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Tom Clancy's Rainbow Six Vegas 2 Comments by Kristan Reed

18 March, 2008

Royale with cheese.

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first 50 | Comments: 51-83 of 83 in total

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TexMurphy01
18/03/08 @ 22:12
#51
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Any word on the max amount of terrorists in terrorist hunt? War Town provided an excellent 70, but I hunger for more. MORE I SAY. This mode barely got a breath in this review.
Miths
18/03/08 @ 22:39
#52
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I'm definately looking forward to picking this up tomorrow. I've only recently really begun to enjoy 1st and 3rd person shooters (first one I made it all the way through was Bioshock), and I went online for the first time ever (with a shooter) last week (COD4) and I'm loving it, even if I'm getting my ass kicked constantly :).
So now I'm really set on trying out one or two other shooters in addition to COD4, and the fast paced sci-fi in UT3 isn't really quite to my liking, though I've given it a shot offline with bots.
spiny
18/03/08 @ 23:06
#53
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Noooooooooooooooooooooooooooooo

/lovingly pats £5 copy of Rainbow Six 3
TagemandBagem
18/03/08 @ 23:10
#54
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@ XdarXideX

Of course price matters when you're being fed practically the exact same product. It's obvious giving the turnaround all they did was a few tweaks and a handful of new missions. Given Kirsten finished it in such a short time, not only is it a just a rehash of R6V1 but it doesn't even last long enough to be a proper full title. I remember one of Ghost Recon's expansion packs had tons of new missions/maps and weapons but they still charged less than £20. This is an Exp. Pack masquerading as a full game to fluff UBI's profit margins.
YourMessageHere
19/03/08 @ 00:15
#55
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One of the things I liked about the first one was the fact that there was no tedious and artificial unlocking weapons bullshit, just big boxes of guns from which you take your pick, like for example you would reasonably expect a counterterrorist organisation to have, and no real restrictions on what you used or how you played the game. You could sneak about with silencers or open up with an MG as you wished. I changed round fairly often and still never managed to use everything before the campaign finished.

Now I may be reading this wrong, but it sounds as if, should I fancy a spot of shotgunning, rather than simply getting one from the nearest box o' guns, I have to dick about blindfiring and other idiotic things to earn XP in order to unlock them. Stupid. The arbitrary third person thing in the first one but at least it was reasonably easy to ignore, but it seems like I have to do things like this, that is, do things the way someone else says rather than how I want, to unlock what was never locked in the first one. Realistic shooter behavour that is not. Maybe they ought to have a flashing HUD icon saying "YOU ARE PLAYING A GAME" that pops up every five seconds too.

EDIT: and +1 for the guy asking EG to once in a while review multiformat games on PC rather than 360. Not all the time, just sometimes. I can't count how many times I find myself getting halfway through the review only to learn that the controls and feel of the game the reviewer mentioned before in fact applies to a pad, and thus is meaningless to me.
Edited 1 times, most recently on 19/03/08 @ 00:32
muscleblade
19/03/08 @ 06:55
#56
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Personally i think 6 hours is the sweet spot for this type of games. Its just warming up for the online modes. COD4 was also about 6 hours on normal. Much longer on Veteran though. An action game should never last more than 6-8 hours.
seamonsterneil
19/03/08 @ 07:12
#57
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6-8 hours seems fine to me... you can be guaranteed when a developer (all of them) says their game is 10-12 hours long you can always half it..or maybe theyre just assuming that youre gonna play through it at least twice
The_Inquisitor
19/03/08 @ 07:55
#58
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I just hope online some of the freezing issues have been sorted because it's a very unique experience online.
barnard666
19/03/08 @ 08:46
#59
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The lack of four player story co-op is criminal, I'd personally like to punch who ever thought that was a good idea. Other than that, this is certainly one of my favourite franchises of all time, I pre odered it a long time ago...I am just so glad they recovered after the awesomely turd lockdown.
japstersam
19/03/08 @ 08:52
#60
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loved the first one, but loads of better games coming out soon, i think i'll save my money...
systems
19/03/08 @ 09:22
#61
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@Scimarad - you are correct. The organisation is called Rainbow due to its multinational nature. Code number "6" is used for the director of Rainbow (John Clarke) and "5" for the deputy director (Alistair Stanley). Most people won't have read the book so it's academic, but I noticed too. ;)
http://en.wikipedia.org/wiki/Tom_Clancy%...

