THQ to publish Itagaki's Devil's Third
First gameplay footage within.
THQ has announced that it has formed a partnership with Tomonobu Itagaki's Valhalla Studios to publish its new game Devil's Third for PS3 and Xbox 360.
Devil's Third is described as a post-apocalyptic, fast-paced action game and surprisingly given Itagaki's background in Ninja Gaiden and Dead or Alive it's described by the veteran designer as a shooter primarily.
We spoke to Itagaki this week ahead of the announcement and he told us: "If you think of it as a shooting game that includes a level of melee combat and fighting that has never been done in a shooting game before, that's a good way to think of it."
"The Ninja Gaiden games I've worked on before were kind of a hackandslash experience - combat with weapons. And of course there are games like Devil May Cry. So first of all I would say even though you can see things that look like both of those games, I want to make sure people don't confuse it and think that the game we're doing is either a Ninja Gaiden-type game or a Devil May Cry-type game."
THQ's executive vice president of core games, Danny Bilson, told Eurogamer that Devil's Third may be two years or so out from release.
However, he said, the game would not be rushed, and if Itagaki's team needed more or less time then they would have that. Indeed, Itagaki told Eurogamer that this was central to his decision to partner with THQ on Valhalla's first game.
"As you mentioned earlier, making the last 10 per cent of the game takes 50 per cent of the time - you're correct that we will spend a long time on the last 10 per cent of this game as well," he told us.
"That is one of the main reasons that I decided to work with THQ - we can do that here. Danny has been very clear on that concept - that we will only make good games."
Check out the first gameplay trailer for Devil's Third below, and be sure to also check out our exclusive interview with Tomonobu Itagaki and Danny Bilson elsewhere on the site.
The Devil's Third E3 debut trailer.
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Comments (9) Latest comment 2 years ago
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That makes you one of em caring so much about that bit. I really cant give a flying f**k if they do or not.
Personally I dont expect something lame from them which is at least a 75% factor of my decision to purchase a game. Knowing their talent into adding realism in the most hard to nail genres, I am personally already sure more than 60% that the game will end up great. The other 40% of my opinion will need facts and stuff of course
If any typos sorry about it in advance! Lets hope to see some HD in game bits soon even if it will be just a tease over the next couple of years of its' development.
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Then again, what did I expect from Itagaki?
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If you don't care the comment shouldn't upset you. What is funny is Itagaki said of Bayonetta's Kamiya, "If I made a similar game as a game I made in the company I quit, people would say, 'What an idiot, can't he make anything else?' Well, that is more or less the opinion I have for, uh, that Bayo-something game."
Oh look, a sword game with lots of blood and gore. How original Tomonobu. I predict 7/10, just like his last mediocre game.
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I'm interested in the multi-platform side, I own the PS3 sigmas and the Xbox versions of each of the Ninja Gaiden games... (including Black for the xb1)
Guess that makes me "teh Hardcore" or whatever children say these days. If there's going to be parity in content (ie no extras) maybe this time I'll only need to buy one copy of the game.
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