Jump to navigation

Table of contents

Page Previous 1 2 Next

Advertisement

The Incredible Hulk Review

Xbox 360 PlayStation 3 Review by Dan Whitehead

19 June, 2008

Page 1 of 2. Page 2 ->

Stan Lee's radioactive riff on Jekyll and Hyde has long provided popular source material for our gaming entertainment. After all, Hulk loves to smash - and what's more videogamey than smashing things? It's a superpower made for gaming. Unfortunately, it's also a superpower that pushed against the boundaries of what games were capable of. Hulk may be the strongest there is, but until realistic physics were an option, his boundless strength could still be blocked by a strangely rigid pile of metal barrels.

It took 2005's Ultimate Destruction to finally unlock the potential in the character, a shameless exercise in visceral wish fulfilment that dropped you into a desert, and later an anonymous American city, and let you go nuts. There were story missions, of course, but nobody remembers those. What we remember was leaping for miles, leaving craters with each landing, surfing on flattened buses and ripping helicopters in half.

This very loose game-of-the-new-movie wisely sticks with the winning Ultimate Destruction formula, but does so in such clumsy fashion that rather than delivering the next-gen evolution we were all hoping for, it's content to simply offer a half-decent cover version instead. That the end result fails to improve on its predecessor, and is in many ways inferior, is a real disappointment.

Spider-Man 2 was the first superhero game to offer a spandex-clad spin on the GTA open city formula, but it's since become fairly common. Superman did it, even Transformers had a go. Hulk, therefore, feels comfortably familiar from the start. You have the free run of New York, using the map to find the icons that will trigger story missions. You can destroy absolutely everything - including buildings, although these respawn - and for fast movement around town you can charge up your jumps to bound across greater distances.

'The Incredible Hulk' Screenshot 1

It's OK - this guy is one of the U-Foes, not just an ordinary citizen being pulped by Hulk.

Hulk's basic punches and combos are enough to deal with most normal threats, but once armoured enemies make an appearance you need to start using your Rage powers. This is a red gauge that fills up opposite your green health bar, and it can be filled by basically doing angry things. Punch a wall for a few seconds. Smash stuff. You know the drill. The four categories of Rage power are then selected with the d-pad and deployed by holding down two face buttons. You'll know most of them - his thunderclap and ground smash have appeared in pretty much every Hulk game ever. You can also use your Rage to refill health in an emergency, and to deliver smaller, unblockable punches.

Needless to say, a grumpy green giant stomping about the place, trashing taxi cabs, soon attracts attention and your threat level is basically Hulk's equivalent of GTA's wanted level. The more stuff you smash, the higher the level rises, and the more powerful the counter-measures deployed against you. To start with it's just cops and soldiers, but soon enough there are tanks, helicopters and Hulkbuster troops trying to halt your rampages. Your threat level can be reset, although the method chosen is both laughably simple and utterly illogical. Ducking into a subway station and emerging elsewhere on the map reduces your threat level to zero. Quite how an eight-foot-tall monster in an enclosed space with limited exit points is enough to bamboozle the military is never explained but, hey, comic book logic, I guess.

'The Incredible Hulk' Screenshot 2

Hulk's pit sweat can be used to stun the Abomination. Well, not really. BUT IT SHOULD.

In Ultimate Destruction, Hulk's powers and abilities were upgraded by cashing in Smash Points, but this is one of the few areas where the new game improves on the formula. Advancement now comes from Feats - basically mini-Achievements within the game - and accomplishing a set series of Feats will grant you new powers. Some are the sort of thing you'll accrue through normal gameplay - jumping a certain distance, defeating a certain number of enemies. Others are story-based, allowing certain abilities to be triggered only after a specific point in the missions. Still more require you to fulfil specific criteria in missions - tricking one of the supervillain U-Foes team into defeating one of their comrades, for instance.

To Page 2 ->

Advertisement

Are you excited about The Incredible Hulk on Xbox 360?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-23 of 23 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
the_dudefather
19/06/08 @ 12:28
#1
0
You buried this comment
Comment below viewing threshold
Show
just put a green film over the tv (like the vectrex), then play crackdown without using guns
Dizzy
19/06/08 @ 12:30
#2
0
You buried this comment
Comment below viewing threshold
Show
About the same score as the movie then.
Muddtallica
19/06/08 @ 12:38
#3
0
You buried this comment
Comment below viewing threshold
Show
"Norton, in particular, sounds like he's reading his lines while under heavy sedation."

Standard Ed Norton performance, then? Having said that, he's probably better in this than he was in Red Dragon.
Pac
19/06/08 @ 12:41
#4
0
You buried this comment
Comment below viewing threshold
Show
"his freefalling animation gets stuck every time, leaving him skating along the ground, flailing his arms and legs like a jazz dancer."

Sounds cool.
DFawkes
19/06/08 @ 12:51
#5
0
You buried this comment
Comment below viewing threshold
Show
I'll probably get this when it gets cheaper - only took Iron Man a month. As long as I can smash stuff, it's all good for me :) Liked the movie too.
kentmonkey
19/06/08 @ 12:58
#6
0
You buried this comment
Comment below viewing threshold
Show
Just had review code through of this and it's been an absolute chore to play. I quite enjoyed the last one, it wasn't a AAA title but it was good enough. This is just absolutely dire. The humour has gone, the graphics are definitely inferior to the PS2 version of Ultimate and the cut-scenes are laughable. I think they took the word 'cut-scene' too literally, as no sooner do the scenes start, then they're cut and you're back to the game.

