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The Conduit Hands On

Wii Hands On by Christian Donlan

11 May, 2009

Page 2 of 2. <- Page 1

Aside from aiming, motion controls are kept to a minimum, with only a scattering of nicely-judged implementations: melee attacking is handled effectively with a swift jab of the remote, and throwing grenades is even better, with targeting using the same reticule as shooting, while lobbing is taken care of with a brisk jiggle of the nunchuk. It's a blessedly no-fuss system, which guarantees a high level of accuracy in the game's tighter confines, and ensures you'll never ignore the more explosive elements of your arsenal for fear of accidentally blowing your own legs off.

It's not all blasting, however: having cleared out an area, High Voltage will often throw a simple puzzle your way - the first one you'll come across is a basic locked-door affair with a spatial brainteaser based on rearranging a set of concentric circles - with added complexity coming through manipulation of the All-Seeing Eye (imagine a kind of Magic 8-Ball designed by deep-space freemasons), a handy gadget which can be used to reveal hidden text, invisible geometry, and, in later levels, booby traps.

The multiplayer game retains the fast pace and complex levels of the single-player campaign and revels in the bizarre potential of the weaponry. With a handful of different maps ranging from the labyrinthine halls and courtyards of the Pentagon to a shattered stretch of downtown, The Conduit supports up to 12 players and favours twitchiness over tactics, with most five-minute rounds ending with a body-count well into double figures. With thirteen modes, including a riff on Oddball using the All-Seeing Eye, alongside more familiar deathmatch strains, High Voltage is using a ranking system for match-making, and offers voice chat via Wii Speak, allowing you to co-ordinate tactics with your own side in team games, or hear the six nearest players in free-for-alls.

'The Conduit' Screenshot 3

High Voltage isn't shy to point out that there's a lot more riding on its game than the fate of Washington DC, with publishers eyeing its sales figures as an indication of whether the Wii audience is interested in such a serious shooter.

It's a surprisingly generous package, but it may ultimately be High Voltage's commitment to customisation that carries the day. Not only can all the controls be entirely reconfigured - although presets are available - but players can also pull the various elements of the HUD around, editing the opacity or even opting to remove them entirely. Crucially, The Conduit allows you tweak almost all of the controls' sensitivity settings: in a particularly handy move, you can easily redraw the game's dead zone, changing how far you have to push the remote in any direction before the screen starts to move with it. It's a simple addition, but it spares The Conduit from the shakiness and over-sensitivity of many Wii titles, where every accidental tremble leaves you spinning around, lost, or staring at the ceiling while enemies pump bullets into your back.

And it's true: graphically, The Conduit looks like little else on the Wii, with shiny reflective surfaces, textures that stay sharp up close, and a range of unexpected lighting effects. It may be a magic trick rather than a miracle - bloom, depth-of-field and excellent reload animations help to draw your eyes away from some fairly simple geometry - yet, far from a criticism, such calculated manipulation suggests High Voltage has the design intelligence to match the technical cleverness of its proprietary Quantum3 engine, hiding you from the elements the console can't handle with some unexpected treats that it can.

While it remains to be seen whether the team's as good at stringing separate encounters into a coherent campaign as it is as papering over the occasional crack in the visuals, so far this is a smart, shapely shooter, with multiplayer that moves at a frantic clip, and a campaign that hits the ground running.

The Conduit is due out exclusively for Wii on 26th June.

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Comments: 1-50 of 55 in total | next 50 »

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gohda
11/05/09 @ 10:13
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first
Korpers
11/05/09 @ 10:13
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Good effort for the Wii.
Korpers
11/05/09 @ 10:14
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Gohda sucks balls..
Kormakur
11/05/09 @ 10:20
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That's a rather 90s looking piece of concept art. And not in a good way.
gohda
11/05/09 @ 10:21
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you suck balls korp!
Irien
11/05/09 @ 10:21
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"The Drudge"... not the best choice of name if the game turns out to be a repetative corridor shooter (still a worry having read the article)...
Plewt
11/05/09 @ 10:38
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I really want to support them.

/prays it will be at least decent
convercide
11/05/09 @ 10:47
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Are those Space Pirates in the first picture?
MajorDisaster
11/05/09 @ 11:03
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Hopefully the review will give an idea of how it compares to similar games on other systems, cos I suspect it could be excellent for the Wii, but average in comparison to 360/PS3/PC alternatives.
DFawkes
11/05/09 @ 11:04
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Still can't wait, especially the Wii Speak enabled multiplayer. Should be good.
JayKwon
11/05/09 @ 11:04
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Sounds real nice. I'm probably looking into this:).
Krelle
11/05/09 @ 11:22
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Does this really look that good (for a Wii-game)?

