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The Godfather II Review

PC Xbox 360 PlayStation 3
Review by Kristan Reed

7 April, 2009

Page 1 of 2. Page 2 ->

Back in the dark days when every other publisher was frantically jumping on the openworld bandwagon, we ended up with the core of a sometimes-quite-good Godfather game. You could rough up the working class, have fun smashing people's heads into inanimate objects and throw crooks off rooftops. Imagine The Punisher in a classic Mafioso setting with kill.switch cover mechanics. It had potential.

But this being mid-decade, it was inevitably ruined by some of the worst excesses of cut-and-paste sandbox design: incessant, brain-numbing repetition, needless padding and tedious map-spanning driving. Just to make the feeling of missed-opportunity all the more intense, EA also committed the cardinal sin of completely wasting the contributions of Hollywood legends like Marlon Brando and Robert Duval. As mindlessly enjoyable as certain elements of the game were, 6/10 was charitable given how good it could have been.

Making a better sequel shouldn't have been that difficult for a studio with the resources and experience of EA Redwood Shores. All it really needed was a tighter structure and more memorable and more challenging missions. But while the follow-up undoubtedly has a far better structure, the feeling that you're essentially playing a series of disconnected side-quests persists. It's a game strangely lacking in soul, and consistently fails to make you care about what you're doing and why. From start to finish you'll play on autopilot, shooting all the nasty men unquestioningly in what amounts to the ultimate pissing contest.

'The Godfather II' Screenshot 1

"How was I to know all the cars were going to be stolen?"

EA does at least try to make mobster genocide a slightly less tedious process than last time around. Whereas before you were basically a ludicrous one-man war machine with a penchant for extortion and torture, the sequel builds on the idea of having henchmen that can accompany you on your travels. This time you can recruit and train up to seven 'family members', whom you meet every time you take over a new business. Each has a specialist skill, such as medic, arson, engineer, safecrack and so on, and after a quick 'interview' you can decide whether to add them to your ranks or (in my case) pass on the basis of their rubbish hair.

As you wander around New York, you can simply allow them to trail after you providing backup, or send them to take over rival businesses on your behalf. Doing so involves diving periodically into the new Don's-eye-view map, flicking through a few menus and commanding troops to do your bidding. By simply clicking on a business, you have the option of bombing it (and therefore taking it out of commission) or taking it over completely and earning money from it. It's risky if your men aren't quite up to the job, but as you earn money you can spend your winnings on beefing up their health and abilities. Fortunately, your crewmembers never actually die in the traditional sense, but stay out of commission for a few minutes.

'The Godfather II' Screenshot 2

Groovy, improbable hairstyles are the best thing about the game.

It's a neat idea, because it ensures that you can get on with other things if you so choose, such as performing 'favours' for corrupt officials and vengeful members of the public, such as smashing up a nominated business, or providing a 'beat down' (or even a contract kill) on a specific person. The favours system is a decent concept in theory, but the way the game presents them to you is utterly comic, and symptomatic of some of the lazy design compromises. Most hilarious is the way that a gaggle of revenge-crazed individuals appear from nowhere and, one after the other, casually ask you to brutalise their cheating partner, while the guy next to them wants the landlord dead for daring to want to modernise their pad. It's like the game's very own mob market, and so wonderfully broken.

But living with such quirks is sadly necessary. To make real progress, it's not simply a case of taking over all your rival's businesses, but going to the trouble of finding out exactly where each of their corresponding family members hang out, and then executing them in a precise way. Drawing inspiration from the previous game's Contract Kill sub-missions, wiping out your foes for good requires precise execution instructions, such as the use of a specific weapon aimed at the kneecaps, or utilising the environment in a grisly fashion. Once these 'soldiers' are out of commission, enemy retaliation is correspondingly weaker, and eventually their compound unlocks, allowing you to steam in and wipe everyone out (including their Don) before setting your demolition expert to work and blowing the place to kingdom come.

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Comments: 1-50 of 88 in total | next 50 »

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swede
07/04/09 @ 09:10
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What have they done to my Santino?

/Right off to read the review now
Kill_Crazy
07/04/09 @ 09:10
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I hope Mafia 2 is better then.
Petulant_Radish
07/04/09 @ 09:13
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Va funcuolo Dio and tutte e santi
menage
07/04/09 @ 09:14
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Argh, EA, don't fall back. I need Dead Space 2 to be awesome.
metalangel
07/04/09 @ 09:15
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As I feared, another travesty and will be forgotten when Mafia 2 comes out. Still, I suppose it could be funny to send all your guys to attack something and then just cruise by in your car to see how it's going.
roz123
07/04/09 @ 09:19
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If anything in life is certain. if history has taught us anything, it is that ea can fuck anything up
Benno
07/04/09 @ 09:19
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damn
Darren
07/04/09 @ 09:20
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Haha... after seeing those early screenshots and more recent video footage I just knew this game was going to be baaaaaaaad. Shame really because despite the flaws, the original was quite fun on the 360 but, as I said in the forum, it didn't have much competition back then when it was released. This game sounds like another lazy, soulless EA cash-in me.

