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Teenage Mutant Ninja Turtles 1989 Classic Arcade Review

Xbox 360 Review by Dan Whitehead

15 March, 2007

Nostalgia can be a harsh mistress. Reeling out that sentiment in a review for yet another Live Arcade disappointment brings with it a certain Groundhog Day vibe, but never is it more true than when talking about arcade games from the cultural dead zone known as the Late Eighties.

With increasingly powerful home consoles eating into their market share, the cabinet makers supplying the world's arcades inevitably chose the Darkside path of least resistance and served up titles boasting attention-grabbing visuals and sound still beyond the reach of the fledgling SEGA Genesis, but often with precious little in the way of gameplay. Teenage Mutant Ninja Turtles is a typical example of this all-sizzle, no-steak era of arcade gaming. Served up on a next-gen platter, the result is singularly unappetising.

Sewer stench

'Teenage Mutant Ninja Turtles 1989 Classic Arcade' Screenshot 1

Boss fights follow no set pattern or strategy, so just keep jumping and pounding away.

This honestly came as a surprise to me since, like many others, I had fond memories of the game. Admittedly, this is probably because it was one of the few working cabinets in the lobby of the Stalybridge Palace Theatre, my then-local cinema and an establishment later used as a location for The League of Gentlemen, a fact which should give you some idea of how inappropriate the name really was. Seeing screenshots from the game certainly took me back to a time when such thrills were the best a boy could aspire to but, viewed with adult eyes, its clear my taste had a lot of growing up to do.

Populated by garish and stiff sprites, it's fair to say that the once-amazing visuals have lost their appeal over the years. Unlike the very early arcade games, which still hold a certain minimalist grace, Turtles looks horrible - a muddled splurge of colours and noisy backgrounds cut, pasted and pixelated wholesale from the cartoon, devoid of any real artistry. Animation is rudimentary, while the scrolling is jerky.

Offering a mere five short levels of repetitive scrolling beat-'em-up, and a move set best described as anorexic, the fact that its sole function was to Hoover pocket money from children's hands is made horribly apparent once the Insert Coin mechanic is removed and replaced with infinite credits in single-player. If it weren't for the ludicrously unfair difficulty slowing you down, the whole game would be over in five minutes. As it is, it lasts for about twenty.

Cowadunga

'Teenage Mutant Ninja Turtles 1989 Classic Arcade' Screenshot 2

The game is not generous with points - anything over 1000 is considered a high score.

Old games were hard - we all know that, and it's even part of their charm. Those with retro tastes have developed a deep masochistic streak, learning to take pleasure from being savagely beaten. Infamously brutal titles such as Ghost n' Goblins and Defender made life impossibly hard for gamers yet remain well-loved because, beneath the constant death, the core gameplay was fun and improved performance was always tantalisingly within reach.

Turtles has none of that tough love. Once you needed a stack of pound coins, now patience and a cool temper are all that's needed to see it through. Success doesn't require you to get better at the game, just that you keep hitting continue. As you trudge through wave after wave of identical foes, the game changes not one iota from the first level to the last, and nor do the skills required to survive that far.

You can jump, and you can hit things. That's about it as far as instructions go. No high, low, strong or weak attacks. No blocking. The turtles themselves have no distinguishing features or abilities beyond their weapons and masks so there's no reason to favour one character over another. During a four-player game, it's easy to lose track of your turtle in amongst the morass of purple jumpsuits and green shells. Sadly, not being able to work out where you are doesn't even affect the gameplay all that much.

Shelling out

'Teenage Mutant Ninja Turtles 1989 Classic Arcade' Screenshot 3

The screenshot that launched a thousand erotic fan fiction websites.

It's not just that the game repeatedly puts you in positions where health loss or death are unavoidable - you can hit the guy to your left, but only at the expense of the guy to your right shooting you in the back - it's that there's no joy in the process, no sense of discovery or excitement. You just keep plugging away through sheer stubbornness, gritting your teeth at each new combination of environmental death-traps and unavoidable attacks. As there's no risk of losing your bus fare home to the slotty maw of the arcade machine, the flatlining gameplay just dangles there, rendered pointless when taken out of context. The closest the game comes to penalising you is in the co-op mode, where you have limited credits. Run out, and you're unable to add any more. It's revealing that having to take an early bath from the game can actually feel like a reward.

