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The Simpsons Game Review

Xbox 360 Review by Tom Bramwell

30 October, 2007

Given that The Simpsons has been on TV for longer than most of the TV channels that show it, you could forgive EA for pillaging the existing scripts and building another dull, 5-million-selling platform game to fit. Fortunately they haven't done that. Instead, they've come up with new scenarios, recorded tons of new dialogue and proper animated sequences, and, er, built another dull, 5-million-selling platform game to fit.

Split into 16 episodes - self-contained stories bound by their mutual desire to send up videogames - what we have here is a third-person platform game full of simple combat and puzzles, most of which is defensibly average, potentially stabilised by a lot of good jokes and the occasional moment of mild inspiration. The Simpsons have discovered that they are in a game, and have special powers to match, and each has different ideas about how to put them to use.

As with the show, Homer's the star - he can burp people to death and transform into Homerball to bowl them out of the way, and gets most of the best gags. Bart can fire his slingshot, or turn into Bartman and hover across gaps; Lisa can stun enemies with her saxophone, or use Buddha statues to assume an aerial view of the level and deploy a hand-of-God UFO-Catcher to move things around; and Marge can use a megaphone to rally NPCs to help her, or shove Maggie into vents where she can pull switches and uncover collectibles. All that in addition to the usual button-mashing punch attack.

'The Simpsons Game' Screenshot 1

Pretty much everyone you can think of makes an appearance. Sideshow Bob is particularly good.

Each of the four-and-a-half Simpsons keeps their special abilities fuelled by boffing enemies and gathering pick-ups, and each can take advantage of a special temporary power-up to become super-strong and invincible. Homer, again, gets the best - a fabled chilli that turns him into a swollen blob of red rolling death. Each level is played by two Simpsons at once - you can either switch between them using the d-pad, or a second player can jump in at any time - and in between bashing things, you're expected to draw upon their diverse characteristics to solve minor puzzles - often in collaboration. Solutions are completely prescribed, but reasonably varied.

For example, if Lenny and Carl are about to be minced by Monty Burns' logging machine, Lisa needs to use her Buddha-backed levitation ability to rearrange some nearby pipes so that gusts of air can carry a floating Bartman up to an elevated lever, which then opens the way for Lisa so she can free everyone's favourite comedy duo. Elsewhere, Marge orders her mob to build a platform for Lisa to climb, and Homer weighs down one end of a giant dinosaur skeleton so that Bart can jump from high enough to float down to the next room.

'The Simpsons Game' Screenshot 2

Rotating saw blades are a collectible cliché, but why does that make them worth including?

Each level is built around a particular theme, with numerous pleasing touches and references to soak up as you play. Asked to rescue Professor Frink from Donkey Kong on a videogame production line ("His touches are unwelcome!"), you'll spot a downcast Mario trudging along in a hamster wheel ("I haven't seen a mushroom for days"), or chuckle your way through the marketing zone ("You can do anything! But you won't"), and there are plenty of interactive elements to match, including nods to Space Invaders and Frogger. You also get to enjoy ongoing gags about Grand Theft Scratchy, despite Rockstar throwing a hissy-fit, and the associated level stands up as a decent joke with a splendid punchline.

The Simpsons is also aware of its own shortcomings - and keen to highlight them - allowing you to "collect" clichés like invisible walls and crates. Sadly though, by the time Bart wanders through the videogame machine muttering, "With all this equipment, you'd think games would be better," you'll probably agree for all the wrong reasons. There are 31 irritating clichés to collect in all, but that total is well short of the number you'll actually encounter. There's no acknowledgement of having to wait for one Simpson's lever-pulling animation to complete before switching characters, or of the disappointing camera, which starts off facing the wrong way in the tutorial before embarking on a 16-level tour of all the dizzying mistakes a third-person viewfinder can make.

'The Simpsons Game' Screenshot 3

"Come here! I need your obesity!"

