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The Sims 3 Hands On

PC Hands On by Kieron Gillen

13 March, 2009

Page 1 of 2. Page 2 ->

It's a moment of strange and joyous freedom. I've created my two Sims, the lovely married couple of John Walker (lazy, slobbish, neurotic - and in the game!) and She-Hulk (athletic, flirtatious and a kleptomaniac - guaranteeing me outrage from Shulkie fans for my out-of-character characterisation). They're in their house. All is well. It's The Sims.

And then, with a scroll and a click, I send She-Hulk running across the road to start seducing the neighbours, while John watches helplessly. It's something that I've wanted to do ever since laying down my first piece of virtual furniture, and something that all Sims games have prevented me from doing with their my-home-is-my-level system where all the places in town were their own little places, requiring tedious loading to get between. With Sims 3, the camera pans back. Of all the changes in the game - and there's really a lot of fun technical stuff here, involving sharing content and all that - it's this which excites me most. It's no longer a life simulator that believes the house is the atomic level; it's a life simulator that believes the town is.

Assistant producer MJ Chun doesn't quite agree with the life simulator argument. "For me, The Sims is more inspired by life than a life simulator," she laughs. "You should get off your butt and live your life. It's ultimately a game... just not a zero-sum game. It's more about - and especially Sims 3 - who you are as a player rather than the game itself. So it doesn't come to life until someone starts playing it. Maybe they're a griefer - that's what we call someone who likes to mess around with their Sims. Or maybe you're really into the creativity and customisation. Maybe you want to take video. And ultimately it has to have really compelling gameplay.

"Sims 3 I love because it's a little bit directed, and it feels strategic playing it - because my Sims will go, 'I want to go to the park!', and I can fulfill that wish - which takes time - or not. And then there's their moods - as in, they may be hungry. A little peckish. And I'll go, 'I'll have you work out for a little longer, and in the long term it's a big payoff.'" This is, of course, wisdom the portly Eurogamer staff have never truly grasped. Picking up from The Sims 2, it's the character's desires and objectives that give the game its strategic direction. Depending how you create your character, you have a life goal - but you also have those transitory desires you can choose to pursue or ignore. "For me, it's like New Year's Eve," says Chun. "Everyone has that long-term resolution, 'I'm going to get fitter this year.' Or maybe it's a life goal. And the medium term goal is, 'I want to run a marathon.'" Eurogamer, of course, only goes as far as, "I want to eat a marathon."

'The Sims 3' Screenshot 1

We're more vodka shorts than Bermuda shorts people.

In terms of actual Sims' nature though, the core of the game is the personality traits, which replace the statistic-tweaking of the first. "I spend a lot of time talking about the personality traits, because I think that's the heart of Sims 3," argues Chun. So rather than spending points in characteristics, with you ending up as Lazy or Energetic depending how many you spend in the category, you choose up to five attributes, each of which has a distinct effect on a sim's personality. Rather than the fuzziness, things now have clean edges. "The cool thing is that we're not making value judgments about anything," says Chun. "You can be evil, and not feel bad. That's something which is very Sims. We're giving the same level of importance to being Friendly or Lucky, being a Snob or being a Vegetarian.

"One of our favourites is 'Never Nude'. The Sim will never ever be totally nude. Or there's [being] a Perfectionist. And now we can have a friendly, lucky Vegetarian who's Never Nude and happens to be a Perfectionist." In other words, if you want to make a superman, go for it. If you want a freak who never leaves the house or changes his clothes, knock yourself out. Each choice will lead to a different experience. "Some people are going to be totally trying to min/max their characters," says Chun. "As in, this is the long-term gameplay I want, so I'm going to go for the charismatic, the genius. And some people are going to go for the storytelling." By which she means stuff for fun's own sake.

'The Sims 3' Screenshot 2

You can wear - er - Paisley.

"We wanted the traits to make sense," she says. "It's really frustrating for me as a player to play a game where there are constraints and rules which don't really seem to make sense. You'll never be able to pick someone who hates children and likes children. But we do have neurotic. It doesn't make sense for someone to be contradictory. And the best part, it's really holistic. We'll play the game and give feedback.
We can tell our designers that it's really weird that there's a vegetarian sim who autonomously eats hotdogs and he'll go, 'That's a bug.'" Or an accurate model of the usual no-really-I'm-a-vegetarian.

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jaxon58
13/03/09 @ 11:24
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I reckon there'll be no add-ons for this. Just the main game release.

/wakes up
xandoodle
13/03/09 @ 11:24
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I'm pretty excited for this... sounds a bit like SimsVille was meant to be...
Wastelander
13/03/09 @ 11:25
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Sounds like they've made some great additions to the formula.
Looking good.
kangarootoo
13/03/09 @ 11:30
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I played quite a lot of The Sims 1, but I've not touched the series for years.

The key thing that bugged me was that you seemed to have to spend so long just repetatively keeping your Sim happy that you bearly had any time left to do anything fun with them. If they had a job that took up a lot of time, you never seemed to be able to do anything other than feed, entertain, clean and rest them. And I found that a house full of the buggers was just a nightmare to look after.

