The Longest Journey Review

3D adventure game reviewed

Version tested: PC

Saving April Ryan

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April Ryan, getting back to nature

Every now and then a game comes along that sucks you into its world so completely that you vanish into it for days at a time, surfacing only for food and sleep when you just physically can't play any longer. Last year we had Outcast to rob us of sleep and social life, and this year we have The Longest Journey.

Produced somewhere in the depths of Scandinavia, and only reaching our God forsaken shores some months after it had been released across most of the rest of Europe, The Longest Journey is quite simply one of the slickest and most involving adventure games I've ever had the joy of playing.

You take on the role of April Ryan, an art student in 23rd century America who finds herself caught up in an epic struggle of good and evil that spans two worlds - her own scientific world of Stark, and the magical realm of Arcadia.

April has the ability to "shift" between these two worlds, and before long you find yourself travelling backwards and forwards between them as you try to solve the puzzle of who and what you are, while at the same time trying to save the world from imminent destruction at the hands of a pseudo-religious group known as the Vanguard.

The plot is told through a mixture of in-game conversations and beautiful rendered cinematics that are amongst the best I've seen. Although at times the info-dumping can get a bit much, and the conversations are occasionally a little long winded, the strong characters and excellent story drag you on through the game's four CDs.

Sound And Vision

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On the left, the game as it normally looks On the right, the game with a low FSAA setting on the GeForce 2

The first thing to strike you on starting the game is just how beautiful it is. The pre-rendered backdrops are simply stunning, ranging from the city-scape and slums of Stark to the forests, islands and medieval cities of Arcadia.

In total there are over 150 locations to explore, and 50 characters to speak to, from cops and engineers to talking birds and eccentric alchemists. The characters are real-time 3D models, and most of them are nicely detailed and well animated.

Unfortunately the game is locked into a low resolution of just 640x480, which can make the characters look rather blocky at times against the stunning backgrounds, and causes some nasty "jaggies". If you have a Voodoo 5 or GeForce 2 graphics card you are in for a treat though - full-scene anti-aliasing really does give this game a whole new lease of life.

The sound is equally good, with some excellent voice acting and atmospheric music that suits the game and its mood perfectly. The script manages to keep you involved in the game and its characters, as well as injecting a welcome dose of humour, although some people may find the frequent swearing from some of the characters a little over the top. Make no mistake, this is not a kid's game...

Elementary

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An entry from the not-so-secret diary of April Ryan

Of course, one of the most important elements of any good adventure game is its puzzles, and luckily The Longest Journey scores well here as well.

The puzzles are fairly challenging at times, but most of them are logical enough if you stop to think things through. There are a few bizarre puzzles which had me scrambling for the walkthrough though, and it's not always entirely obvious what you should be doing.

Luckily the game includes April's Diary, which is invaluable when you get stuck. This includes entries about many of the key events that take place during the game, which give you a further insight into April's character and, on a more practical level, can often give you a pointer as to what to do next.

You also have access to a log of all her conversations throughout the game, and trawling through the transcripts of her recent conversations sometimes turns up clues that you missed when listening to them the first time round.

Interfacing

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A conversation, yesterday

Controlling the game is achieved with your mouse, using a very simple left and right click interface that allows you to move around, examine or pick-up items, talk to characters, and combine items in your inventory, all within a couple of mouse clicks.

Talking to another character brings up a series of options at the bottom of your screen, although as with most adventure games, at the end of the day you usually end up going through most or all of the options anyway in one order or another.

You can also access April's Diary by moving the mouse to the top of the screen and clicking on the little diary icon that appears. This gives you access to save and load game options, game settings, conversation logs, and the diary itself of course.

It's all very intuitive and easy to use, and is very unobtrusive, leaving you to concentrate on April and the world she is exploring.

Conclusion

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A scene from one of the stunning cutscenes

The Longest Journey is not without its flaws. The humour may not appeal to everyone, the conversations can be rather long and meandering at times, and the labyrinthine plot is occasionally hard to follow.

Also the 3D characters don't look as good as they should do because of the low resolution, and although the game still looks gorgeous and runs silky smooth even on my old RivaTNT, you will really need a graphics card with support for full-scene anti-aliasing to make the most of the game's visuals.

At the end of the day though, The Longest Journey is an engrossing and highly entertaining adventure game with characters that you can care about, an involving storyline to keep you hooked, and settings and characters that are both beautiful and bizarre. What more could you want from an adventure game?