Nor does the game acknowledge some of its other, sillier mistakes, like hiding one of Homer's collectibles (a Duff bottle cap) behind a layer of cake, tweaking your gamer senses such that you'll waste time traipsing around each of the others on the off-chance that there's another (there isn't). That's on the tutorial level, too, for the record - shooting yourself in the foot at that point might be Simpsons-esque, but it doesn't amount to good game design. The difficulty, overall, is that sustained satire needs to be largely infallible to function as intended. If not, it becomes a touch hypocritical, and The Simpsons veers that way a few too many times for my liking, telegraphing a few too many puzzle solutions and generally dumbing itself down and settling into the sort of off-puttingly repetitive patterns it is otherwise racing to mock.

There's also the absence of online play to argue about, although I'm inclined to side with EA on this one: it works best if you're sat in the same room, sharing the experience. Some will also criticise the visuals, which - outside the cartoon sequences - don't really do the source material justice, even in HD, but they are reasonable alternatives, and certainly the best a Simpsons game has ever managed to look without relying on the fuzz of a rubbish display to mask its shortcomings.

'The Simpsons Game' Screenshot 4

Lisa's levitation trick is the solution to many a puzzle, although it's fenced in to make sure you get the point.

The big debate will be how far the (largely excellent) writing and performances of the main characters, not to mention the satisfyingly gorgeous animated sequences custom-built for the game, go towards balancing out its real shortcomings. There's certainly a lot of good material in here. I can't remember the last game that made me laugh within five seconds of turning it on, but "Achievement Unlocked: Press START to Play" managed it, and some of the voice-over gags for Burns/Kang-Kodos/Duffman/etc would probably satisfy the TV show's famously democratic writing table enough to make their way into the real thing. I don't think it's going too far to say I liked some of this more than the film, and it's nice to see EA actually laughing at itself, too.

On that basis, then, the developers deserve a lot of credit for getting all the best Simpsons people involved with the game. For me though, the humour can only carry it so far. If you want a videogame platformer to make you and a friend laugh, you'd be better off playing Lego Star Wars. If you want to enjoy The Simpsons, you're better off buying one of the box-sets. Seasons 3 and 4 are almost completely brilliant, and you could buy either of them new for the price of the game, and probably pick up both of them second-hand for less. Easiest. Conclusion. Ever.

6/10

Read our Scoring Policy

The Simpsons Game is due out on 2nd November on Xbox 360, PS2, Wii and DS. (Editor's note: We previously reported that "Grand Theft Scratchy" elements had been removed. This was relayed in good faith, but turned out to be wrong.)

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Comments: 1-50 of 61 in total | next 50 »

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Guv
30/10/07 @ 14:11
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Doh!
BBIAJ
30/10/07 @ 14:11
#2
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Didn't think this would be all that good TBH, still, at least I still have Hit & Run...
Sid Nice
30/10/07 @ 14:11
#3
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A deer
X201
30/10/07 @ 14:15
#4
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Was expecting this after playing the demo
Based on the demo six seems generous.
jaxon58
30/10/07 @ 14:19
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Shame about the score, but I'm pretty sure this will sell very well over the xmas period.
cyacomini
30/10/07 @ 14:24
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after playing the demo last week I'd say a 6 was way generous.

Felt more like a 3 to me.

DUFFMAN5
30/10/07 @ 14:30
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OH YEAH.......................I mean Feckarse.
Will still buy.
Edited 1 times, most recently on 30/10/07 @ 14:30
AcidSnake
30/10/07 @ 14:36
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A female deer
Darren
30/10/07 @ 14:37
#9
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Shame...

The words of IGN's 7.7 review seemed at odds with the final score. They seemed to love the humour and way the game stuck true to the cartoon but seemed less impressed with the game itself, particularly its lack of online gameplay and the somewhat unbalanced splitscreen co-op mode.

