Three new Burnout modes unveiled
Including Online Road Rage.
Criterion has revealed three new modes for Burnout Paradise that'll be released as part of the forthcoming "Cagney" update.
First up is Online Stunt Run - a maximum of eight players compete for the highest score within a two minute time limit. In Online Marked Man, one player picked at random must reach their target without getting hit.
The third mode is Online Road Rage, where one team tries to reach checkpoints while the other gets on with the takedowns. For full details on all the new modes, visit Criterion's website.
"This is just the start - we aim to bring you many new Freeburn game modes covering different themes and play styles," says Criterion.
"Over the next 12 months, we're going to transform the Burnout Paradise you know and love into the Burnout Paradise you only ever dreamed of!" The one with a restart option?
There's no word on when the Cagney update will be released yet. Bogart, however, which will feature various "gameplay experience enhancements", is out on April 24th.
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Comments (35) Latest comment 4 years ago
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Oh, after GTA is out, then?
/interest wanes perceptibly
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Another fan of restart option: Zimbabwe Election Officials
OH NO HE DI'NT!!!
/so very bored today
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Gaming is rarely so joy-prolific as it has, quite unexpectedly, been with Paradise.
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The game was great, but more of the same is not incentive enough to go back, what was there got tired before the end as is.
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Amen to that!
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It's been noticeably missing since the third game.
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I agree - rotating map would be very helpful
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and why do burnout games never have steering wheel support?
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Err... it does, doesn't it? I'm sure I saw an advert relating to the wheel in BOP on XBL...
EDIT: http://ww w.criteriongames.com/contactus/... (scroll right to the bottom)
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No change to Crash mode (in fact it doesn't exist, Showtime is not Crash mode according to them.)
No restart - it's not a bug. It's an open world. I think that aspect is an absolute passion of Criterion and the 'no loading' world is here to stay, forever.
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Open world is all about player choice: if he/she wants to explore, they will do so. If a person just wants to open the map screen and click on an event, they should be able to do so aswel (once you've found them).
Espcially given the fact that certain cars are only suitable for certain events and vice versa.
At the beginning of the game, that doesn't matter so much since there are so many events to pick from, there's always something going on. BUT the further along you get, the more anoying it is to have to drive all the way to the few events that are left, or you have to slog all the way back to start of a burning route.
Makes the whole "no loading" thing rather bullshit. Having to drive to the start point is the same as sitting through a load screen and often takes longer.
As the game does have instant starts with a short load time in the online mode.
Wich just makes the whole thing more anoying: all the fucntionality is already in the game, they are just forcing something else onto you.
And it's starting to get on my nerves. An anoying flaw in an otherwise highly enjoyable game.
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"Open world is all about player choice: if he/she wants to explore, they will do so. If a person just wants to open the map screen and click on an event, they should be able to do so aswel (once you've found them). "
Not so. Look at GTA or Crackdown, which are pretty much the definitive open-world games I can think of at the moment - you can't instantly jump to missions or race events at will. You have to travel through the gameworld to get to them. Explain to me how this is different from the system in place in Paradise?
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still have 25 more points on my licence until elite, but after that i'm not sure driving around looking for the last half-dozen or so crash-barriers i missed, or 2 super-jumps, is going to keep me interested.
more maps, more races, more cars. no restart tho, that's for pussies. no, it really is.
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although, i must admit, doing burning routes, when i've done almost every other challenge on the map, that run from up in the hills to the goddam harbour, and missing by 2 seconds, and then having to drive aaaalllll the way back again, sometimes tests my resolve. sometimes.
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Nothing left to say after this.
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Criterion (and EA) (I know! I know!) should be applauded for devoting a whole year to developing BP for a whole year of updates, not just a couple of bolted on DLC's. The sooner people stop expecting the moon on a stick.
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Nice new modes, I'd certainly enjoy them.