The atmospheric (except the first hour or so) Metroid Prime 3 looks miles better imo. Heck, we already have the winner when it comes to graphics on the Wii; Okami.

Bloom can only get you that far.
Eraser
11/05/09 @ 11:24
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If it wasn't for me buying an XBox 360 3/4 of a year ago, I'd really be psyched about this.
Right now though, I'm wary. It could be good, but from the screenshots, it looks really bland.
IneptPercy
11/05/09 @ 11:41
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You don't need good graphics when you have a waggle stick!
macmurphy
11/05/09 @ 11:45
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If nothing else I hope it does good numbers and implemements wii-speak well.

Not having it takes so much away from games. Hope they also implemement a decent matchmaking system. I don't think Nintendo realise how much they are shooting themselves in the foot with their online strategy; I often play games just to catch up with mates in the voice chat. I have a few friends with a Wii and will almost certainly buy this game on the basis of the wiispeak possibilities (unless it's utter shit). Hopefully this will convince Wii publishers that voice chat is a basic component not some exotic bonus.
Krelle
11/05/09 @ 11:52
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macmurphy

While im on your "side", so to speak, I dont think you realize how much money Nintendo does of Moms and 4 year olds.

SuperBas
11/05/09 @ 11:55
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Fuck off and die gohda.

As for the game, I doubt it'll be a success. All serious gamers sold their Wii ages ago, and all old people and kids won't want this. And seriously, people are excited cause it looks *almost* as good as a 360 or PS3 title? Guess what? Those two consoles have TONS of games that look as good, or better than this.
Edited 1 times, most recently on 11/05/09 @ 12:57
Sunyavadin
11/05/09 @ 11:59
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With a bit of luck this could give the incentive for a CERTAIN OTHER DEVELOPER to make a REALLY GOOD sequel to a CERTAIN OTHER near future stealth/shooter franchise.
Korpers
11/05/09 @ 12:08
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@ Gohda - yea well...you sucked balls FIRST.

Well done..
Korpers
11/05/09 @ 12:09
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Though i think 'dying' is a bit harsh - as per poster above. Chill dude.
Krelle
11/05/09 @ 12:33
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SuperBas

"All serious gamers sold their Wii ages ago.."

Mate, I think you are way off there. All the loudmouth whiners, afraid for the "I own a kiddie-console"-stamp (high school is harsh after all) probably sold their Wiis.

Why sell a console when there is still great games being released for it? Even thou it might just be once/twice a year. You gotta be really really poor, or have an immediate shortage of free space.
Think about it this way; Where would all that dust on your Wii go if you sold it? Probably somewhere else, in a much harder to wipe place.

I may not love my Wii to death, but to sell consoles is not my idea of a "serious gamer".
Xerx3s
11/05/09 @ 12:36
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"Why sell a console when there is still great games being released for it?"

Last Christmas? As for the game itself. I doubt that it would have even hit the frontpage if it was on any other platform.
JediMasterMalik
11/05/09 @ 12:50
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The whole hype from this game seems to be that it doesn't look like ass. I've seen nothing to suggest it will be anything other than your typical shooter.
sneetch
11/05/09 @ 13:16
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@SuperBas
All serious gamers sold their Wii ages ago, and all old people and kids won't want this.

I love that we've moved on from making random, unsupported, sweeping claims that "everyone" has done this or "all serious gamers" have done that... oh wait, apparently "all serious gamers" are still pulling that kind of shit out of their ass. With the definition of "serious gamer" being "someone like me", of course.

Allow me to try, "all serious gamers would never even think of selling a console in their life".
Edited 1 times, most recently on 11/05/09 @ 14:16
GingerNathan
11/05/09 @ 13:19
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"As for the game, I doubt it'll be a success. All serious gamers sold their Wii ages ago, and all old people and kids won't want this. And seriously, people are excited cause it looks *almost* as good as a 360 or PS3 title? Guess what? Those two consoles have TONS of games that look as good, or better than this."

