Jump to navigation

Tomb Raider: Anniversary Comments by Oli Welsh

2 May, 2007

Stuff of Legend.

Read entire article.

Want to comment on this article? Log in, or register!

first 50 | Comments: 51-66 of 66 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
Machetazo
02/05/07 @ 13:23
#51
0
You buried this comment
Comment below viewing threshold
Show
Did you, EG, get to see how St. Francis' Folly looks, these days? That was really something, back in the day, even on Saturn. /looks down! Agh! :D

So long as the PS2 version's backwards compatible on PS3, I won't be tempted to again add to the "grating" requests. (Had the poster not mentioned it, I wasn't going to ask, either! :P )
chupachups
02/05/07 @ 13:44
#52
0
You buried this comment
Comment below viewing threshold
Show
"PS3 version please. It's always been a PlayStation game, really, and it makes sense.."

I think TR1 was actually written for the Sega Saturn, then ported. The evidence for this is something to do with triangular polygons, or something...
SomaticSense
02/05/07 @ 13:49
#53
0
You buried this comment
Comment below viewing threshold
Show
Call me shallow, but reading about the remade T-Rex section has turned this game from an absolute must-have, to a 'hmm, might as well save my money and leave it'.

From everything I've previously about this game I was led to believe that everything would be kept the same, but with updated graphics and Legend's controls. Sounds like they couldn't resist fucking with it though, so if they felt the need the piss about with that classic scene then I dread to think what they've done to the rest....
Edited 1 times, most recently on 02/05/07 @ 14:51
Darren
02/05/07 @ 14:04
#54
0
You buried this comment
Comment below viewing threshold
Show
I'd like this to come out on the 360 (and/or PS3) otherwise I'll be buying it on the PC, less ideal but possibly the best option if there's no current-gen console version forthcoming.
bonker
02/05/07 @ 14:13
#55
0
You buried this comment
Comment below viewing threshold
Show
Well forgive me for being old and fooked but this sounds like it will be the kind of atmospheric platform puzzler that really gives me a semi.

Based on previous late release announcements, what's a likely timescale for the 360 version hitting the stores?
Edited 1 times, most recently on 02/05/07 @ 15:13
Agent_Llama
02/05/07 @ 14:16
#56
0
You buried this comment
Comment below viewing threshold
Show
I do worry about the inclusion of Shenmue-esque QTE events - I really don't like them one bit. They feel tacked on, breaking the flow of a game. If they've done that to the T-Rex, then big thumbs-down. Ditto if they've turned it into a boss fight - it should just be there, part of the normal gameplay.

I agree about Last Revelation most closely matching the atmosphere of the original - wandering about those Egyptian tombs brought a lot of the old feelings back. A pity there were those awful levels in the town.
ecureuil
02/05/07 @ 15:02
#57
0
You buried this comment
Comment below viewing threshold
Show
Well, Wikipedia says..

"The first glints of the game were seen on Sega Saturn development kits. However, ultimately, it would be the PlayStation rendition that would be known best."

About the T-rex scene - I can live with the QTE at the end, but please tell me it's not introduced via a cut scene. The best part was having it come out of the shadows, then scrambling to backtrack to the little cave. It really does sound like they've ruined it, though.
Murbal
02/05/07 @ 15:36
#58
0
You buried this comment
Comment below viewing threshold
Show
Mermories... £60 the original cost me because I finally had to cave in to buying a memory card with it. Ahh...
smelly
02/05/07 @ 16:28
#59
0
You buried this comment
Comment below viewing threshold
Show
"PS3 version please. It's always been a PlayStation game, really, and it makes sense.."


Why on earth would they make a ps3 version? It'd be a port of a ps2 game which is a remake of a saturn game - on a machine which hasnt sold jack all yet.

