Tomb Raider: Underworld PC demo up
Take Lara for a test quest.
Eidos has popped a PC demo of Tomb Raider: Underworld on the internet.
The sampler, weighing 1.2GB, can be grabbed from FileShack. Inside is the same Thailand-based intro level from the Xbox 360 demo released earlier this week.
Tomb Raider: Underworld was in much the same form at the Eurogamer Expo this week, of course, but failed to resonate enough to land a place in the top 10 games of the show.
There's no sign of a PS3 demo, either; Eidos did say the Xbox 360 one would be exclusive, mind you.
Lara returns for her latest adventure on Xbox 360, PS3 and Wii on 21st November.
Clamber over to our Tomb Raider: Underworld gamepage for all of our considerable coverage to date.
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Comments (18) Latest comment 3 years ago
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If it is the latter - do yourself a favour and avoid playing Alone in the Dark 4 on the 360 - don't think I have been that frustrated by a game before in years!
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Or indeed just some not very solid controls. I like to think I have some non-aged gaming skills and I found a lot of the climbing and acrobatics rather fiddly and unintuitive. I liked the 'environmenal puzzle' atmostphere of the whole thing, and it was quite fun to work out what you were meant to do, but getting there was quite difficult some times - how many times did people climb that inital rock column?
And don't get me started on fighting those f*cking tigers!
EDIT: I'm talking about the 360 demo btw...
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Four or five times, although I kept falling merely because I couldn't figure out where to jump. This is why I think Underworld's better than Legend or Anniversary - the climbing's not as big as a challenge as the figuring out where to go.
And don't get me started on fighting those f*cking tigers!
They're quite easy to deal with - dodge (while aiming, press the same button you press to drop or cancel the cutscene and move the analog stick away from the tiger) when they rush at you, kick 'em if they're close or shoot them in the head if your adrenaline's full (the second Lara figure in the HUD).
If you've played Legend or Anniversary before, then you shouldn't have problems playing Underworld, or your gaming skills really have aged.
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Looks like bye-bye to Lara for me then.
{waves}
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You should. Before playing Underworld, you should play Legend and then Anniversary, otherwise the story might be confusing. And, well, those are fun games. Not instant classics, but fun nonetheless.
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For the rest, I enjoyed the demo because Lara learned quite a few new and cool Parkour moves, but fundamentally the same criticisms still apply as far as I'm concerned: too linear (divergence is nonexistent, secrets are bumped into en route), too easy (the route to follow is way too obvious), silly combat (haven't tried the "get to higher ground" strategy yet, but the good old "blam blam roll blam blam" still works fine).
After Fable 2 and Fallout 3, this should therefore be a definite 10 from Eurogamer.
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With that level of console bias, why do I get the impression that the PS3 version will be a completely hopeless port, and as such not even worth using as a beer mat?
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The game looks stunning, the movement on one hand looks amazing and then again some times you get the feel thats kinda robotic or as if its missing frames or something. It's very odd. The Combat with the lions was a bit disturbing if you get close to any rocks while trying to dodge & shoot 2 at a time since they dont give you easily the chance to get back up and finish one off to be able to give a fair enjoyable fight. Targeting system is more than fine with tweaked the one of the last games in the series. The Demo lvl is great itself even tho I have a 360 controller connected to the pc and the lvl seemed way to easy with more than plenty health packs all over the demo lvl and the only time i killed myself was when i fell from a bugged button reaction ingame...
Overall the demo gets a 9.5/10 for me cause it made FINALLY TR look intresting and refreshing to me. Great game I hope will be the release of it