So I quickly went the route of having one Sim in a house, with a cash cheat so they didn't have to work. This just about left enough time in each day to actually have some fun, but I eventually grew bored with it all.

This new one sounds like they might have addressed my key concerns, so maybe I will have a look (assuming my crappy ol' laptop is up to the task).
Fixxxer
13/03/09 @ 11:31
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I still play and love Sims 1. I hope the music is similarly 1950s chirpy idealism.
Buztafen
13/03/09 @ 11:32
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"Mommy, my hot dog tastes rubbish. Kill father." - EG you owe me a new or atleast clean moniter you bastards!!!
PearOfAnguish
13/03/09 @ 11:33
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That pic on the front page is disturbing. Sim prostitute?
kangarootoo
13/03/09 @ 11:34
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Found some system requirements (maybe they are on the Sim3 website, but I'm buggered if I can find them).

http://news.bigdownload.com/2008/12/17/t...
Norfolk'n'Clue
13/03/09 @ 11:37
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I remember getting bored sometimes and walling them in, watching them wet themselves, and eventually starve. I guess it's dead easy becoming a Stanford Prison Guard.
Krelle
13/03/09 @ 11:44
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I never understood the appeal of the Sims. Which is weird considering how many hours ive spent with Animal Crossing, MMOs and other games with (arguably) no clear goal.

Should I still be interested in Sims3? (Never played the second installment or any spinoffs.)
udat
13/03/09 @ 11:56
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Was that an Arrested Development reference in there?
farticusmaximus
13/03/09 @ 11:56
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Can't stand the Sims myself, but the missus is absolutely barmy about it.

Looks like I'll need to invest some handcream and mansize tissues for a month or two at least..
Rirekon
13/03/09 @ 11:57
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Got bored quickly with the first Sims and stopped playing the franchise altogether, but I actually quite like the sound of this... will definitely keep an eye on it
ChthonicEcho
13/03/09 @ 12:08
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As long as I can control the size of a female sim's breasts, I'm in.
MrED209
13/03/09 @ 12:09
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Getting bored of The Sims only happens when you have no imagination or you played it to death.

I'm bored of The Sims for the latter reason. My mate and I spent many, many, many nights creating the mass murderer Les Battersby III in The Sims 1. He had the largest estate and we'd create a family of one woman (or man) and 7 children and dump them in any house. Then we'd get Les to woo them and have them move in. Cue ALL their cash entering our bank account. Then we'd herd them into our Chapel of Death in the top corner of the lot, then remove the door once they were in. We'd load it full of flammable furniture and a fireworks kit and have them set it off, only to die screaming in flames moments later. Cue 8 fresh graves in our backyard.

We did this until we were millionaires and had an entire garden of graves, and the lushest house in the world. Of course we had to build it on stilts eventually, to stop the ghosts from driving Les crazy.

Now that was fun. Sims 2 became too much of a faff though.
BremXJones
13/03/09 @ 12:23
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Buztafen: I'm pleased that one worked for you. It was the product of staring at the screenshot and thinking... what? What on earth can I write here? WHAT ON EARTH CAN I WRITE HERE?

Hysteria is the best of muses.

KG
thedaveeyres
13/03/09 @ 12:28
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Nice work on the virtual Ruth Maddock
the_dudefather
13/03/09 @ 12:29
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I spent my time in sims 2 forcing one of my characters to slave for hours making a robot, then that robot make another few robots, then I moved the robots out into a new home designed for them (no toilets etc) and made them open a shop to sell videogames

either that or walling people into rooms
IneptPercy
13/03/09 @ 12:31
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The day I play the sims is the day I sign up for facebook... never happening.

As for the 100 milking add-ins to follow, don't even get me started.
skillian
13/03/09 @ 12:31
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Was that an Arrested Development reference in there?

There are literally dozens of us!
iokthemonkey
13/03/09 @ 12:55
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The Sims games are actually quite fun, although I think I spent more time building houses/towns than I did actually playing. It's just too bad you can't get into proper fights and stuff or kill the neighbours and stuff. It would be nice to have a bit more evil going on.
robg
13/03/09 @ 12:57
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@iokthemonkey

Isn't that the opposite of nice? :)
Britesparc
13/03/09 @ 12:58
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I really wanna get this; I missed out on Sims 2, but I had the first one and a few add-ons. I've always loved the concept of looking after a little computer family; it's sort of what attracts me to stuff like Settlers, Animal Crossing, and even Fable.

I remember when the first game came out, there was an editorial piece in PC Gamer where they said KG spent all night in the office trying to make two men snog. I knew from that moment it was the game for me...
MrED209
13/03/09 @ 13:00
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The day I play the sims is the day I sign up for facebook... never happening.

As for the 100 milking add-ins to follow, don't even get me started.


Wow, that's fascinating to know. So you don't like the Sims. Incredible news. And to think you took time out of your day to come into an article about a game you clearly abhor with a passion, just to tell everyone else that is interested in it that you don't like it.

