The Longest Journey Review
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Comments (42) Latest comment 10 years ago
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One Review is here, the other here
Beware of the pop-up at gamesdomain, otto. And I hope my html is good enough this time so one certain gestalt has no need to edit it
edit: Nemesis, it's out in Germany today, so I suspected it would be available in UK today, too!? Especially as UK sites have already reviewed it, while German sites haven't.
edit2: shit, just saw it got pushed back to the 8th (for the US/UK version) and the 15th (for the German version)
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Thanks for the warning about the pop-ups - *shudder*
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It was a on-rails type thing IIRC. Looked good for it's time, but very FMV.
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I'm stuck at her now, I always seem to waste my overdrives before I meet her the second time, with all the little bastards flying towards me.
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edit: some of those bigger flying objects that make that strange *clong* sound when hit seem to spit out more overdrives when you hit them often enough, but I am not sure about that.
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Sounds like there are more versions of her then... I only got the second one this far. Where the letters spell out "don't come any closer".
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The Longest Journey? The Longest Journey!! The LONGEST J - whoa, time for my pills.
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The graphics are absolutely gorgeous, better than I had expected even, and obviously a lot of effort went into the game. Music, also, is very good, as is the opening video, and there are nice little touches like letters you can find which are several pages long etc. However, the game feels very "empty". Sometimes you walk through several beautiful locations without having to do or finding anything there. While the game at first feels like classic point and click stuff, the puzzles, of which there are the following two different kinds, are disappointing: 1. find keys in implausible locations; 2. clock-work puzzles like in MYST, but way too simple.
It doesn't help that you can't combine items in your inventory. Furthermore, there aren't many persons you can talk to. Before I knew what happened, I had already left the first "big" location (Valadilene) and headed to the next.
What's nice is the mood the games sets, however. It has a subtly menacing, surreal atmosphere which is excellently supported by the art style (strange ArtDeco/Art Nouveau architecture etc.)
For now (having played only a few hours), I'd give it a score of 6 or 7, and it certainly is NO threat for TLJ.
P.S.: The back of the package says there are "cinematic camera movements". Hm? Maybe in the (rare) cut-scenes, but not in-game till now, that's for sure!
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Res Evil at home, me at work, something wrong with this picture.
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Anyway, here's a link to that TLJ story, it's not much to go on though. TLJ is already, what, three years old? And they're still only at the "seriously considering" stage?? *sigh*
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It's great fun, though, oddly enough.
Oh, cheers, Skalman.