I think you'll find people are interested in this because if the IR pointing controls not because of how it looks, having said that the apparent amount of effort that High Voltage are putting in the game in terms of visuals and customisation is appreciated when you compare how much effort the average third party developer puts in on Wii games. Also wtf is a 'serious gamer'?
sneetch
11/05/09 @ 13:29
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@Xerx3s
"Why sell a console when there is still great games being released for it?"

Last Christmas? As for the game itself. I doubt that it would have even hit the frontpage if it was on any other platform.


Ok, so last Christmas there were (IMO) no good games on Wii, indeed there were (again, IMO) none for most of the year, however that does not mean that there won't be in the future nor does it mean there haven't been in the past, the Wii ain't done yet and I'm willing to give Nintendo the benefit of the doubt for now.
Krelle
11/05/09 @ 13:50
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sneetch, thanks for replying to Xerx3s for me. Ive had him (and 100 others) on ignore for quite a while.
oerhört
11/05/09 @ 14:16
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"All serious gamers sold their Wii ages ago"

Bogus argument. The notion of a "serious gamer", whatever that means, is constructed to draw a dividing line somewhere, a 'them' and an 'us'. What good does that do? Is this compartmentalizing actually occurring, or is it all in our heads? What does it take to be considered 'serious'? I own about 1000 games, yet tend to prefer Wii Sports to Halo and sometimes, weeks go by without much gaming action. Does that make me casual?

Why not argue against the Conduit on general grounds, rather than yet again, unsuccessfully, trying to paint a picture of a "boring" console? There sure is enough room for skepticism without dragging the old and boring The-Wii-Is-Shit argument along: Relatively unproven developer, generic art direction and so on.

"And seriously, people are excited cause it looks *almost* as good as a 360 or PS3 title? Guess what? Those two consoles have TONS of games that look as good, or better than this."

What on earth has it to do with anything that there are better-looking games on the PS3? Does that, in some weird fashion, mean The Conduit shouldn't try to be beautiful? Does it mean that I won't be able to appreciate the technical effort when playing the game on my Wii?

""Why sell a console when there is still great games being released for it?" Last Christmas?"

No, now. And regularly since release.

Let's recap: Last Christmas/autumn had games like De Blob, Wii Music, Sam & Max, Tomb Raider Underworld, Shaun White, Manhunt 2, Disaster, FF Chocobo's Dungeon, Guitar Hero, Trauma Center 2, Lego Batman, Call of Duty 5 and Animal Crossing, to mention some, as well as a slew of good WiiWare titles.

It's true though that the new year has been even better than the autumn with regard to good exclusives.


Edited 1 times, most recently on 11/05/09 @ 15:18
imamazed
11/05/09 @ 15:10
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Looks really fun and I'm going to enjoy it on wii.

However, I can't help but feel that the concept and story seem.... well, wank.

hopefully stellar gameplay should make up for that
FogHeart
11/05/09 @ 15:32
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1)Playing The Conduit is better than playing an FPS on the other consoles because playing FPS on a joypad isn't joyful....

2)...but the PC with good graphics, mouse and keyboard is much better for FPS...

3)...but playing an FPS the other consoles is better than the PC because you can relax on the sofa and enjoy good graphics on a TV screen...

4)...see point 1.

Conclusion: there are no winners until the other consoles get a similar FPS control system to the Wii.
xandaca
11/05/09 @ 15:44
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FPS' haven't actually done too badly so far on Wii - Red Steel, Metroid Prime 3 and Call of Duty: WaW are among the console's million sellers, impressive considering how few FPS' there actually are on Wii, while even poorly reviewed shooting games like House of the Dead 2&3 and Quantum of Solace have done surprisingly good business. Niche action games, that would have absolutely collapsed on the HD consoles, have generally done good numbers considering how narrow their mainstream appeal is: No More Heroes is at roughly 400k worldwide and MadWorld is climbing steadily and has just passed 200k (this is poorly advertised black and white beat 'em up, don't forget).

I'm not expecting miracles, but a solid FPS like Conduit is exactly what the Wii needs and the pointer aiming alone is enough to give it a major advantage over 360/PS3 FPS', whose twin analogue aiming feels ridiculously archaic after going a few rounds with a Wii remote. I appreciate the effort HVS have put into this game and even if reviews aren't great, will be giving them the benefit of the doubt for that reason. I'd be extremely surprised if it were a great success, but hopefully will do solid enough numbers to confirm the console's viability in the eyes of publishers considering releasing big games on the console.
Edited 1 times, most recently on 12/05/09 @ 16:17
FenderMaster
11/05/09 @ 15:46
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anybody else feel like they're being threatened?