While this game was never on my list of games to buy this year, I was hoping it would be good enough to pick up on the cheap in the new year. I was a bit unimpressed by the demo, the feel and look was spot on but the level itself was boring to play.
Triggerhappytel
30/10/07 @ 14:39
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Was never in doubt. Another average, albeit well-produced, movie tie-in.
Goffee
30/10/07 @ 14:39
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Simpson's games will only score highly when Smithers and Monty's Untold Love Adventure hits stores!
Mugwum [staff]
30/10/07 @ 14:39
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"after playing the demo last week I'd say a 6 was way generous. "

Not everything in it is as dismal as the demo level, fortunately. Still, not exactly a brilliant choice on their part.

"probably a rental"

You'll certainly be done with it forever by the time you need to take it back.
Royal Fool
30/10/07 @ 14:45
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The fact that this game is "making fun" of clichés and common game design mistakes really just feels like an excuse for the developers to be a bit lazy on that front.

Implementing invisible walls and then saying "Haha, gee, these invisible walls sure suck, huh?!" is just, I dunno, dumb.

From having played the demo, I'd say Tom's conclusion is spot on.

And now let's watch as this game rockets to the top of the charts for months... *sigh*
DUFFMAN5
30/10/07 @ 14:45
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Tom
Any chance of a DS review. It is a side scrolling platform thingy. Screens and vids look great.
crwoody
30/10/07 @ 14:49
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After playing the demo i was put off stright away, and this score puts the nail in the coffin of my not buying it.

Shame really as this could have been so much better.
zuljin
30/10/07 @ 14:51
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After playing the demo few weeks ago I'd say a 6 was not generous enough.

I really enjoyed it, my main niggle with the game was that your AI buddy seemed really rather stupid. If the game is just more platforming then I may pick this up anyway.
SirClive
30/10/07 @ 14:55
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Played the PS3 demo and that was enough to put me off.
shido
30/10/07 @ 14:57
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Wheeew don't have to buy it then. Thanks EG
drumbaby
30/10/07 @ 14:57
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Getting this for the co-op alone.
Pac-man ate my wife
30/10/07 @ 14:58
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Simpsons Game? Check
Average Quality? Check

Nothing to see here. Move along.
thepiedpiper
30/10/07 @ 15:07
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ray
the_dudefather
30/10/07 @ 15:18
#22
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the cartoon sequences make you want them to release the movie on HD ASAP

the demo level has horrendous however, your amazing gliding power keeps you in the air an extra tenth of a second, making getting to those lard lad openings frustrating (especially since you only have about 10 seconds to do do)

Mugwum [staff]
30/10/07 @ 15:21
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"Any chance of a DS review. It is a side scrolling platform thingy."

I expect it will either get its own airing or slide into one of our irregular roundups, yep. Quite a lot of other stuff to contend with at the moment though! Busy old time of year.
baardhimself
30/10/07 @ 15:30
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naruto, simpsons, bladestorm this week for me
chrisjm
30/10/07 @ 15:33
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i really liked the demo :)
looking forward to friday when its out!

6 isnt a bad score, net average is much higher +1 or +2 if your a big fan and got a good game lol
mattigan
30/10/07 @ 15:36
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A drop of golden sun
Monkey_Puncher
30/10/07 @ 15:37
#27
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This is one license where bad reviews couldn't put me off, as long as you get to walk around Springfield and it's not another Skateboarding or Wrestling game then I'm more than happy to shell out.

Oh and You can't go wrong with Seasons 3-9 on DVD..
Tonka
30/10/07 @ 15:39
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Ooooff. I thought this would be a nail in the eye of solid 7's everywhere. A tirade of love making in the making. No more license fuck ups.

Buuutt noooooo. They had to bork it just because.

I'm sick and tired of always being ill and weary
afghan_jones
30/10/07 @ 15:41
#29
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well, no real surprise here.

You cant just expect to get away using with shitty viedogame cliches by saying 'aha, but we KNOW they are cliches!'

