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Todd Hollenshead defends Doom III Comments by Tom Bramwell

8 July, 2008

People slating it "get no credibility".

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first 50 | Comments: 51-64 of 64 in total

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squarepusher
08/07/08 @ 19:38
#51
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cos we went from this;

http://www.youtube.com/watch?v=EtjdwF4fsLw

to this;

http://www.youtube.com/watch?v=6GyZHvzGcyE

See?

btw Eurogamer you gave Doom 3 9/10 and Painkiller 5/10... :¬/
Kami
08/07/08 @ 21:26
#52
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Whilst an enjoyable FPS, the greatest criticism I can level at Doom 3 is that it really was pretty standardised stuff. We'd seen it all before more or less (taking element from HL, AvP and AvP2, even previous Doom titles) and it was all dressed up in very very pretty graphics.

To quote a one Mr Yahtzee; The word that best sums up Doom 3 is SAFE. It takes no risks and pushes no envelopes. An envelope would move more if you put it in front of a glacier.

I have no doubt it was one of their biggest sellers, it's as far from a terrible game as you could hope to get without hitting perfection. I just hope Doom 4 lets off at least one measely firework...
J.C
08/07/08 @ 21:26
#53
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Most disturbing FPS ever made. played with the lights off and decent headphones OH MAMMA!
Roland44
08/07/08 @ 23:37
#54
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I wanted to play it...but it made my chest hurt lol

No lie, I guess headphones and no light was too much for my ticker heh

Maybe I should go back and try it again ;)

Regards
peppergomez
09/07/08 @ 02:12
#55
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a might defensive there, todd? doom 3 was the best looking game of its day, and the first few hours were pretty intense, but the game ran out of ideas and got monotonous. the worst was the hell level, which seemed to be the brainchild of a bunch of teenagers sitting around listening to black sabbath or judas priest, and was cheesy and adolescent, not scary. blech...

if my history is right, far cry pretty much stole doom 3's thunder.
Edited 1 times, most recently on 09/07/08 @ 03:15
Svecke
09/07/08 @ 03:30
#56
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Doom 3 was not a good game, with its monster closets getting tedious fast, and the pitch blackness that also just got irritating instead of scary.

BUT!

But, several years after the fact, when they released Doom 3 and its expansion pack on Steam, I bought them, and I keep playing them on and off from time to time. With the duct-tape mod, obviously. So it can't be -that- bad, it just isn't the newborn Jesus.
TheNinkyNonk
09/07/08 @ 03:37
#57
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I loved it and it looked fucking amazing on the original Xbox.
bad09
09/07/08 @ 06:53
#58
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"I loved it and it looked fucking amazing on the original Xbox."

+1 brilliant game! I don't understand the hate. But everyone is different I suppose, I thought the great god HL2 was one of the most overrated and dullest FPS's ever.
jstar
09/07/08 @ 07:45
#59
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it was crap. The guns all sounded rubbish and the feel of the game was rubbish. If it wasn't called Doom it wouldn't ahve sold any where near as many copies. A massive let down unless you were 14 years old.
zuul_
09/07/08 @ 09:41
#60
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Yeah, crappy weapon sound. So I'm not the only one. I always wondered whether my sound card was broken when most weapons would just emit a tiny "pock pock pock" instead of "BOOM!". It was even weirder because everyone praised the Doom3 sound engine.
Edited 1 times, most recently on 09/07/08 @ 10:42
GitSomE UK
09/07/08 @ 10:19
#61
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I really enjoyed Doom3 so what if it had the weapon pickup zombie cupboards here and there. That's the point, that's Doom it's a shooter with a back story nothing more.

There were many areas of the game that really shone. Transitioning through Airlocks, The teleporters both the test and the actual portal, the messages scrawled in blood on the walls and the fluctuating hell scenes in the corridors all built into a great atmosphere of hell spilling into another reality. I think ID did a great job at the time, even today after 4 years the graphics can still piss on some of the more recent PC games that have been released.

Many people gave up after a few levels it's only when you get around a third of the way through that the game ratchets up the suspense level.
Vermillion3000
09/07/08 @ 10:48
#62
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No it wasn't shit but I played through to almost the end before the constant trudge and insto-death just robbed me of the will to live and I have no intention of playing it ever again. (which is not teh case with Doom1 and 2)

The big problem I had with it was the pacing - every inch of the game was a really trudge of attrition. And those pointless bloody PDU's with door codes were complete mood breakers. A side narrative is fair enough but they overdosed on YET MORE SPOOKY STORIES FOR YOU TO READ!

Meh.
Twice!
louyfitz
10/07/08 @ 11:40
#63
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@ Uncle_fishboy

Fucking spot on! I played through *most* of HL2 and ended up playing Doom 3 and FEAR instead.

I dont see what all the fuss is about with Half-Life, it's nothing special.

I'm not saying that Doom 3 or FEAR are particularly special either, but at least Doom 3 was dark and a little Grungy. FEAR was very fast paced action for quite a lot of it, then when it got too fast paced you could slow-mo it for a few seconds to clear the room of hording clones or whatever the fuck they were.

Half Life just didnt excited me, nor did I look back at something I'd just done, and gone "Dude! that was fucking intense!".

No online mode, pretty weak story, shooting guns feels like your taking a piss on the enemy rather than blowing then to bits. Not to mention that stupid hovercraft thing that went on for ages.

And people are still dissing Doom 3?
7creature
15/07/08 @ 10:34
#64
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Enjoyed D3 too, even though it is quite different from predecessors. I even started to like this whole flashlight thing :-)

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