Too Human demo soon - Dyack
Game definitely 2008.
Silicon Knights boss Denis Dyack has said a demo for 360 exclusive Too Human is in the works and should emerge at some point before the game's release in 2008.
He was talking in the forums of fan site TooHuman.net, where he reassured us the game had suffered no delays as a result of the conflict between SK and Epic Games.
"Too Human will be out in 2008. A firm date with tons of new info is coming soon. This will be followed up with a playable demo. The demo will speak for itself," said Dyack.
In July, Silicon Knights accused Epic Games of misleading it regarding the capabilities of the Unreal Engine 3, as well as not providing it with a final development kit in a timely fashion or offering enough support in favour of completing its own games Gears of War and Unreal Tournament 3.
Epic denied the allegations and has since counter-sued, claiming Silicon Knights attempted to "take Epic's licensed technology, pay nothing for it, and use it any way it pleases".
Too Human is a trilogy of role-playing games exclusively for Xbox 360, with each instalment reckoned to be costing a record breaking USD 80 to 100 million each.
It's based around Norse mythology but set in a technologically advanced part of ancient history. You'll collect hordes of equipment, battle through waves of enemies, gain up to 50 levels and customise your character's skills and abilities to fit your play style.
It will have four-player co-operative play included, which will be a necessity when replaying the game on much more challenging settings to gather rare equipment for yourself or to trade online to others.
Microsoft was unavailable for comment at the time of writing.
Head over to our Too Human gamepage to find out more.
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Comments (32) Latest comment 5 years ago
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I still have hopes for this game. I must be a sucker for high dev cost, trilogy games (shenmue fan here).
Still, if MS are willing to spend that much, then why not just return shenmue? That has atleast a 1million fans (the original sold some 1.2 or so mill).
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BIG WORDS
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BIG WORDS
Better not be shit then
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Are you just putting that at the bottom of every MS-related news item or are you actually calling them to ask questions and getting stonewalled / put through to voicemail?
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It's never ever going to justify so much money unless it turns out to be a 90% + game - the sheer length of time it's been in development is very worrying (wasn't it a Gamecube game originally or did I dream that?!), and recent trouble with Epic can't be helping matters.
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SK deserve a massive hit.
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"Rather than turn to the Unreal III engine like so many other games on the Xbox 360 schedule, Dark Sector would be entirely custom-built. Game director Steve Sinclair tells us, “A lot of promises were made about the Unreal III engine, particularly on PS3. But as we see now, the time frames haven’t been met and now a lot of games using it are being held up.” "
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]http://ww w.gameplayer.com.au/Home/PREVIE...[/link]
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I really hope this comes good. I fear it may not... but I hope it does!
Like Max Payne... oops, sorry, I meant Strangehold.... a demo would be very much appreciated. Hopefully, Like Stangehold, it will convince me to buy the game!!!
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The best example was, and still is, crackdown.
That game got such a beating pior ro the demo. And look how that game turned out.
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Now THATS an achievement to be proud of!
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Also, Epic won't 'win' the court case. It'll end up being settled out of court.