The game doesn't even have the good grace to offer up a well thought out array of Achievements for your trouble. Most require near-superhuman feats such as navigating a stage without losing health or defeating a boss without being hit by their weapon, and a game designed solely to kill the player as frequently as possible just isn't suited for such tasks. On the other hand, there are completely pointless Achievements, such as the one that gives you zero gamerpoints for falling into a manhole five times. Is it a joke? Or an admission that in a game so lacking in depth or variety there simply weren't enough things to do to make up the required twelve Achievement Awards?

Turtles is about as shallow as gaming gets, with even less to offer than Renegade, a game already three years old by the time this hit the arcade. It's no surprise that not long after its release Capcom released the similar yet vastly superior Final Fight, forcing Konami to try that little bit harder with its later Simpsons and X-Men side-scrollers. Already outclassed by its peers in 1989, the shortcomings of Teenage Mutant Ninja Turtles are laid horribly bare in 2007. Within an hour of downloading the thing I'd completed it twice - once on my own, once in multiplayer co-op - and see no reason to ever go back to it again. Even at 400 points, that's pretty shoddy value.

3/10

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Comments: 1-50 of 171 in total | next 50 »

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kissthestick
15/03/07 @ 11:25
#1
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so.....when are MS gonna increase the mb limit?
MadMirko
15/03/07 @ 11:25
#2
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Ouch, XBLA has seen better.
McBradders
15/03/07 @ 11:27
#3
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Wow, how to completely miss the point in one easy lesson.
ZuluHero
15/03/07 @ 11:28
#4
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i used to love the amiga version. But things were alot more acceptable back then. Oh, and licences used to carry more weight as well.
Aretak
15/03/07 @ 11:31
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"so.....when are MS gonna increase the mb limit?"

Already done.

Also, this gets 3/10, yet Pac-man gets 8/10. Madness.
Tejstar
15/03/07 @ 11:31
#6
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Ouch!
Caimbeul
15/03/07 @ 11:34
#7
+1
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I think you will find it is not meant to be a deep, involving and innovative game. its not far from 20yrs old and was meant simply to be a 10p/30p a credit button bashing side scrolling bet-em-up based on the TMN(H)T license which was hugely popular at the time.

Stop getting so high and mighty over something as small as this, christ its only 400 points!

Everyone was raving about and looking forward to this game a few days back whats happend?
Xerx3s
15/03/07 @ 11:34
#8
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WTF?! This is a 9 at least imo! I absolutely love. Has EG gone insane? There are absolutely shit games that get an 8 or higher and this gets a 3?

EG in page hit scoring shocker.
Caimbeul
15/03/07 @ 11:35
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@Aretak - I agree, I can only stand acouple of levels of PM before I get bored sensless.
morriss
15/03/07 @ 11:35
#10
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Yeah, I thought it was fucking terrible, only topped by Rally-X
Steroyd
15/03/07 @ 11:37
#11
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Ouch at the Achievements, this achievements thing has got to be reviewed or something specifically for small games like this.

And surely the Zero gamerpoints for falling down manhole was a little typo?
kangarootoo
15/03/07 @ 11:37
#12
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I hate "so, better than" comments... but

Am I to believe this is worse than Tapper by some considerable margin?

(I've not played this btw)
TheMoonRat
15/03/07 @ 11:38
#13
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Errr, i thought each character _Did_ have their own unique attack; just hold jump and attack down together. I'm sure raph does a roll then stab, while leonardo jumps and swipes.
kissthestick
15/03/07 @ 11:40
#14
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"Already done. "

150mb isnt enough :(
Keso
15/03/07 @ 11:40
#15
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I'd rather pay £3.40 for this, then £6.80 for half of Worms (a game I can get for the PC for about 99p from the local game shop, complete with all wepons etc).

Roll on PS3. Tekken DR, 1080p complete with exclusive extras for £6.99. MS take note: thats value.

