The Darkness X360 demo
Pitch your tentacles.
An Xbox 360 demo of Starbreeze's excellent The Darkness is now on offer through Marketplace, having appeared and then disappeared for some reason late last week.
The demo, around 1.3GB in size, comprises three levels of the single-player-only action game, giving you control of hitman Jackie Estacado on his 21st birthday as he becomes aware of - and learns to harness - the "Darkness" powers of the title, fighting off ex-chums in the mafia with a mixture of bullets and tentacles.
The full game's been out for a while and you'd do well to read our review to find out exactly why it's worth looking into. It's a bit violent, though, so you might want to dob them into the Mail before picking up the pad.
And of course if you'd rather play it on PS3 you can do that, too, following last Friday's release of that of that version, which also brought with it a PlayStation Network demo that apparently didn't see the need to pop in and out of the shadows before settling down and allowing you to grab it.
Check out our PS3 and Xbox 360 gamepages for more on both versions.
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Comments (19) Latest comment 5 years ago
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I downloaded both the PS3 and 360 versions and played them one after another then side by side. Yes it was a quiet Saturday morning!
I own both consoles and have no swing one way or the other (although the PS3 controller is crap). As far I am concerned I'll pick up the 360 version when it's sub £20.
The image quality, framerate in busy sections and overall polish (the npc in the lav disappeared in the PS3 version for me, as well as not responding properly) on the XBox is much nicer then the PS3.
Flame on...
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Love:
Mike Patton
Riddick developer
Graphic style in general
Hate:
Tentacles
Too scary atmosphere
Thanks for your time reading through this comment.
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enjoying the game, although I'm finding it a bit slow after returning from the "other place" if you know what I mean.
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Ditto...looks good but I DL'd the PS3 demo the other day and deleted it within 10 mins...awful controls!
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However, i'm really starting to go off FPS on the 360, i'm certain I would enjoy it 100% more on the PC version, I'm fed up of walking around like a tank and aiming like a robot (which is how it feels compared to a fluidly controlled PC FPS with Mouse/KB).
So all upcomming FPS will be bought/played on my PC and I'll use the Xbox for the stuff it/it's controller excell at (Racing games and other arcade/traditional stuff).
7/10
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Yesterday I had the most awesome thing. A darkling (the light killer) raced across the street, climbed a pole upstairs, entered a open building window, you heard screams coming from the apartment and suddenly a guy comes flying out the window and crashing down on the pavement below. Goddamn awesome.
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I remember several reviews of Oblivion commenting on the PS3 version looking *slightly* sharper than the 360 version but then the PS3 version lacks anti-aliasing so that is to be expected.
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Darkness demo - ignore the first level I got so bored waiting for it to start I quit the demo but came back to try the other ones. It's a demo - show me how it plays not a 5 minute vaguely interactive cut scene. Once playing it is nice enough, good production values gives it a nice atmosphere. I did find the controls very much like a PC shooter converted not quite right to a console. Hard to put my finger one but not quite right in some respects. May pick it up cheap at some point.
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Nope. The gun smoke effects are definitely on the 360, and the details are exactly the same. The only difference between the two are the lack of framerate and AA issues in the 360 version.
Maybe you are looking too hard to try and make the PS3 version look better in your eyes, because what you have said is contradictory to everything I've read elsewhere, and seen with my own two eyes.
Maybe you didn't change the video settings in the options (not sure if the 360 demo allows you to do this, but is there in the full version). I found setting it to Profile 2 or the custom profile makes it look miles better. And that's not an exaggeration.
edit: Regarding the demo, I think it was a grossly stupid decision to have the opening intro part of the game included. One, because it is pretty much a long movie, which isn't suited to a demo AT ALL. And two, because it spoils the narrative which is best left to the full game, where people are not expecting to get straight into the main gameplay to see whether it's worth buying or not.
I reckon a little segment taken from later on in the game, maybe from the 3rd chapter when you have the Demon Arm (one of the main selling points of the game, imo) would have been much better.
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"
That even works the same on SD, profile 2 cleans everything up ervy nicely and everything looks way better.
I do thought the story was the best part of the game, it's a very story driven game so it wouldn't suit the demo to just blast and slaughter away. That's not what the game represents.
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