HVS: Buy The Conduit, or nobody will EVER make nother hardcore Wii game!! Muahahahaha!!!

US: Bu.. But.... It looks kinda generic.... the art direction is horrible, the level geometry i nothing the N64 couldn't handle... the graphics aren't that impressive (compare to Doom 3/Chronicles of Riddick for XBOX) + FPS fatigue... whats so special about the gameplay?
control custimisation? really?

HVS: Fine, enjoy Deca Sports 2 assholes...

Us: Fine, Okay, we'll but your overhyped mediocre fps....
ianegg
11/05/09 @ 15:55
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MIBs?

Men in blacks?

Man in blacks?
Krelle
11/05/09 @ 16:00
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oerhört
Vart kommer du ifran? Nagon man kanner igen under annat namn kanske?
Weezer
11/05/09 @ 16:02
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Or you could just go and play on a different console... The PS2 say.
oerhört
11/05/09 @ 16:48
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Krelle: Norwegian with an odd weak spot for obscure Swedish words. :)

PM?
ArcMonkey
11/05/09 @ 17:34
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Seems to 'borrow' a lot from Metroid Prime. Including starting you fully powered up, then having you re-acquire ur equipment. And the space-pirate-looking enemies.
macmurphy
11/05/09 @ 18:50
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@ Krelle

I'm well aware of how well Nintendo has done. But from a purely business perspective surely they would do better if they hadn't isolated so many 'serious' gamers. This is a filthy generalisation I know, but in this case I'm referring to guys that grew up on Goldeneye and want a basic shooter thay can play with their mates (I realise the awkeard juxtaposition of 'basic shooter' and 'serious gamer' but I hope you get who I mean).

My Wii never gets used unless mates come round, I'm on the X-box a lot though as it feels more sociable chatting to the people I'm playing. If Nintendo ahd offered voice chat on Smash Bros and Mariokart I would play them a lot more and my Wii would get more use - I would also buy more Wii games that offered voice functionality. There must be a lot of peoplke like me, purely because the Wii install base is so massive - I know loads of guys with Wiis who don't like a lot of the games but would love an online shooter - the sales figures for Red Steel and WAW are surely testament to this.

Don't want a Halo beater, just want any half decent shooter that will open up a new bunch of friends who don't own an X-box. And anything which gets people playing on their machine has got to be good for Nintendo.
Chalee
11/05/09 @ 18:51
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The people who are saying that wii owners are excited about this because it has good graphics are wrong. Wii owners are excited about this because the metroid style control scheme is for many people the most enjoyable way to play an fps; more precise than a joypad, less clinical than dragging your mouse around.

I say this as a person who owns a wii, an xbox and a massive PC constructed by a now extinct species of interdimensional beings. I am therefore correct.
beemoh
11/05/09 @ 19:32
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@Krelle: I don't think you realise how much money they're ignoring by not supporting a greater range of games/gamers on their system- while Wii Fit on its own may well make more money for Nintendo than... say, a new 'proper' Zelda would on its own, Wii Fit and a new 'proper' Zelda put together would make even more money.

Or to put it another way: there's a reason there's so many credible, couple-of-thousand-selling artists on the same record label as the million-selling every-track's-a-number-one manufactured pop nonsense.
Xerx3s
11/05/09 @ 19:42
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"Ok, so last Christmas there were (IMO) no good games on Wii, indeed there were (again, IMO) none for most of the year, however that does not mean that there won't be in the future nor does it mean there haven't been in the past, the Wii ain't done yet and I'm willing to give Nintendo the benefit of the doubt for now."

You maybe, I'm not. Nintendo chose to move away from the games that sold every console they ever made to me. Fair enough, that's their choice and I can't blame them. However, that means that I will not waste time on waiting like you do and spend my money on the competition that is actually willing to shower me in good games.
FenderMaster
11/05/09 @ 20:22
#42
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^^

exactly

why wait for Nintendo to come out with some good games when the competition has such a steady flow of games aimed directy at me.
SuperBas
11/05/09 @ 20:49
#43
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Krelle
"Why sell a console when there is still great games being released for it? Even thou it might just be once/twice a year."
Because then you might as well buy any other system out there, which will see more releases of any genre you can think of (besides mini game collections)? I had a Wii, and after seeing it gathering dust for 2 months I traded it with someone for a 360. I had enjoyed more games on it in 6 weeks than in the 6 months I owned my Wii.
Plus, you could sell your Wii and get an air purifier so there wouldn't be any dust. ;)

Also, why is it that people go into "that's just peer pressure talking" mode when people point out the Wii is a kids/non-gamer console, when it clearly is? Those are the groups Nintendo is making most of their money from, why not market it to them?

sneetch
Serious gamers: it's hard to define the line, but it's safe to say 4 year olds aren't quite there yet, and old people aren't, except for the rare ones you see in magazines that started playing when they retired. Neither are soccer moms.