Lets hope MS drops its prices soon.
space ace
15/03/07 @ 11:51
#16
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party like it's 89
jonsaan
15/03/07 @ 11:51
#17
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Old arcade games will always hold a special value to certain people. Whatever the game, somone out there loves it. I think it's nice that MS give you the chance to replay your old favorites. I love Scramble and most people think it's shit. I don't care.
DutchDemons
15/03/07 @ 11:52
#18
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wow...all of a sudden EG is getting harsh?

how out of character!

it's a short game, yes. As it was back in the days...and it's just as cute as then. It now has achievements added and online 4 player co-op. HOw that can LOWER a score to a 3/10 is beyond me.

it is at least a 6/10 and personally i give it a 7/10. just for nostalgia reasons and the fact it's cheap as hell.

I never got the EG reviewers, they seem to dish out random and bizarre scores and very often disagree with the mainstream, onlyy to disagree, which is childish and unprofessional.
Psi
15/03/07 @ 11:52
#19
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wow this is the next gen :D

was crap when i was younger, blinkin coin swallower no fun
Pinchy
15/03/07 @ 11:57
#20
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Turtles is about as shallow as gaming gets, with even less to offer than Renegade

If you've got something bad to say about renegade matey I will be forced to flying kick you off the edge of a train platform.
Edited 1 times, most recently on 15/03/07 @ 11:57
Adam_T
15/03/07 @ 12:02
#21
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This is an Awesome Game.

EG! Sort it out!

what's next, you're gonna review the Simpsons arcade game and give it 2?
Tomster
15/03/07 @ 12:02
#22
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I think Eurogamer is going a bit EDGE on us...
jonsaan
15/03/07 @ 12:02
#23
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'I never got the EG reviewers, they seem to dish out random and bizarre scores and very often disagree with the mainstream, onlyy to disagree, which is childish and unprofessional.'

Well, I have noticed that they all like different types of games, which is fair enough really.

Had Kristan reviewed this, I suspect it may have scored a bit higher.
Uncle_Fishboy
15/03/07 @ 12:03
#24
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I'm with you on the renegade thing Pinchy, you grab him from behind and then he can knee me in the nuts, oh hang on...
Brogan
15/03/07 @ 12:03
#25
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This game comfirmed what i was already thinking. as i get older i get shitter at games.

3/10 not fair at all
dog2_99
15/03/07 @ 12:04
#26
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well i am still gonna get it i loved this when i was younger...gees i hope they bring out the simpsons game as well, that was another fav! and for £3.40 i am not expecting the world

As someone mentioned before £6.99 for tekken on ps3 is great (MS take note indeed!), its the only game i play currently my my blu-ray player, sorry i mean ps3 ;0)
Artemis_Matsas
15/03/07 @ 12:05
#27
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Pinchy + Uncle_Fishboy

+1
Xerx3s
15/03/07 @ 12:08
#28
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EG rated absolute pieces of tripe (and then I mean horrible crap) such as Paperboy, Root Beer Tapper, New Rally-X, Defender, Dig Dug, Scramble, Pac-Man (just from the back of me head, there are more) higher than this marble.

This is brilliant fun for only 400 points.

/shakes fist at the reviewer
/throws a sheep at the reviewer
sajtion
15/03/07 @ 12:10
#29
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okay i only played the trial and was dissapointed. they could have upgraded the graphics and fighting system. i think they should have made it to acceptable standards this gereration, i mean i don't expect it to be the same all crappy original arcades. before developers realise they need to start making quality arcades not just cheap ass ports of old games we could start spending money on them
Huntcjna
15/03/07 @ 12:12
#30
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This is one of the worse reviews I have seen on this site for a long time.

Woeful to be honest.
Xerx3s
15/03/07 @ 12:15
#31
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/forms an angry lynch mob

Graaaawwwrr!
dog2_99
15/03/07 @ 12:16
#32
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**searching for garden folk to join the angry mob**
MrAtheist
15/03/07 @ 12:16
#33
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Great review, although 3/10 is a bit generous.
Waldo
15/03/07 @ 12:19
#34
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This game has aged poorly, and it wasn't that good to start with. Get over it.
Huntcjna
15/03/07 @ 12:20
#35
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'I don't really care for Turtles so don't have any nostalgic memories to be sullied.'

