THQ tackling UFC 2009 cheaters
Multiplayer patch coming soon.
THQ is working on a patch to stop people cheating by disconnecting from UFC 2009 Undisputed online bouts when they are about to lose.
The update is undergoing testing, says the UFC 2009 Undisputed website, and will be released "as soon as possible".
We care because UFC 2009 Undisputed is actually very good, and represents a welcome addition and go-between for wrestling and boxing fans.
Head over to our UFC 2009 Undisputed review to find out why.
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Comments (26) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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I don't think its helped having the reach 'rank x' achievements and gain 1m fans, that encourages people to bottle out of fights since you lose XP and fans when you lose a match.
If they can patch up their net code to lower the ping time, they'll have a great online game.
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Achievements like these can only ruin the game. When will developers learn. Epic, Infinity Ward and Bungie knows how to make sure the achievements dont ruin the multiplayer.
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I also agree you should level down for losing because that is what happens in MMA more or less. If you lose you fall down the rankings and bandwagon fans leave fighter they loved until they lost.
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d/cing in this game seems to get more popular every time I play. When I first played it was every 10th fight, whereas yesterday about 3/4 of the people disconnected just as i locked in a sub or rocked them with a punch. at the start you could just avoid anyone with a "100 fight win streak" or similar craziness - but everyone with all types of records seem to be doing it now.
intensely frustrating coz it means I have to spend 10 mins typing abusive messages on the sucky text input when I should have already started a new game!
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Gears is another one with many babies, many a time I was left on my own or with one other to fight to the bitter end against a full team.
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Either way, if they could somehow use the ninja like netcode from SF4, I doubt i'd ever be able to stop playing this online. As it stands, multiplayer for me at the moment is a lad's night only affair sadly.
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Quitting without consequence is definately the biggest oversight in UFC Undisputed (just a bit bigger than the lack of clinching against the cage) made by the developers. I've gained more losses than wins in the past 2 weeks due to the fact these people deny me of a sweet victory by pulling the plug. I'm glad that the patch is already in testing... maybe it will stop the nerd-rage going on at the official forums.
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They should include a "loss by disconnection" count next to submission, tko etc in the player profile to truly name and shame.
You don't finish the game, you lose the game. Simple.
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Anthony UK the lag can be really bad at times but other times it is pretty smooth just your luck I guess.
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THQ are fixing the issue. The only thing that concerns me is if they're going to wipe the boards. Hopefully they can just wipe the DNF stat as I get the feeling they will show the DNF stat in the pre-fight 'lobby' and I've had plenty of people quitting on me so my DNF must be around 30 or 40.
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Rob
Trump Network signup
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the lag was so bad for me i had to stop playing. how can you counter when the game runs like cctv footage from the 90's