Tony Hawk gets skateboard peripheral
Sleek, black, wireless. "Ride" it.
Activision has shown the first pictures of the wireless skateboard peripheral for Tony Hawk: Ride.
It's a black plastic/rubber skateboard-shaped platform without the trucks or wheels of the real-life equivalent. Along the front-side are a series of inputs, comprising a d-pad and the usual face, start/select buttons.
Alongside the picture on the official website are the words, "Get ready to Ride. Be the first. E3 6.2.2009."
GameTrailers has a debut clip of Tony Hawk: Ride that features the board spun 360 degrees at the end.
Activision prepared us for such an unveiling a while back, telling us, "You're not going to be playing this game with a controller in your hands." Exactly what it would be, however, was kept secret.
There's no word on when Tony Hawk: Ride will be out, nor who will be developing it.
But it has no wheels.
Series creator Neversoft's logo is absent from the trailer, however, and replaced by Robomodo, a new Chicago-based developer "working on a high-profile extreme sports title for Activision Blizzard", according to its website.
We'll check the facts.
E3 runs from 2nd to 4th June. We'll be there.
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Comments (11) Latest comment 3 years ago
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It been confirmed for PS3,XBOX360 and Wii
I don't think this will catch on to be honest but have to see how good it is first before I judge
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Classic Tony Hawk levels packaged together with a bit of polish and online play and single player Classic style goals on XBLA and PSN.
That's surely a winner!?
Tony Hawk used to be such an amazingly perfect game.
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Or Skate. Or Skate 2.
And it's going to be a good £60 more expensive than all of those options. And you'll only be able to play this game on it.
I'm calling it now, this isn't going to do very well.
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Games for me are a cheap, lazy, fantasy, pass-time. If and when I need to get in shape or get a bit fitter, I have the outside world and all the sports under the sun. I really don't understand most of these peripherals. Sure skateboarding or playing a guitar may not easy, but it has to be more rewarding, not to mention more fun to actually do these things for real. Recreating car-racing, fighting/fantasy or flight games, stuff that either doesn't exist in real life, or isn't easily accessible to everyone, expensive or dangerous make sense in games, but stuff like this I really don't understand.
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