/adds Mapster to 'dead to me' list
stepneg
15/03/07 @ 12:21
#36
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I look at these 400 points games as similar to the old £1.99 cheapo's you used to get on the C64 or speccy from Mastertronic etc.., a lot of them were complete shite but it didn't matter to much because they didn't cost a lot. Most of the cheapy XBLA titles like turtles have online coop, leaderboard's and achievements etc.. Even if you hate the game I think 3\10 is a bit harsh given how much it costs and what you get for the money.

Arganoid
15/03/07 @ 12:25
#37
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Price should be factored into the score to a certain extent - e.g. if it's a blatant rip-off or surprisingly good value for money, but I don't think a game should be marked up just for being cheap. If a game isn't much good then I'm not going to want to play it even if it's free.

As for Turtles, I played it occasionally at the arcades when it was released. It was ok but nothing special.
repairmanjack
15/03/07 @ 12:25
#38
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I had money on this scoring an eight, particularly after Worms got a six.

I tried it last night and it is, indeed, a bag of shite. I just don't understand people paying money to play stuff like this any more.
Muzakjunkie
15/03/07 @ 12:28
#39
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Did have a massive rant to post here, but I really cant be bothered. I agree with the majority of the posts in here though.
DanWhitehead
15/03/07 @ 12:28
#40
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A co-op mode is only of value if you can actually co-operate with other players. This just lets four people bludgeon their way through the same levels at the same time - there's no interaction between the characters or players.

As for 400 points earning it some sort of leeway, that really makes no sense. A great game for 400 points is a bargain. A poor game for the same price is still a poor game. I don't like spending money on poor games, and really don't understand people who do.

Sticking up for such a shortlived and mindless grind just because it brings back warm fuzzy memories is like someone in 2027 defending the Little Britain game because the nob gags made them laugh when they were ten.
mechamonkey
15/03/07 @ 12:31
#41
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I want 6 player Xmen :)


and a new 4 player captain commando !
Edited 1 times, most recently on 15/03/07 @ 12:32
tonynibbles
15/03/07 @ 12:33
#42
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Aretak: Also, this gets 3/10, yet Pac-man gets 8/10. Madness.

Erm, that's because Turtles is shit and Pac Man is an absolute classic.

Xerx3s
15/03/07 @ 12:34
#43
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MMU: Get over it people.. it was a BAD GAME that you only liked because it was four player and brainless.

That's the point, it's not a BAD game for 400 points. It's a bloody good game that offers good value for your money.

Anyway, this joke review was fun as long as it lasted. When are we going to get the real review?

Lukus
15/03/07 @ 12:36
#44
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I'm not sure why so many people are surprised this has got a poor score. What did you expect? The gameplay is hardly existent.
Edited 1 times, most recently on 15/03/07 @ 12:37
andromeda
15/03/07 @ 12:38
#45
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wierd. My now ex-girlfriend, made me boot this up on my mame cabinet the other night. I stood behind her watching as she sang heroes in a halfshell and kept dying every 10 secs. I got dumped the next day.
i hate the frakkin game.
Edited 1 times, most recently on 15/03/07 @ 12:39
MrAtheist
15/03/07 @ 12:39
#46
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They could give TMNT away for free, wouldnt stop it being a shite game.

Why the need for pity points? "Well its complete crap but its only £3, 8/10!"
Mashum
15/03/07 @ 12:40
#47
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Spot on review - played the demo and this game blows a dog's cock.
DanWhitehead
15/03/07 @ 12:43
#48
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"It's a bloody good game that offers good value for your money."

How?

How is it a "bloody good game"? It's five short levels of identical button mashing combat, against the same enemies using the same moves every step of the way.

And what value does it offer? A game that can be completed in less than half an hour, with little incentive to go back and do it again.

Sorry, I absolutely do not understand why people are so attached to this game. It's precisely the sort of game that everyone moans about - a paint-by-numbers hack job made to claw money from a popular kids product. Just because it's twenty years old and cheap doesn't make that acceptable.
rider2006
15/03/07 @ 12:45
#49
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I don't agree with the Eurogamer review. I played this game when it first came out in the arcade, it's a classic. If you were are big fan of Turtles when you were a kid, you will not be disappointed. I give it a 8 for retro gaming.
Aretak
15/03/07 @ 12:45
#50
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"Erm, that's because Turtles is shit and Pac Man is an absolute classic."

Pac-man is shit. Stop living in a nostalgia-fueled fantasy land.

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