Eye Candy          

9 / 10

Read the Eurogamer.net scoring policy

Comments (42) Latest comment 10 years ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • UncleLou #1 10 years ago

    Hey, just wanted to know if anyone has heard something about a new adventure "Syberia" which is supposed to be out today. According to www.gamesdomain.com and www.fourfatchicks.com, it's the best point-and-click in years (well, not much competition) and it's said to be a lot like the Longest Journey, which can't be bad.
  • otto #2 10 years ago

    Wow, TLJ = best game ever, so that piece of news interests me greatly.
  • Nemesis #3 10 years ago

    Lou, there's a mention on the Game/EB site, but no release date. There's nothing on the HMV/Amazon sites, so happy searching!
  • UncleLou #4 10 years ago

    The mentioned sites have reviews out already and are quite enthused.

    One Review is here, the other here

    Beware of the pop-up at gamesdomain, otto. And I hope my html is good enough this time so one certain gestalt has no need to edit it :-)

    edit: Nemesis, it's out in Germany today, so I suspected it would be available in UK today, too!? Especially as UK sites have already reviewed it, while German sites haven't.

    edit2: shit, just saw it got pushed back to the 8th (for the US/UK version) and the 15th (for the German version)
    Edited by UncleLou at 05/07/02 @ 10:08
  • Nemesis #5 10 years ago

    Gah, I keep thinking of Cyberia....!

  • otto #6 10 years ago

    Hey, thanks for the links, sounds really good! I'll definitely pick this one up, may even give the French version a spin seeing as I guess it's the original, plus I'll get to miss out on the inevitable American accents.

    Thanks for the warning about the pop-ups - *shudder*
  • Nemesis #7 10 years ago

    Just be sure you don't pick up Cyberia by mistake. Ahhhh, game on rails!
  • otto #8 10 years ago

    Cyberia - God that was ages ago, my mate had a copy of that, it was the shallow tech demo of its day.
  • Nemesis #9 10 years ago

    Odd, I borrowed it off my mate also!

    It was a on-rails type thing IIRC. Looked good for it's time, but very FMV.
    Edited by Nemesis at 05/07/02 @ 11:12
  • UncleLou #10 10 years ago

    Hehe, spent part of my lunch break in a big consumer electronics market and can now confirm that Syberia was (in Germany at least) released today. It's in a bag in my desk drawer and I want to go home NOW.
  • otto #11 10 years ago

    Ooh looking forward to hearing your impressions! :)
  • UncleLou #12 10 years ago

    I'll post some tomorrow afternoon, if my missus let's me play the game a bit today. (It's not that she doesn't like games or me playing them, but I bet she'll want to play it herself. Well, it's kind of a present for her anyhow. Anyway, I'll post HER impressions then).
  • UncleLou #13 10 years ago

    Btw, there's a massive amount of screenshots right here
  • skalmanxl #14 10 years ago

    I heard it's good, albeit short. AG's forum is filled with impressions otto.
  • otto #15 10 years ago

    Good but short. My kinda game.
  • skalmanxl #16 10 years ago

    You'd like REZ then, but it's fast and furious...
  • UncleLou #17 10 years ago

    REZ is great. Just unlocked a new color mode a few days ago. But somehow, "she still lies trapped in the system". I seem to suck a bit at REZ, I just can't beat the last boss properly.
  • skalmanxl #18 10 years ago

    I just can't beat the last boss properly

    I'm stuck at her now, I always seem to waste my overdrives before I meet her the second time, with all the little bastards flying towards me.
  • UncleLou #19 10 years ago

    Exaxtly. I don't think you can beat those bastards without overdrives, but I never have enough. I got her almost completed (only hands and feet missing, I think), but I ALWAYS die before the end.

    edit: some of those bigger flying objects that make that strange *clong* sound when hit seem to spit out more overdrives when you hit them often enough, but I am not sure about that.
    Edited by UncleLou at 19/07/02 @ 16:03
  • skalmanxl #20 10 years ago

    I got her almost completed (only hands and feet missing, I think), but I ALWAYS die before the end.