Anyway, I've played all of the Rainbow 6 games and have quite enjoyed them all other than Lockjaw (turned the demo off in disgust). The series certainly peaked with Rogue Spear and to a lesser extent with Raven Shield. Vegas was perfectly good though and this is a tweak of that with more content in some areas and less in others (co-op). At least people who've completed the original get bonus starting XP as a reward (I'm stuck at the last checkpoint of the last level). There's no way it should have been full price though - it's only really 3/4 of a game so it should be £29.99.

At least it still supports the Live Vision camera. Perhaps I won't look like Mr Potato Head this time around.
Apostle
19/03/08 @ 09:38
#62
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I must be a rubbish gamer (probably) or just slow to complete games, as I never complete any of these so-called short games in the time everyone moans about. Call of Duty 4 probably took me over ten hours, but then again, I don't rush, I like to look around and take my time. I also hate games with a countdown timer, so maybe it's just me. Also I very rarely finish a game in one sitting, even Frontlines took me a few sessions, and R6V1 for that matter.

My copy shall be here soon, and I must say, I am quite excited! XD
Ponsonby
19/03/08 @ 09:57
#63
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Can some one confirm the exact state of the co-op side of this. Myself and some friends played the first one's story mode co-op (three of us via xbox live) but it looks like this one does not cater for such a mode, only allowing 2 player?

Why do developers neglect this area so, I am old and have no time to play death match vs 12 year olds any more (this may or may not have something to do with my slowing reaction times, or that I am just useless at pvp type games, I didn’t used to be , back in the halcyon Quake 2 days when I once toped the killboard alas those days have long since passed in the autumn of my game playing...)?
Anyway myself and my fellow oldies have played HALO 3 co-op through which was good fun but now there seems to be nothing to cater for 3 people wanting to play co-op (no tittering at the back!) anyone know of anything?


Edited 1 times, most recently on 19/03/08 @ 09:57
BillyBrush
19/03/08 @ 10:02
#64
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well tenchu z is 4player co op (50 missions), and for a tenchu game it's friggin outstanding, but the EG 2/10 review won't inspire confidence (bad review imo)....the online is not however buttery smooth like these shooters..

seamonsterneil
19/03/08 @ 10:47
#65
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tenchu z is RUBBISH online laggy as hell and its just a race to see who can kill the boss as soon as possible....

(i actually did enjoy is single player.... kinda)
Edited 1 times, most recently on 19/03/08 @ 10:48
spookyzombie
19/03/08 @ 10:55
#66
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I really prefered Vegas 2 over the original Vegas. Played it last night and really enjoyed it. I also thought that it looked a lot nicer graphically than the first one. As for the length of the game, well that obviously depends on how good you are/what difficutly setting the game is on. I'm pretty sure I could breeze through it in 5 hours on 'easy', but it would take longer depending on the setting. Halo 3 and COD4 weren't exactly marathon titles either were they? 8/10 from me. In a nutshell - better than the first one.
andywilkie35
19/03/08 @ 11:13
#67
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i'll definintely get it, i had the first one and never completed it because - if i'm honest - i'm not good at first person shooters even tho i love them! but this one has a proper co-op mode so i'm looking forward to that!
Tiger_Walts
19/03/08 @ 11:38
#68
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Sadly this review doesn't address whether some of the problems with enemy AI in the first title have been dealt with.

- Do they still spawn right in front of you
- Are they suddenly omniscient when alerted to your presence
- Can they still turn 180 and pop a dozen rounds into your head in a millisecond
- Does the buddy AI still allow the actors to stand in the open and allow themselves to be ventilated

R6V had some excellent AI routines handling cover and flanking only to be ruined by the above issues. It'd be nice to know if they've done better this time round.
ParanoidZombie
19/03/08 @ 12:44
#69
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@tiger: unfortunately, it seems that the answer to all your questions is NO. And I agree with you, a so called-tactical shooter should have a top-notch AI, not some dumbass mexbots whose only abilities are to spawn and perform headshots on a regular basis. I'm afraid they're also still totally deaf, so you can clean a room with your M60 and frag grenades and the tangos in the next room won't hear a thing. Bullcrap.
bdc
19/03/08 @ 13:16
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+1 for Pulp Fiction reference
ronuds
19/03/08 @ 21:27
#71
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This is one game (of a growing #) that was ruined because of consoles. PC players never would stand for this crap and frankly I'm a bit tired of it. I put up with it and bought GRAW 2, but not this time.