You must be quite the social lubricant at parties!
Tomo
13/03/09 @ 13:18
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You take the bait every time Owen :P

Looking forward to this though. I haven't played The Sims since number one. It was awesome. Keen on giving this a spin.
kangarootoo
13/03/09 @ 13:23
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The thing we really need to know of course, is whether you can drive over a sim and break its legs off.
Skire
13/03/09 @ 13:57
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I found Sims 2 a big disappointment. I really liked Sims (1).
Zaltan
13/03/09 @ 14:01
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I played and loved the Sims 1 for years, its a classic. But the Sims 2 was a bit rubbish, hopefully this will recapture the firsts magic. I'm probably going to try it anyway.
iokthemonkey
13/03/09 @ 14:15
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@iokthemonkey

Isn't that the opposite of nice? :)

----

Depends entirely upon your moral standpoint. :)
wonton
13/03/09 @ 14:16
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But generally speaking a portion of people here think that Sims is beneath them or something.

After all everyone enjoys playing space marine crouching behind a chest high wall and picking off nazis/rival space marines, or both.
ronuds
13/03/09 @ 14:16
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Am I the only one left confused after reading this? WTF were they talking about?
skillian
13/03/09 @ 14:52
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But generally speaking a portion of people here think that Sims is beneath them or something.

Why try and stir shit up? The comments here are all generally pretty positive.
Edited 1 times, most recently on 13/03/09 @ 14:53
Norfolk'n'Clue
13/03/09 @ 15:01
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Don't get me wrong, I played it for a long, long time. It just got to be more fun to be cruel to them eventually... proving an interesting social point, in that it's easier to be nasty than it is to be kind.
Errol
13/03/09 @ 15:25
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Sim Prostitute (as someone mentioned further up) would be one game that I would be happy to pay for!
LittleSacky
13/03/09 @ 15:37
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@Errol

they already had that in TheSims Online
superdelphinus
13/03/09 @ 15:53
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I'm not clear how this is that much different from the last one?
Rirekon
13/03/09 @ 15:59
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MrED209 "Getting bored of The Sims only happens when you have no imagination or you played it to death."

Thank you for that sweepingly inaccurate statement o_0
mjhoward
13/03/09 @ 16:27
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Hopefully they're not so bloody needy this time.

Eventually it got really tiring telling my little box of morons to eat, sleep or shit etc. while they constantly complained about being tired or hungry or whatever, there's no reason why they couldn't take care of stuff like that for themselves.
Krelle
13/03/09 @ 16:38
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"But generally speaking a portion of people here think that Sims is beneath them or something."

Its beneath me, and so are you if you like shitty games.
I will Ignore you now. Not a fan of speaking with lesser lifeforms.
Krun
14/03/09 @ 01:49
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Is it going to have the Spore style DRM of only a few installs? it's just I must have reinstalled the Sims 2 at least 6 times since it came out and on two different machines, having a limit would entirely put me off getting this.
avoozl
14/03/09 @ 08:10
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"Bearly" and "moniter" aren't words. Sorry.
Krelle
14/03/09 @ 08:16
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avoozl
get the fuck out

Id like to know how many languages you speak?
avoozl
14/03/09 @ 08:22
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Lovely.
Embattle
14/03/09 @ 08:26
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A series of games I will never ever play.
Krelle
14/03/09 @ 08:53
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"Lovely."

I see. English. Thats one.
avoozl
14/03/09 @ 10:17
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That's irrelevant anyway, but for future reference if you want someone to answer your questions, don't tell them to "get the fuck out" first.
Krelle
14/03/09 @ 11:27
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I didnt need you to answer my question, becouse I already knew the answer.
I asked you anyway, just to see you failing at finding an appropriate retort.

I was right on both accounts. Obviously.
No one but americans and/or people from the UK would ever make such an ingnorant statement as you did.

Ill be nicer this time, just as you requsted;
Please, get the fuck out.

edit: edited 2 times to correct spelling mistakes. See, no ones perfect.
Edited 2 times, most recently on 14/03/09 @ 11:31
avoozl
14/03/09 @ 12:14
#48
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What's the matter, did your English teacher abuse you or something? Don't take it out on me. I'm not going to justify myself to you. You're the ignorant one here.
BremXJones
14/03/09 @ 13:29
#49
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Correcting someone's spelling and grammar on the internet is rude behaviour. It's a cheap attempt to make yourself appear smarter than the person you're disagreeing with.

Be nice.

KG
avoozl
14/03/09 @ 15:39
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"It's a cheap attempt to make yourself appear smarter than the person you're disagreeing with."

Not in this case. It's just anal retentive behavior. Besides if I was spelling something wrong my whole life I wouldn't mind someone correcting me, especially common words like those. I'm not talking about typos which are accidental or grammar which is deliberately left out on the internet.

Anyway whatever. I just point out some words are wrong, some guy tells me to get the fuck out twice and apparently I'm the asshole. I should have seen it coming.

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