"Why not argue against the Conduit on general grounds, rather than yet again, unsuccessfully, trying to paint a picture of a "boring" console? There sure is enough room for skepticism without dragging the old and boring The-Wii-Is-Shit argument along: Relatively unproven developer, generic art direction and so on."
Because the Wii is actually shit and my life is empty and if I don't mention the Wii is shit I'll feel dead inside? Did you ever consider that you HEARTLESS JERK.
This is a game that wouldn't draw any attention on the other consoles, but does here, because the Wii doesn't have a lot of titles aimed at core-gamers/non-casual/serious/hardcore/whatever you want to call them. Because the Wii is SHIT (ahhhh, that feels better.) There IS a line there. If there wasn't and the casual/hardcore line was imaginary, soccer moms/grannies/etc would be playing Halo 3 as we speak. They're not. There is a line between serious (hardcore) gamers and casual ones.


------------------------

As for the game, I'm predicting 6/10.
Dan234
11/05/09 @ 20:54
#44
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why wait for Nintendo to come out with some good games when the competition has such a steady flow of games aimed directy at me.

In that case, why not comment on the steady flow of threads aimed directly at you?
Edited 1 times, most recently on 11/05/09 @ 21:55
Dan234
11/05/09 @ 21:11
#45
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There IS a line there. If there wasn't and the casual/hardcore line was imaginary, soccer moms/grannies/etc would be playing Halo 3 as we speak. They're not. There is a line between serious (hardcore) gamers and casual ones.

You seem to maintain that anything that isn't Halo 3 or similar is casual. FPSes are a relatively recent fad and it seems to be that only people brought up on a diet of FPS games find the need to draw that distinction.

Now, on the console which arguably has the widest range of games so there should be something to interest people who consider themselves gamers, there's an FPS and it's apparently proof that it's not a gamers' machine.

The Wii isn't a console where there are 2-3 FPSes bashed out every month, maybe you're confusing a gamer's machine with a FPS machine?
Burkey123
11/05/09 @ 21:36
#46
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I just read through this comments section and my God, it's hotting up!

On topic, I cannot wait for this. I just love using the wiimote for shooting games and this looks like it is using the controls perfectly. The multiplayer sounds really fun as well. Wiispeak yay!!
My prediciton 8/10.
smelly
11/05/09 @ 22:49
#47
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Im sorry, but what is all this rott about fps games being "real" games?

Halo 3 (you lot keep bringing it up) is the height of casual gaming, look how many it sold.

Most fps games are little more than an extended (dare i say it?) mini game. Run around, point cursor at things and press fire button... what exactly is "hardcore" about that?

Sorry but fps games are probably as "casual" as gaming comes.

Trying to kid yourself otherwise is just dumb.


Although one has to wonder why 360 owning retards always feel the need to post in threads like this telling us how GREAT their machine is, and how CRAP the wii is? Dont they have anything better to do? Like playing all those THOUSANDS of GREAT "real gamer" games they keep telling us about?

Grayvern
11/05/09 @ 22:57
#48
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Its not that as an all three + a decent Pc owner that I hate the wii. Its just that im not willing to buy a SD 20-30" tv as well as my 40" hd to play it on because the wii frankly looks horrific on my tv. And taking the effort to plug in the component when my 360 fills the slot just never seems worth it.

smelly
11/05/09 @ 23:12
#49
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>hd to play it on because the wii frankly looks horrific on my tv.

I've got a 52" 1080p tv... I think your tv was probably cheap and shitty, as mine displays low res images fine (built in upscaling)
BonzoBanana
11/05/09 @ 23:14
#50
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I have to say the Conduit looks great. I'm a ps3 and 360 owner but will still be tempted to buy this because its a different experience when you use the wii remote and variety is the spice of life. The wii isn't powerful hardware but its still capable of great games and this may be one of them

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