Becasue that doesnt make them any more fun to actually play.
hypernova
30/10/07 @ 15:44
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I liked the demo. The 360 is also disappointingly bereft of 3d platformers, so this will be a buy for me.
El_MUERkO
30/10/07 @ 15:53
#31
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pity, might rent it all the same, having sky has rekindled my love of the simpsons
Tonka
30/10/07 @ 15:54
#32
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90.87.02
UNBELIEVE
BillyBrush
30/10/07 @ 15:57
#33
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Going to get flamed for it

...but even Simpsons on autopilot is going to make a far funnier game than Psychonauts...which was about as funny as having teeth pulled out

I think this is one of those games which whilst parodying left right and centre is not really going to appeal to hardcore gamers

But i guarantee if you left your average man in the street with a demo of this and a demo of psychonauts he wouldn't be playing psychonauts at all, because he hasn't played Grim Fandango and doesn't give a shite who teh fook Tim Schafer is

afghan_jones
30/10/07 @ 16:05
#34
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yes, and we all aspire to be like 'the average man on the street' dont we?

Personally I can think of nothing worse.
simiankid
30/10/07 @ 16:10
#35
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Each of the four-and-a-half Simpsons keeps their special abilities fuelled by boffing enemies

Really? Blimey, bit naughty for a 'E' rated game innit? Or does boffing mean something a lot less rude in Brighton?

Boffing
Tim
30/10/07 @ 16:12
#36
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Actually, I bought Psychonauts for Xbox cheap ages ago, and never got around to playing it. Coincidentally, I finally unwrapped it and put it in my 360 last night. I've only finished the first part, but I thought it was really funny. Certainly funnier than the Simpsons demo, anyway.

"LAKE MONSTER!!!!"
BillyBrush
30/10/07 @ 16:36
#37
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yes, and we all aspire to be like 'the average man on the street' dont we?

Personally I can think of nothing worse.


@Afghan

lovely answer if i had suggested such a thing, unfortunately i didn't but hey ho, that's your average internet blogger for you, always interpreting simple english in wonderful new ways to suit their viewpoint.

Edited 1 times, most recently on 30/10/07 @ 16:37
bloke
30/10/07 @ 16:49
#38
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/dons handy nun outfit

me
afghan_jones
30/10/07 @ 16:51
#39
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@blillybrush.

i wasnt really being all that serious, so keep your pants on.
db3
30/10/07 @ 16:56
#40
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Not suprised, demo was shite.
Arwin
30/10/07 @ 16:59
#41
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Guessed as much from the demo.
Azazel
30/10/07 @ 17:14
#42
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I for one welcome our new EA overlords etc.
Edited 1 times, most recently on 30/10/07 @ 17:15
BillyBrush
30/10/07 @ 17:18
#43
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@blillybrush.

i wasnt really being all that serious, so keep your pants on


There you go again, you're correct too, i was really getting het up, and had removed my pants

Again, you've interpreted a simple bit of plain english as something it's not, congrats, i bet people who have to email you for work have a right old time with you reading between the lines so effectively

Adios



jonsaan
30/10/07 @ 17:20
#44
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I still think this looks like fun. The demo was great in 2 player. Not so much in 1.
kungphu
30/10/07 @ 17:38
#45
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I thought the demo was a bit like the Futurama game, funny but average gameplay, I thought the targeting system was poor on the demo too
MrFlintBlackman
30/10/07 @ 17:47
#46
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I think the DS verison should get a proper review, the videos look great!
Corben Dallas
30/10/07 @ 17:56
#47
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Worst review ...ever

:p
tobsen
30/10/07 @ 19:31
#48
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I thought the demo was really good fun - not so much as a game in the typical sense, but more as a reasonably hilarious interactive cartoon.

If the final game is on the same level of quality, I will go for it.
mattigan
30/10/07 @ 19:42
#49
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A name I call myself....
Owen-B
30/10/07 @ 20:47
#50
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Why the fuck do reviewers feel the need to spoil the best bits of games by telling us about them smugly?

Yes, I'm referring to the Achievement.

Wankers.

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