Thank you, EG, for convincing me to stay away from yet another Ubi rehashed piece of shit. They're becoming more and more like EA every day.
DrDamn
20/03/08 @ 11:11
#72
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@patchbox360
That is a CoD4 PC hack - not PS3.

Would like to know if Terrorist hunt is improved in this one. It was enjoyable in RSV but I didn't like the "spawning" mechanism. I wanted a load of enemies already there and milling about for me to kill. Not groups which spawn when I turn up. You never saw terrorists in the distance did you?
Apostle
20/03/08 @ 12:07
#73
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Enjoy it for what it is, a slight improvement on the first one. I am enjoying it, straight away set it to realistic dificulty and it is surprising ly challenging, you must use all tactics and equiptment available to you. Having said that, in a difficult situation, it still pays to send in your team mates first and then you clean up the last one or two tangos, then revive any of your injured mates.
costa_k
20/03/08 @ 21:09
#74
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This game sucks,full stop.I can't believe anyone who's played COD4 or Team Fortress 2 could give it a score higher than 4 out of 10.It's a shame to see Ubisoft,a company that since the early Xbox days came to grips with Xbox Live, to lower its standards to this level.
Mark D
21/03/08 @ 11:33
#75
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I recent bought and completed the original on classic label and loved it so had V2 on pre-order. So far I am loving it, sure its more of the same but the changes to the game really have made it a better game than the original. I don't see it as being any better or worse than COD4 to be honest both are atmospheric and involving. I went from COD 4 to the original Vegas before getting V2. Terrorist hunt is going to give me way more online play than Halo3 or COD4 ever will. Easily a 9/10 so far for me and the single player mode will give me way more than 6 hours play, maybe 2 or 3 times that based on how long it took me to complete the original.
DUFFKING
22/03/08 @ 19:34
#76
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Costa, it's a shame that CoD 4 has possibly the worst spawning system for any FPS game ever.

'What's that? You want to have a fair game where your own skill decides how well you do? Righto, I'll just spawn you next to 5 enemies and a live grenade!'
p00ntang
23/03/08 @ 18:57
#77
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I wouldn't compare this to CoD4, this is a tactical game. Online, CoD4 is simply mayhem. Just finished the campaign, and I loved every minute (on realistic naturally). I clocked more than 6 hours, but I played it the way it was intended, by moving cautiously and tactically.
Shalashaska
23/03/08 @ 20:54
#78
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I think the review was a little harsh, its worth getting it for the online terrorist hunt alone and it now has a ranking system like COD4 and it finnaly has a run button. I dont think those who liked COD4 would get a kick out of it 8/10 at least!!
syphaa
25/03/08 @ 09:31
#79
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After having a day with this and looking forward to another session with it later, I am really enjoying it!
Its refreshing to get back to a proper tactical shooter. I think a lot more time and effort has been put into the maps in this installment, lots of points of entry to rooms full of terrorists/hostage situations really give a great sense of timing and tactical awareness. Im really enjoying it! 8/10 at least.
Widge
28/03/08 @ 16:51
#80
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Some people may be keen on reading this:

http://www.avforums.com/forums/showthrea...

It seems that after saying that both versions of RSV2 were built from the ground up, the PS3 version turns out to be a port of the 360 version.
Les
28/03/08 @ 18:24
#81
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"It seems that after saying that both versions of RSV2 were built from the ground up, the PS3 version turns out to be a port of the 360 version."

They share the same network code. Doesn't necessarily mean they share all the rest. Though Ubi does harm its credibility with stuff like this. Ah well, never get their games or any other multiplat titles anyway (safe CoD4 and the dismal Oblivion).
miiiguel
28/03/08 @ 18:36
#82
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I thought devs would use PS3 as the lead platform from end-of-last year on. I read it here on EG (comments section though...).
japstersam
01/04/08 @ 08:46
#83
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SIX hours? thats madness!
i enjoyed the first one, offline as well as online, but don't have the internet anymore so not wasting my money for six hours worth of stuff :) probably be worth it if i still had the internet though, because the first one was awesome online (even if i was crap)

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