Is it just me or is anyone else relishing this recent run of mediocre or worst games? It's certainly keeping my wallet happy? :)
Ceatlan
07/04/09 @ 09:24
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I bet this sells more than either Dead Space or Mirrors Edge though, and provides ammo for the accountants inside EA to go back to the old ways.

Even though I personally didn't like either Dead Space or Mirrors Edge I could definitely see the quality improvements that EA had made and applauded them for it and the risk associated with trying to create new franchises.
Edited 1 times, most recently on 07/04/09 @ 10:24
Benno
07/04/09 @ 09:25
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oh and lol @ roz hehe
AphoticCosmos
07/04/09 @ 09:27
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So which EA exec gets a horse head in his bed tomorrow?
RedSparrows
07/04/09 @ 09:28
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But there's adverts for GFII on the EG homepage! That means EG are being paid to give games...shit scores!

OH NOES!

anyway

Oh well. Won't be mildly tempted by this when it's £10, as I might (not) have been done anyway.
Paleface
07/04/09 @ 09:29
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I'm still reeling from Tom Chick's commentary on the game:

The first Godfather game had a stealth mission in which you sneaked into the Hollywood producer's house and put the horse's head under his covers. You might expect that in The Godfather II, you have to sneak out onto Lake Tahoe to assassinate Fredo. Close. Instead, you have to sneak into Cuba to garrote a bunch of soldiers whose backs are conveniently turned and then you assassinate Fidel Castro. I did not make that up.

(Spoilered for the fact it is, but it's hilarious/ludicrous all at once).
N@
07/04/09 @ 09:33
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O_O
Benno
07/04/09 @ 09:33
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wow thats insane
Thirith
07/04/09 @ 09:33
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How well (or not) is this embedded in the Godfather story and universe? From the review, it sounds like it might just as well not be a Godfather game and that the title is pretty much there only to make more people buy the game.
figaro7
07/04/09 @ 09:34
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Hang on, i remember reading a glowing hands on from this game a few months on here? what happened?
DUFFMAN5
07/04/09 @ 09:35
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Bollox!
Play are already "packing" mine. Oh well I loved Two Worlds and I think that got a 3.
Benno
07/04/09 @ 09:42
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all of EG previews are glowing, even when the games are shit

I dont really understand it
PlugMonkey
07/04/09 @ 09:43
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But this being mid-decade, it was inevitably ruined by some of the worst excesses of cut-and-paste sandbox design: incessant, brain-numbing repetition, needless padding and tedious map-spanning driving.

I'm confused. Given the Far Cry 2 score EG doled out, I assumed you guys were all about incessant, brain-numbing repetition, needless padding and tedious map-spanning driving.
ChthonicEcho
07/04/09 @ 09:47
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As good as the first Mafia game, then? I'll definitely pick this up!
muscleblade
07/04/09 @ 09:48
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"all of EG previews are glowing, even when the games are shit
I dont really understand it "

All previews is positive as a general rule. The developers dont want to give out previews if the magazines and internet sites give negative previews. IGNs previews are the worst. They are always very postive even if the game later on gets butchered in the review. This is why i stopped taking previews seriously. One of the most negative previews i can remember on this site was for Fallout 3 actually. The game got 10/10 LOL.
Santino
07/04/09 @ 09:51
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i still can't get over the fact they have made the godfather into a 3rd person action type game series, as others have said, bring on Mafia 2.
fcpthebest
07/04/09 @ 10:01
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The previews alert your interest for the game, it is so obvious.
What I find strange on the review is that it says that the game is repetitive, but far cry2 was too and received a 8.