    Sounds like there are more versions of her then... I only got the second one this far. Where the letters spell out "don't come any closer".
  • UncleLou #21 10 years ago

    I see! So the main experience still lies ahead for you. Sorry, didn't want to spoil anything.
  • skalmanxl #22 10 years ago

    It was expected, those mean endbosses never change shape just once.
  • UncleLou #23 10 years ago

    I loved the boss of the 3rd? 4th? level the most, who in the end runs ahead of and around you in shape of a man. Disturbing guy, somehow.
  • skalmanxl #24 10 years ago

    I just got to the phase where she runs around the walls and fires missiles at me...I'm getting there...
  • UncleLou #25 10 years ago

    Now I am not sure if you are further than me or if I am further than you? I can't remember the level 5 boss running around?
  • skalmanxl #26 10 years ago

    Um...I've met 4 phases the last one spelled out "Aren't you afraid" before I entered...sorry if I spoiled anything for you then...
  • UncleLou #27 10 years ago

    Ok, no, it's clear now. I've entered a few times now, but utterly failed there. Will be grateful for some help how to defeat it finally as soon as you made it.
  • skalmanxl #28 10 years ago

    I've turned it off for the day, been playing it off and on since 11 o'clock today...I feel...exhausted.
  • otto #29 10 years ago

    Much as I like the sound of Rez which I've not played but which looks like a fantastic game, I will not forgive you two for turning the thread for the BEST. GAME. EVER. into a Rez faq. *sniff*
  • skalmanxl #30 10 years ago

    otto, you're grown up. Cope with it.
  • benjamin #31 10 years ago

    *wakes up*

    The Longest Journey? The Longest Journey!! The LONGEST J - whoa, time for my pills.
  • UncleLou #32 10 years ago

    Finally some Syberia impressions. Maybe I am a bit biased against the game cause I spent several hours fixing the st-st-stuttering sound. Have played it yesterday for a few hours finally, and I am not THAT impressed.
    The graphics are absolutely gorgeous, better than I had expected even, and obviously a lot of effort went into the game. Music, also, is very good, as is the opening video, and there are nice little touches like letters you can find which are several pages long etc. However, the game feels very "empty". Sometimes you walk through several beautiful locations without having to do or finding anything there. While the game at first feels like classic point and click stuff, the puzzles, of which there are the following two different kinds, are disappointing: 1. find keys in implausible locations; 2. clock-work puzzles like in MYST, but way too simple.
    It doesn't help that you can't combine items in your inventory. Furthermore, there aren't many persons you can talk to. Before I knew what happened, I had already left the first "big" location (Valadilene) and headed to the next.
    What's nice is the mood the games sets, however. It has a subtly menacing, surreal atmosphere which is excellently supported by the art style (strange ArtDeco/Art Nouveau architecture etc.)
    For now (having played only a few hours), I'd give it a score of 6 or 7, and it certainly is NO threat for TLJ.

    P.S.: The back of the package says there are "cinematic camera movements". Hm? Maybe in the (rare) cut-scenes, but not in-game till now, that's for sure!
    Edited by UncleLou at 22/07/02 @ 09:41
  • otto #33 10 years ago

    Hmm, interesting. Thanks UncleLou! I had a feeling that this was not going to be all it was cracked up to be, but I thought that was just my innate cynicism talking. Well I'll keep my eyes open for it anyway.
  • skalmanxl #34 10 years ago

    otto, I read today that Funcom is actually considering a sequel to TLJ. No promised, but they are still impressed by sales across the globe.
  • otto #35 10 years ago

    Ooh goodie!! Got a link? Not news as such that they're thinking of a sequel, I'd heard as much before and I'd have been surprised if they weren't given TLJ's reception (and sales), but nice to hear something more concrete!
  • skalmanxl #36 10 years ago

    I found it in the AG news section. I thought you visited there...
  • otto #37 10 years ago

  • skalmanxl #38 10 years ago

    Please do so. They really are quite excellent.
  • hulahoops #39 10 years ago

    I'm probably going to get blasted, but who are AG?

    Res Evil at home, me at work, something wrong with this picture.
  • skalmanxl #40 10 years ago

  • otto #41 10 years ago

    BoB, at work on Sunday?? Tut. Deadlines eh? ;)

    Anyway, here's a link to that TLJ story, it's not much to go on though. TLJ is already, what, three years old? And they're still only at the "seriously considering" stage?? *sigh*
  • hulahoops #42 10 years ago

    otto - tell me about it. didn't get home until the small hours on either saturday, or sunday. Thursday I got home at 6am.

    It's great fun, though, oddly enough.

    Oh, cheers, Skalman.
    Edited by hulahoops at 16/09/02 @ 13:26