04/07 @ 10:33
#7
0
You buried this comment
Comment below viewing threshold
Show
"Movie license Starscream? .... This is bad comedy!"
MadMirko
06/04/07 @ 11:39
#8
0
You buried this comment
Comment below viewing threshold
Show
Raping beloved series in all-platform movie adaptions should be punishable by law. :(
Redeye
06/04/07 @ 12:28
#9
0
You buried this comment
Comment below viewing threshold
Show
Activision's Callum Godfrey has responded to the first wave of hesitant previews, saying "We're really disappointed you guys didn't get an accurate impression of what Transformers: The Game is all about and the direction in which we're headed."

In other words, "We know it's going to be a bit crap, but you don't have to tell everyone else that."

TF FTW, rubbish quick-buck tie-ins...well, you know.


Rohow
06/04/07 @ 12:33
#10
0
You buried this comment
Comment below viewing threshold
Show
The draw distance in the PS2 TF game is second only to Shadow of the Colossus. Go back now and look at it and it looks drab but at the time :O


You'd think it would near impossible to fuck up ANY movie and/or game based on awesome cars, planes, trucks, construction vehicles etc. that turn in to giant Robots with names like Optimus Prime, Starscream and DEVASTATOR but i'm sure they will.
Dr.Mott
06/04/07 @ 13:30
#11
0
You buried this comment
Comment below viewing threshold
Show
"Locked down tighter than a nuns privates"

:D
NthSimulachum
06/04/07 @ 14:38
#12
0
You buried this comment
Comment below viewing threshold
Show
And yet you give EDF3 a 9! A 9!

Sorry, realise it's apples and oranges. Or apples and magnetohydrodynamic spindles.
SeesThroughAll
06/04/07 @ 16:14
#13
0
You buried this comment
Comment below viewing threshold
Show
It will be junk, regardless of the platform.
JediMasterMalik
06/04/07 @ 17:24
#14
0
You buried this comment
Comment below viewing threshold
Show
The developers history, despite Lego SW and 2, doesn't exactly fill me with confidence.
Waldo
06/04/07 @ 19:59
#15
0
You buried this comment
Comment below viewing threshold
Show
Who's going to boycott this because they didn't use the "classic" boxy designs?
Stormflood
07/04/07 @ 11:29
#16
0
You buried this comment
Comment below viewing threshold
Show
Do these new Transformers actually fit into the object they're mimicking? I'm looking at that screenshot, and if it can truly become a car (Mustang I'm guessing), I'll eat my pubes.
Killerbee
08/04/07 @ 09:24
#17
0
You buried this comment
Comment below viewing threshold
Show
Melbourne House's Transformers game was excellent - a great shooter and I actually thought the locations (albeit they were a bit samey) were spot on. The CG cut-scenes were great, especially the boss battle intros and although the level designs didn't really make use of the ability to transform that much, I thought they pretty much nailed it.

I'd definitely buy a direct sequel to that game - this... I want it to be good, but that preview hasn't really inspired me with confidence. One to wait for the review on methinks.
Royal Fool
08/04/07 @ 19:41
#18
0
You buried this comment
Comment below viewing threshold
Show
I didn't like the Lego SW games all that much, so I'm not exactly filled with hope.
markgreyam
10/04/07 @ 00:37
#19
0
You buried this comment
Comment below viewing threshold
Show
Schiraman, are you missing the word 'looking' about 8-9 words in or did you actually enjoy the game itself? Honestly, cause I'm a Transformers fanboy like the rest of us but that game wasn't that fun.

The Takara game ... hahaha that was actually very close to so bad it's good territory, but not quite. So yeah, it sucked.
sonsonate
10/04/07 @ 05:39
#20
0
You buried this comment
Comment below viewing threshold
Show
Maybe it will at least have the chuh-chuh-chuh sound effect...

hahah! Appears to be really shitty, however...


Comments: 1-20 of 20 in total

Want to comment on this article? Log in, or register!

X View gallery