Tony Hawk bitter about Ride scores
"Snarky" critics were unfairly hostile.
Legendary skateboarder Tony Hawk is upset about the low scores that Ride has been given at review. He thinks critics had unfair preconceptions.
"Most snarky critics had their minds set before ever seeing/playing the game. I'm proud of what we created; it's innovative, responsive & fun," tweeted Hawk.
The game's global review score average is 49 per cent according to Metacritic.
Eurogamer exhaustively analysed the game Activision is asking a hundred quid for across four pages. Drop in to our Tony Hawk: Ride review for the full verdict.
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Comments (53) Latest comment 2 years ago
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Do the right thing and use your clout to get Tony Hawk Live/PSN greenlit and give the world back the "Class A" addiction of classic Tony Hawk!!
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and can confirm it sucks balls!
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This just in: Tony Hawk develops psychic powers! Able to read critics minds and see into their very souls!
"I'm proud of what we created; it's innovative, responsive & fun,"
This just in: man proud of own work!
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Well yes I reckon on Live/PSN there is, even writing that saddens me though, what has gaming become? does everything have to be massively complex to be worth the price? Is complex controls and realism more important than fun and longevity ?
Street Fighter 4 says you can still be simple and appealing AND give out months and months of gameplay.
I do see in a couple of years time (and a little bit right now) a real resurgence of simple games, personally i'm sick to the teeth of fucking sandbox/openworld/collect 1000 of this/speak to this twat/run across the city/freedom! games. Give me a platform to jump to and a jump button and i'm happy.
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But wasn't this the case with Guitar Hero and many other games? If it actually worked well and was good, that would have been evident fairly quickly and people wouldn't have continued to bad mouth it, ESPECIALLY reviewers. Just watch the Giant Bomb quick look, the guy had been playing it for a couple of hours before and is still struggling with the basics.
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i enjoyed project 8, but then skate came on the scene...
i think if they could capture what made 2 & 3 so good then there'd be room for another THPS game on the market, but i think they need to accept that EA have got the realistic end of the scale wrapped up quite nicely with the Skate games
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>>>Apparently the birdman thinks that there's room for improvement in the current game, which came out in the US last week and will be released in Europe on 4th December, especially in the way you "transition from the vert mode to the street mode".
"I'm sure there's more of a seamless way to do that, but we had to separate it for this first one, just because we wanted to get it finished and get it tight," he explained.
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He's actually a really decent chap if you;ve ever seen him interviewed, he didnt need this bad publicity.
leave it alone now Tony, just force AV to remake THPS2 with a glitzy new engine and online mode.
No more snarky then..
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Most previews are staged at e3 behind closed doors, and are not a genuine hands on with the game. I cannot believe anyone did go hands on with this shitpickle because the hands probably wouldn't register!
The series died after thps3, at least for me. The skill based score attack gameplay is what I consider true videogaming to be. Not gta with skateboarding, and certainly not a half finished, uncontrollable, cynical advert fest.
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"Shitpickle" is my new favourite word.
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What's next... Activision boss Robert Kotick complaining about Ride sales and blaiming Sony for the failure?
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Personally, I wouldn't put it past him.
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It probably sells well in the pro-skater community. At a £100 a pop, they could make 2 or 3 grand there.
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Don't forget Talkie Toaster as well
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Shitpickle is not my word unfortunately
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Wiggling sticks around seemed like a great idea at the time but in the end I longed for the ease and pleasure of the early TH games.
Smaller maps also meant that you could really learn them well which adds to the sense of accomplishment.
This game should have been an uber version of the first 3 games with support for a fancy new controller AND a standard controller. There's some right idiots in the boardroom of these big games companies now.
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I.e. preconceptions that the game would be fun and worth £100.
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I agree with everything you said. not having controller support is fucking criminal.
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The Wii offers the type of gameplay you long for.
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I agree they should be knocking out mini XBLA/PSN versions where you can download new skate parks and people can upload ones they've made in an editor.
Tbh... I've always loved mashing x/square/whatever to do my tricks..
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In what way?
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I myself have had some great, innovative, responsive fun out of just standing in front of people's windows, watching them make an ass out of themselves on the Wii when it first came out. The response when they finally noticed you after 30 minutes was pretty fun. Indeed idiot we all just saw you dance in front of your tv, on your own. We even had this idea to videotape them, but it got old before we actually got around to it. Maybe this'll give a new boost to the project, if people buy the game, that is.
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(No, it's not the LGB expansion pack.)
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