Don´t you think that they were giving some money?
henza
07/04/09 @ 10:04
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And what about the bizarro mission to kill Fidel Castro?! The real Fidel Castro! And the fact that you have to smash up YOUR OWN businesses to do favours for people. It's a terrible game.
krudster [mod]
07/04/09 @ 10:12
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Yes, quite. The Castro mission was comedy gold, and you're right, smashing up your own businesses to win favours with people is beyond retarded.
MyPointIs
07/04/09 @ 10:14
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The problem is that in big companies like EA, there's so much noise that they don't even trust their own designers. Leaving instead the game direction to the fucktards user testing the game.
zisssou
07/04/09 @ 10:20
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i dont know about the rest of you but this game actually looks quite fun.
menage
07/04/09 @ 10:30
#29
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Farcry 2 at least played a decent game when it got it right.
George Roper
07/04/09 @ 10:38
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This had fail written all over it, from an early point.
NeoVDR
07/04/09 @ 10:50
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Guys don't be too quick to dismiss this game. I managed to get a copy Friday and I have just completed the game. I can tell you that I found the game quite good. If you want to experience the life of a mobster, that is as close as you can get until Mafia 2 comes out. I can't understand the negativity of this reviewer. Mafia works by taking over rackets and killing your opposition so it's bad that you get to do that in the game? Also most of the ways you kill the rival wiseguys are really fun and gory, quite fitting for a guy that has just taken from you a couple of rackets. Rent it first and if you get hooked, there you have it.
Edited 2 times, most recently on 07/04/09 @ 11:50
Monkey_Puncher
07/04/09 @ 10:50
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Sounds great!
muscleblade
07/04/09 @ 10:56
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With a metacritic average of 77% including the 40% from Eurogamer dragging it down quite a bit i would say this review might be way too harsh.
konnsky
07/04/09 @ 11:02
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ZOINKS!
NeoVDR
07/04/09 @ 11:03
#35
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I am starting to think that EG is so desperate to show integrity and objectivity that it ends up being harsh
hiddenranbir
07/04/09 @ 11:13
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Waiting for Mafia 2, obv. ;)

Don't attract the law(speeding) when you go commit murder!
skillian
07/04/09 @ 11:16
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As good as Mafia then (4/10)?

;)

But seriously, this sounds like a horrible game even before you consider the license. With the name "The Godfather" attached, it's a game that would be better had it never been made at all.
Rirekon
07/04/09 @ 11:17
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Spot the developers in this thread heh
BBIAJ
07/04/09 @ 11:19
#39
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You know, it's really starting to grind my gears how EG big something up in their hands-ons and previews, then absolutely slaughter the game come review time.

You're not making the decisions as to what's actually worth pre-ordering any easier you know EG!
jim1975
07/04/09 @ 11:28
#40
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now. when do we get a goodfella's game. i mean they made a fuckin goodfella's pizza but no fuckin game.
krudster [mod]
07/04/09 @ 11:30
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Preview showings always show the game in its best light - you can't blame journos for reporting what's shown. The game DOES have some neat ideas; they just don't particularly work in the long term.
WoodyBE
07/04/09 @ 11:36
#42
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Ouch, that doesn't sound good. Was going to get it for a friend of mine but I'll have to look for something else now... Good marketing on this game though, loved the videos and the previews, had me completely sold!

And GamePro gave it 100/100, how do you explain that EG ! ;-)
baalzek
07/04/09 @ 11:44
#43
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Playing it and loving, just like the first game with more features. another failure review EG.
Vin
07/04/09 @ 11:55
#44
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The franchise was doomed from the moment Coppola shit on the idea.
the_dudefather
07/04/09 @ 12:08
#45
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Fallout 3 got a pretty harsh preview from what I remember, put me off the game for a while
bad09
07/04/09 @ 12:26
#46
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Hmmm, I though this looked quite fun on Plyr, it convinced me to give it a go....
samk
07/04/09 @ 12:29
#47
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"Spot the developers in this thread heh"

Indeed. But given how bad their game evidently is judging by the review, it's no real surprise that the devs would do something as retarded as register new accounts to post in this one thread, and think nobody would notice...
drxym
07/04/09 @ 12:31
#48
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The first Godfather game was repetitive, mindless and just an insult to its source. A simple example of how cretinous the game is - in the movie Paulie is shot in the back of the head but in the game you must chase him through a maze as he throws bombs at you. It's just that dumb and not even redeemed by the game world which is huge and completely devoid of anything to do. You can't even climb, or step over a 1 foot lawn fence.

I would have hoped EA would lose their licence or at least try better this time. Seems like they couldn't even be bothered with that. I hope Mafia II makes up for this travesty. The first Mafia was a great game and it didn't need to piss on the reputation of a movie to be awesome either. EA you suck.
Darren
07/04/09 @ 12:35
#49
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@muscleblade - "With a metacritic average of 77% including the 40% from Eurogamer dragging it down quite a bit i would say this review might be way too harsh."

Edge UK magazine gave the game 6/10 if that's any help and if I was a betting man I'd say that the average score will probably hover around that mark once all the reviews are out. Early reviews are always a bit suspicious anyway, I'm never really sure whether they get a higher score because the site or magazine got to review it early as an exclusive or whatever.
NeoVDR
07/04/09 @ 12:41
#50
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Yo samk would you like me to give you my ip adress so you would see where I am from and actually shut your mouth. I just signed up because I am new to the site.

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