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The Agency Preview

MMO PC PlayStation 3 Preview by Oli Welsh

22 May, 2009

Page 3 of 3. <- Page 2

The final piece of The Agency's picture is PVP, and that's the least clear right now. It will divide into standard multiplayer maps for "blowing off steam", contested zones that give perks to the faction that controls them, and crossover story missions, in which UNITE and Paragon agents might stumble across each other and compete for the same goal. You'll earn weapon experience, role titles and gear through PVP as well, offering a combative progression track for your character.

You can bet on the result of matches, and even on your performance in PVE missions, as well as in gambling mini-games. However, you might not be able to bet currency or operatives, if these are open to real-world trading. "Gambling will be a weird road for us to navigate, because the things that can have real-world value we can't expose to gambling, otherwise it becomes real gambling, and that's kind of destructive", notes Milton.

PVP will also tie into The Agency's own achievement system: service awards, which Milton calls "our version of trophies. We'll have PS3 trophies, but we'll also have service awards, and service awards are either one shot, like every achievement you've ever seen, or repeatable and provide you bonuses to experience, influence and can possibly unlock operatives or other features. So if you do really well in PVP and max out a given achievement, you may earn a rare operative as a reward."

It's becoming clearer than ever that we could just keep asking about The Agency, and Milton and his colleagues would just keep telling. But our time's running out and this preview is already too long. There are two pressing questions left. One - how is the game going to make money? Subscriptions, item sales, DLC? SOE won't be drawn on this, but they do say that they're after the "lowest barrier to entry" for console players, which probably rules full subscriptions out.

'The Agency' Screenshot squirtle

Is that a Squirtle?

Secondly - how do they think PS3 players are going to respond to it, and can they make a game for that audience without compromise? Console gamers have very different expectations, and The Agency already boasts an awful lot more detail in the game design - and, to be fair, a little less detail in graphics - than your average Call of Duty fan is used to.

"I'm not overly concerned about [the graphical detail] to be honest," says Dangel, "because I think as long as we're delivering that compelling fantasy, that you feel like you're living the life of an elite agent, there's plenty of non-traditional-looking games, non photo-real games that take all kinds of artistic approaches and they do quite well."

Milton is more bullish still. "There's a lot of pre-conceived notions about what MMO means," he says. "For people to say, you first have to respect these stats and these chat types and these logs and these types of UI widgets - no you don't, actually. So when we started off to make this, it wasn't about re-creating a traditional MMO and then re-casting it for console. It was just, what's interesting about persistence and socialisation, and how do we get that controllable with a very limited set of buttons on our PS3 controller.

"We need to be able to bring people into this space, and we need to do that by saying, hey, you know those games you like to play? Well start playing this one, and then you scratch the surface and, oh my God, there's all this other crap, and then you come back a week later and all this other stuff is waiting for you. That's something I want people to experience."

The Agency is due for release in 2010 for PS3 and PC.

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Comments: 1-20 of 20 in total

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Skandalle
22/05/09 @ 16:22
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I cant get excited about it!
And the "ai" hasnt done that any favours.
coastal
22/05/09 @ 18:02
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nor can i!


! !


!
shotgun44
22/05/09 @ 18:28
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Preview central today!

That is all.
Chufty
22/05/09 @ 18:28
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You can't? It sounds awesome to me. The MMO world needs several deep breaths of fresh air.

Edit: And nice article Oli, twas a good read.
Edited 1 times, most recently on 22/05/09 @ 19:29
jimr9999us
22/05/09 @ 20:09
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The multiple leveling objectives is a win, and the direction mmog's are headed. If these games exist because of their slow iv of accomplishment, the ones that offer different accomplishments at greater intervals stand a better chance of success.

The mechanics of The Agency sound outstanding; though as a player combat responsiveness, animations, unique character roles/classes, and balanced pvp with a sense of something at stake are why I play a game.

Here's hoping. The genre needs fresh blood.

edit for: Would love more content from you Oli, your writing style and opinion are very well respected in this house :)
Edited 1 times, most recently on 22/05/09 @ 21:11
Miths
22/05/09 @ 20:19
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Sounds very promising - we need more alternatives to all the more or less traditional fantasy MMO titles. And I'm also looking forward to actually playing an MMORPG on console (though I obviously can't rule out that I could end up buying the PC version instead for some reason), hopefully we'll be seeing more of those in the future - have there actually been any besides Final Fantasy XI and possibly a couple of other Japanese releases?
Widge
22/05/09 @ 20:49
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I would like it if you can use your character cross platform
notmyrealname
22/05/09 @ 22:32
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I just had a terrible vision. I thought: gamers grow up to be older men right? Wiser men, who have more wise thoughts, so those gamers will be served more mature games.. market at work, right?