It wouldnt sell jack shite, without them starting again and doing a brand new remake - and selling it when the ps3 has some .. you know.. userbase.
smelly
02/05/07 @ 16:29
#60
0
You buried this comment
Comment below viewing threshold
Show
"Well, I guess the 360 needs good games -just like any other console system, for that matter- regardless of their origin."


so you'd be happy with ports of ps2 games?
smelly
02/05/07 @ 16:34
#61
0
You buried this comment
Comment below viewing threshold
Show
@bcolter:

"Cloudane "It is on the PS2; enjoy it on the format it has been developed for. "

Dumb post of the day!"



Erm, i actually agree with him.

The "current gen" hasnt really started yet.. there are still 120 million ps2's out there and only a handfull of 360s/ps3s..

To take genuine advantage of the 360/ps3 it'd have to be a remake of the remake.. which'd be nonsense.

And if all they did was up-res the textures and put some shiny stuff onto the ps3/360 versions then it wouldnt sell for that reason.

After all you lot keep posting about how zelda tp on the wii doesnt count as a true next gen game as it's a cube port. So therefor if they're reading these forums, then they'd know not to bother.
Scimarad
02/05/07 @ 18:50
#62
0
You buried this comment
Comment below viewing threshold
Show
Legend isn't bad, particularly, but I think it's a bit crap compared to the original game. The levels just seem so small and and lacking in puzzles by comparison, though that could be my memory playing tricks on me.
Kostabi
02/05/07 @ 19:34
#63
0
You buried this comment
Comment below viewing threshold
Show
so you'd be happy with ports of ps2 games?

Yes, because a good game is a good game regardless of portage.

I don't really care if it doesn't make full use of the 360 hardware or challenge Gears on the graphical stakes. I enjoyed Legend on the Xboxen Circle and would like more of that with Anniversary.

For the record I've got a PS2 aswell but when it comes to a choice between 360 pad or Dualshock I'll take the game on a non Sony platform thank you please.
RexRunti
03/05/07 @ 10:21
#64
0
You buried this comment
Comment below viewing threshold
Show
Also this isn't just a PS2 game it's also a PC game, so they already have HD textures etc. so PC to Xbox360 port isn't too much to ask is it.
sigmagoat
05/05/07 @ 09:54
#65
0
You buried this comment
Comment below viewing threshold
Show
I have been hoping for a remake of Tomb Raider for years and now its finally becoming reality. It was this game that brought me back into gaming after a long break. I will be getting it on launch day for PS2 and therein lies the problem. I don't understand why they are remaking it but only so far as the last generation? Why is there no 360/PS3 version? The game looks beautiful on PS2 but it could have been so much better if it was to be released on the current gen consoles. It just seems a strange decision. Legend looked beautiful on 360 except for the cut scenes which where obviously just the PS2 graphics. This game looks to address the flaws of Legend such as its short length and I am glad they have done away with the awful targeting reticules as well. Judging by many peoples comments there is a massive demand for a current gen version and I really do not understand the thinking behind the decision to upgrade only to an older standard?
VMerken
05/05/07 @ 23:08
#66
0
You buried this comment
Comment below viewing threshold
Show
Production costs, Sigmagoat. The Legend engine is adequate, already here and more than willing to be tinkered with. That way, the remake won't have a large price tag attached to it. Heck, it's what the original series did :).

I think it's safe to assume that release platforms will be the same as for Legend. Don't see any reason why there should be a difference.

With that said, yumm. Midas Palace, Cistern, St. Francis Folly - brings back good memories (actually I replayed the original a year ago and am impressed by how much fun the levels still are).

Oh, and Eurogamer, a humble observation: please don't play PS1/PS2 games on a PS3 in order to comment on its graphics and such. Not until emulation is completely perfect at least - stick to a stock PS1 or PS2 and a regular TV for a correct graphical interpretation. Most certainly in the PS1 case, whose games weren't made for HD at all - if I were to fire up a c64 emulator at HD resolution and run something on it the uberlegoblockiness of the pixels would probably get to me, too. On a TV at its native resolution, everything will look much better or, at the very least, correct.

first 50 | Comments: 51-66 of 66 in total

Want to comment on this article? Log in, or register!

Advertisement

X View gallery