Todd Hollenshead defends Doom III
People slating it "get no credibility".
Id Software CEO Todd Hollenshead has defended Doom III's reputation, pointing out that the four-year-old first-person shooter is "the most successful game in id's history".
Asked by Kikizo whether there were any 'weaknesses in Doom III that need to be corrected' for upcoming multiformat racing/shooting hybrid Rage, Hollenshead rejected the premise completely.
"I think there are three people on the internet that keep making these posts that Doom 3 was 'bad', and they get no credibility from any other people... there's some mass-misperception out there," he said.
"I get this occasionally - why don't I think Doom III was successful? We sold over three million units! It's the most successful game in id's history."
Released in August 2004 on PC (and later on Xbox), Doom III took players on a spooky tour of a dark and distorted Mars research base where naughty experiments had opened a gateway to Hell.
The game was highly rated at the time, even collecting a 9/10 rating from our own Kristan Reed, but it did come under fire for its repetitive environments, single-minded focus and the fact you couldn't hold the torch at the same time as your gun.
Doom's developer is currently working on various projects including a fourth game in the series based on id's current engine, id Tech 5.
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Comments (61) Latest comment 4 years ago
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that should put his mind at ease
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Still, it was a good game on the whole despite its flaws.
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Surely if people want to lay into any id game, then it should be Quake 4. (Okay that was Raven, but still...)
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did this come from neogaf/onefag?
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Besides, it made my mate so scared that he hasn't finished the game to this day. Comedy gold. \0/
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i like doom3 and roe, played through it 3 to 4 times until now, everytime with a better gpu and more graphic enhancing mods. great dungeon crawler.
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what were people complaining about? I didn't see anything wrong with it when I played besides the flash light thing.
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Id still buy Doom4 when it comes out though.
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/didn't really like HL2 all that much
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Well, Top 20, at least.
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As for the flashlight thing, I can see why people disliked it but I thought it was genious, it really made you feel vunerable and kept you on edge ready to quickly switch to your gun if something jumped out.
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The flashlight thing was awesome - only complete muppets complain about the flashlight switch!
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Doom 3 was bad.
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If there are only three people badmouthing Doom 3 on the internet, I'd like to meet them. They certainly have more of an idea of good game design than the cretin currently driving iD down the hoary road of complacency and franchise milking.
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while im aware some people seriously love the simplicity of the game and find the graphical effects exciting, i personally found the bankruptcy of design ideas pretty appalling - to the extent that it was really hard to stop ignoring the shortcuts and lazy decisions taken by the id staff.
this hollenshed man must be expressing a guilty conscience through a pretence of incredulity. silly
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Also, Serious Sam made a far better sequel to Doom than Doom 3 did.
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They got the scares right, for the most part, but I would consider that to be the bare minimum for a Doom game.
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Gone are the mazes and the action packed battles in rooms full of monsters. Of course Doom 3 wasn't all that bad but in my book it simply didn't deserve to be called Doom.
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Now that I've vented my spleen, I do agree about the irritation of monster closets and the inability of a fully trained marine to hold a gun and a torch at the same time.
On a related note, not only do I quite like Doom 3, but I also quite like Half Life 2. Does this make me odd?
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Well, it's not like it's a documentary. Obviously dark works better for Doom, but they could've set it anywhere, or at least varied the environments within the facility.
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The game mechanic was tired and to be honest if you are going for shock value the first AVP game when you play as a Marine was a far more satisfying experience.
Multiplayer was also bloody awful. I know Q4 is for the multiplayers but that wasn't particularly great either. I am sure there are still more people playing Q2 and Doom2 than play Doom3.
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I'm not arguing against more level variation. Although that would have Doom 3 a better game, darkened corridors seem more logical to me and fit better within the Doom universe.
Despite Doom 3 being set 137 years in the future, all the weapons (bar the plasma rifle, BFG and soul cube) have modern equivalents. The PDAs are blackberry ripoffs. Most of the buildings and architecture would be possible with current day technology and the more advanced sci-fi technology, for example, faster than light travel, doesn't seem to exist in the Doom universe. The only really fantastical element in Doom 3 is the demon infestation.
With all the emphasis on current day technology, I don't see why the environments of Doom 3 shouldn't all be poorly-lit, barren corridors. After working in several hospital and university biology labs, I can tell you it's a disturbingly accurate portrayal of the real thing.
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As for the flashlight thing, if it is troublesome, I believe there's an elegant patch around where the Marine's mental capacities become just high enough to realise the wonders of taping the flashlight to the guns he finds.
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Most of those people went on to review BioShock.
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[link url=http://www .youtube.com/watch?v=EtjdwF4fsLw
]http://www .youtube.com/watch?v=EtjdwF4fsLw
[/link]
to this;
[link url=http://www .youtube.com/watch?v=6GyZHvzGcyE
]http://www .youtube.com/watch?v=6GyZHvzGcyE
[/link]
See?
btw Eurogamer you gave Doom 3 9/10 and Painkiller 5/10... :¬/
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To quote a one Mr Yahtzee; The word that best sums up Doom 3 is SAFE. It takes no risks and pushes no envelopes. An envelope would move more if you put it in front of a glacier.
I have no doubt it was one of their biggest sellers, it's as far from a terrible game as you could hope to get without hitting perfection. I just hope Doom 4 lets off at least one measely firework...
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No lie, I guess headphones and no light was too much for my ticker heh
Maybe I should go back and try it again
Regards
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if my history is right, far cry pretty much stole doom 3's thunder.
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BUT!
But, several years after the fact, when they released Doom 3 and its expansion pack on Steam, I bought them, and I keep playing them on and off from time to time. With the duct-tape mod, obviously. So it can't be -that- bad, it just isn't the newborn Jesus.
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+1 brilliant game! I don't understand the hate. But everyone is different I suppose, I thought the great god HL2 was one of the most overrated and dullest FPS's ever.
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There were many areas of the game that really shone. Transitioning through Airlocks, The teleporters both the test and the actual portal, the messages scrawled in blood on the walls and the fluctuating hell scenes in the corridors all built into a great atmosphere of hell spilling into another reality. I think ID did a great job at the time, even today after 4 years the graphics can still piss on some of the more recent PC games that have been released.
Many people gave up after a few levels it's only when you get around a third of the way through that the game ratchets up the suspense level.
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The big problem I had with it was the pacing - every inch of the game was a really trudge of attrition. And those pointless bloody PDU's with door codes were complete mood breakers. A side narrative is fair enough but they overdosed on YET MORE SPOOKY STORIES FOR YOU TO READ!
Meh.
Twice!
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Fucking spot on! I played through *most* of HL2 and ended up playing Doom 3 and FEAR instead.
I dont see what all the fuss is about with Half-Life, it's nothing special.
I'm not saying that Doom 3 or FEAR are particularly special either, but at least Doom 3 was dark and a little Grungy. FEAR was very fast paced action for quite a lot of it, then when it got too fast paced you could slow-mo it for a few seconds to clear the room of hording clones or whatever the fuck they were.
Half Life just didnt excited me, nor did I look back at something I'd just done, and gone "Dude! that was fucking intense!".
No online mode, pretty weak story, shooting guns feels like your taking a piss on the enemy rather than blowing then to bits. Not to mention that stupid hovercraft thing that went on for ages.
And people are still dissing Doom 3?
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