...But.. then I realized the game industry has been aping (unfortunately) hollywood for the last decade (thx EA/UBI and conglomo), so.. hollywood has been rejuvinating/retardating its own products since the 80's, to offer entertainment for the lowest common denominator. So.. I just realised there is no hope. Games will always be retarded and offer inferior intellectual concepts. Someoen I knew said today that arcanum was the last good game made. In that particular sense I fear he may be right.

Maybe it's time I quit my addiction and start focussing more on reading the news and literature *cries in horror*

*still gonna get red faction 3 though, hulk need smash:P
Edited 1 times, most recently on 22/05/09 @ 23:34
Muns
23/05/09 @ 00:27
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Really can't wait for this, think its going to be a lot of fun and bring on the console MMOs!!! I'm liking Xi too and experiencing an alternate reality. I read somewhere that The Agency will text/email you when you are not playing eg pay the hostage fee for one of your ops? or to let you know that research has been completed......very cool
jambo74
23/05/09 @ 00:44
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6/10, remember that...
coomber
23/05/09 @ 01:09
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First, let me add me name to the list of Oli Welsh fans. It's good to see Eurogamer has a great writer who can entertain and inform without resorting to sarcasm and nob-gags. (Though I wouldn't be a sub-editor if I didn't point out it's 'paid', not 'payed'...)

This is the first MMO that has ever interested me and it looks better and better. I have high hopes for this. And with luck Oli will be the man reviewing it when it's released so I can actually rely on it to be accurate unlike too many reviews here now.
Miths
23/05/09 @ 03:48
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"... gamers grow up to be older men right? Wiser men, who have more wise thought"

I think I stopped becoming wiser somewhere in my mid twenties (around the same time where I started to feel like an adult rather than a boy pretending to be an adult) - the last six or seven years I've really only been getting older :p.
And I still enjoy the same type of silly action and sci-fi movies and games I did 15 years ago :).
ZuluHero
23/05/09 @ 08:29
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"... gamers grow up to be older men right? Wiser men, who have more wise thought"

If that were true, men wouldn't try and recapture their youth by buying sports cars, getting a young girlfirend or doing other crazy stuff in the 'middle' of their life... I'm sure we get younger mentally before we get older again, and i think the current trend of "retardating" games and movies goes some way to catering for this lapse...

Im still following The Agency with interest. As an avid MMO fan anything that changes the genre or tries something new is worth looking into. Even if it flops, it still paves the way for other ideas and evolutions.
Chufty
23/05/09 @ 08:30
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It's good to see Eurogamer has a great writer who can entertain and inform without resorting to sarcasm and nob-gags.

In the past, some of Oli's PS3 articles have been guilty of the odd sarcastic comment about the platform, which always makes you wonder about his impartiality. Now that he seems to have put that behind him, I love reading his articles.
TheJuriel
23/05/09 @ 08:42
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Damn I'm interested in this, but I still don't have enough solid info on how it is to PLAY it.
Koozer
23/05/09 @ 12:15
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obscure pokemon snap reference!
DrowJones
23/05/09 @ 13:28
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I'm surprised that EG didn't review the game already, clearly they know more about it than some of the games that they have reviewed.
sonicgoo
23/05/09 @ 14:36
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It's 2010 now? Aw... :(
Gurgeh
24/05/09 @ 00:07
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Yet another "early days but looks promising" MMO article. Past track record on such reviews (Vanguard, Tabula Rasa, Age of Conan) says it all.

This game might work and has good ideas, but "intended to be played in shorter sessions than most MMOs" is always a warning signal of an MMO with no apparent end game - theres more than a hint of City of Heroes-style pointlessness. And unlocking blueprints is hardly breaking the mold of MMOs - how exactly is that different from finding an alchemy recipe in a standard fantasy MMO? The lack of info on how the game will be priced is also worrying in a game that seems to focus on equipping and building a team, my guess is that they'd love to use micro-transactions (maybe through Home) but they're nervous about it.
MrsPacMan
24/05/09 @ 21:53
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Another shite sony exclusive

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