The Witcher 2 still heading to console

CD Projekt reacts to rumours.

CD Projekt has quashed rumours that console versions of The Witcher 2 have been scrapped.

Speculation swirled out of news that Namco Bandai had signed as the PC game's European distributor - the point being that no console versions were mentioned.

"CD Projekt always wanted and still plans to develop The Witcher 2 on consoles - nothing has changed," tweeted the company.

Alek Pakulski, community manager, added: "There are some rumours about us cancelling the console versions. That's just wrong, guys!"

Nevertheless, CD Projekt has not confirmed a date for the console versions of the game; a simultaneous ship with PC in 2011 looks unlikely.

Comments (12) Latest comment 2 years ago

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  • geeza2020 #1 2 years ago

  • superfurry #2 2 years ago

    Didn't they continue saying the same thing about the first Witcher until about a year of silence when they confirmed the console version had been scrapped?
  • coomber #3 2 years ago

    I was about to say just that, superfurry.

    I'd rather they worked on bringing the first game to consoles first anyway...
  • Vixremento #4 2 years ago

    I would just prefer a fully fledged PC version that doesn't suffer from "dumbing down" to make it playable on the console version...either that or keep it a console exclusive so that I don't even bother. Just stating how I feel - I love me console but I love me PC too so I'd prefer some focus on this one.
  • Pastici #5 2 years ago

    From what I've gathered they want to get the PC version done then concentrate on consoles. That seem like a hunch though, not sure why.
  • miiiguel #6 2 years ago

    What's "dumbing down" ?

    /still intrigued why PC gamers are so (my english is not that good, insert appropriate lexicon)
  • dsmx #7 2 years ago

    Basically it's the streamlining of the game to make it simpler so it works better for the console crowd. Usually it results in a far more accessible game but it comes at the expense of any depth to the game itself.
  • devilmyarse #8 2 years ago

    ^^ case in point: Oblivion
    Edited by devilmyarse at 26/05/10 @ 02:31
  • Quint2020 #9 2 years ago

    I'd sooner see them get a fully functioning polished console port out months after the PC release than have them ship at the same time, ending up with a rushed, half broken console release.
  • Postumo #10 2 years ago

    I Want It Now: IWIN
  • Slipstream #11 2 years ago

    I'm glad.

    I really liked the look of the fist game, but didn't have the PC to rn it, so when it was announced for consoles I was over the moon, but as stated above, it was scrapped and I was thrown back over the moon by an angry pitchfork mob. T_T

    Still to have it slated for consoles pre-release has got to count for something, right?
  • ybfelix #12 2 years ago

    How do you dumb down The Witcher, it was hardly super complex, system or control-wise. The Witcher's advantage is with its storytelling and scripting.

    If anything combat would be more interesting, since you can't get away with "click when mouse pointer is on fire" this time. I predict real time weapon change, and attack enemies' weak point for massive damage this time.