Awful in every sense and I can't understand how so far it's garnered some 6's and 7's on Metacritic (loved the user reviews, where one guy declared it the best game ever!!!). I can't see this getting any better than it is (two hours in) and it's struggling for a 3/10 at the moment. It's as bad as Iron Man, and I didn't think I'd get to say that so soon.
kangarootoo
19/06/08 @ 13:06
#7
0
You buried this comment
Comment below viewing threshold
Show
Nuts. Kind of hoped this might be ok. So few decent superhero games.
systems
19/06/08 @ 13:17
#8
0
You buried this comment
Comment below viewing threshold
Show
Film tie-in crapness shocker.
mazzl
19/06/08 @ 13:23
#9
0
You buried this comment
Comment below viewing threshold
Show
why ... why...why do studio's do this every time!
mebay beceause even iron man sold some units.
the "hard core" gamer community really need to speak out against buying games like this, then hopefully they will stop making crap like this.
Darren
19/06/08 @ 13:33
#10
0
You buried this comment
Comment below viewing threshold
Show
I stopped buying these ghastly "superhero" games after getting burnt by the deplorable Spider-Man 3. Of course, developers will still continue to churn them out because they sell well regardless of their quality.
Edited 1 times, most recently on 19/06/08 @ 14:43
mikeck
19/06/08 @ 13:38
#11
0
You buried this comment
Comment below viewing threshold
Show
Okay at the risk of sounding like a comic book geek/fanboy (hell who am I kidding I will sound like one anyway) whilst I understand the 'need' to produce a movie tie-in game, the Hulk franchise would be better served with a game (maybe even movie) based on the Planet Hulk and World War Hulk graphic novels.

Where Hulk is flung into space by his hero 'friends' Doctor Strange, Reed Richards and others to a empty planet (to ensure he endangers nobody else, and that nobody bothers him, so he can live out his life in peace), but is sent to a warring planet instead, where he rises from gladiator to king, then in the second novel World War Hulk, he gathers his band of warriors and returns to earth to get revenge on those who banished him from Earth

I think that storyline could produce a really intersting game concept perhaps?
Benno
19/06/08 @ 13:41
#12
0
You buried this comment
Comment below viewing threshold
Show
Will people please stop making shit games?

Please.
systems
19/06/08 @ 13:42
#13
0
You buried this comment
Comment below viewing threshold
Show
You're forgetting why they make these games - impulse purchases from ill-informed family members. Parents and grandparents etc. don't read games reviews, they go on what they've heard about. Many millions of them worldwide will know it's a child's birthday soon, see the box art of "Generic Movie Tie-in X" and buy it based on the packaging and review extracts from the film saying "Awesome", "Amazing", "The hit of the summer" or whatever.

They're not like us gamers who watch Metacritic every day and test all the demos. They see, they panic, they buy.
aldo_14
19/06/08 @ 13:44
#14
0
You buried this comment
Comment below viewing threshold
Show
I watched the movie yesterday - they trailered the game in an advert almost immediately before it, which gave away most of the ending.
mikeck
19/06/08 @ 13:46
#15
0
You buried this comment
Comment below viewing threshold
Show
"They see, they panic, they buy."

I can't get the image of scared grand-parents shuffling into a GAME only to become so ridden with self-doubt and unease at the strange world of games that they pick up the latest 'Generic Movie Tie In With Whistling Bells and Such' foaming at the mouth in a panicked state, throwing money at the staff and shuffling at an even higher speed to leave.
systems
19/06/08 @ 13:56
#16
0
You buried this comment
Comment below viewing threshold
Show
@mikeck - I've seen it many times. Being in a game shop is a very uncomfortable experience for non-gaming people. They know little Billy likes games, so they walk in, go up to the display wall, buy the first thing they recognise the name of, pay up and run out.

10 years ago I used to work in "Game" as a summer job, and I would help these people into buying something better. I reckon I sold every copy of Thief in the store. ;)
mikeck
19/06/08 @ 14:01
#17
0
You buried this comment
Comment below viewing threshold
Show
@ systems

Yeah I guess it is uncomfortable for those who don't game, but as long as there are more staff who steer buyers into something they genuinely think the receiver would prefer, rather than whatever is marketed the most, there may be some hope for those who are receiving games from non-gaming relatives.

And kudos for bumping up those Thief sales figures ;)
Edited 1 times, most recently on 19/06/08 @ 15:02
the_dudefather
19/06/08 @ 14:26
#18
0
You buried this comment
Comment below viewing threshold
Show
@systems

ah memories "buy psychonauts, your son will love it"
Ryze
19/06/08 @ 16:39
#19
0
You buried this comment
Comment below viewing threshold
Show
Not even read this review - just looked at the score and thought - 'expected'.

Sad, sad, sad - a Hulk game could be fantastic.
BurningR
19/06/08 @ 17:10
#20
0
You buried this comment
Comment below viewing threshold
Show
I'll buy the game just to masturbate while watching that hot body smashing :P
Emilia'sHorse
19/06/08 @ 18:08
#21
0
You buried this comment
Comment below viewing threshold
Show
I want to play Crackdown and Psychonauts.
Bezzy
20/06/08 @ 10:20
#22
0
You buried this comment
Comment below viewing threshold
Show
Shame it couldn't improve on HUD (which I felt was really underrated, and gives me great hope for Prototype). I had my suspicions it would turn out that way... rushed to market, much?
Edited 1 times, most recently on 20/06/08 @ 11:21
NHDave
22/06/08 @ 17:40
#23
0
You buried this comment
Comment below viewing threshold
Show
BUGS?????

SHIP IT!!!!

GLITCHES???

SHIP IT!!!

NO POLISH???

SHIP IT!!!

Comments: 1-23 of 23 in total

Want to comment on this article? Log in, or register!

X View gallery