Team17 reveals Alien Breed structure
Each episode to last five to eight hours.
Team17's John Dennis has revealed what we can expect from the new Alien Breed game for PS3 and Xbox 360.
Speaking at the Eurogamer Expo in Leeds yesterday, Dennis confirmed that Alien Breed Evolution will be released in the form of three episodes. "In each episode there's a prologue level, then there are five single-player levels and they're really large... Much larger than they should have been," he said.
"There are also two set pieces in each episode. For example there's one where the ship goes through an asteroid field, there's debris coming up through the floor and the air's running out... There are also two boss battles in each episode, then on top of that there are three multiplayer levels."
According to Dennis, each episode will take "five to eight hours" to complete. You'll be able to try out each one by downloading the prologue for free. There's no word yet on when the first episode will be released or how much it will cost. You can check out all the gubbins we've got on it via the gamepage, though.
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Comments (63) Latest comment 2 years ago
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And it's not "the same thing 3 times over".
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/takes notes
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Hope everything's progressing well, spadge - the anticipation levels are reaching dribbling point.
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I could use something like this right now.
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I do hope so.
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As far as pricing goes, I'd imagine 1200 points an episode, which, given the quality of the graphics and the size of the game, seems OK. I've already told the missus she'll need to get me some more MS points for Xmas, what with this and the Perfect Dark remake.
Also like to say John's talk was really good, very informative. And it was great to chat to John and Martyn afterwards too.
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Did they mention if there would be co-op on the campaign mode over live?
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The co-op will be local and over Live, they said.
They also said there'll be three co-op only levels in each episode. My inner 10-year-old Amiga owner squealed with delight the whole way through.
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It definitely had the right balance of retro and modern, and the dual stick controls were very smooth... even if our co-operation skills were somewhat lacking!!
Hopefully if this is successful the next game for a re-make will be Project-X (can't believe I forgot to ask if this was a possibility!!!)
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I do have a question for Spadge. Are all 3 episodes complete already? I've got nothing against the staggered release . It's kind of a stealth 'are you working on anything else?' question
Edit: Not Project X
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Is PS3 version being held back while MS sort ther certification?
Many happy hours playing this on Amiga and defo will be buying at least one installment on PS3 when available.
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Good on ya Team17!
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But if it was 800 for the first and then 400 each for the next two, I reckon that'd do well.
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still spadge, any idea on the pricing?
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The game (single player) can be played in 5-6hrs, has save points and is multilevel, meaning you can play a little or enjoy the whole lot in a lengthy sitting. Single player is slower, creepier and narrative driven, multiplayer is co-op arcade frenzy
It really has been great to read of players reactions and was nice to get direct feedback from players at the event, its been a while since we've been able to interact with players so closely.
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Seriously though - looking forward to this - if the price is right.
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Game looks great. At the right price will be buying. Anything over 1000 and probably won't.
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Definitely what I'm looking forward to the most, I was worried it would turn out to be another Acadey twin stick shooter.
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It's also from the same developer that has made a fair amount of good titles, one or two cult classics and a fair few chart-toppers - we've admitted that Larry wasn't amongst our best and there were reasons for that. /takes it on the chin.
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Still, AB deserves to be judged on its own merit.
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I'm not sure how the titles are linked. They're about as linked as Worms 2 Armageddon is to Larry, as Worms PSN is or Worms iPhone, i.e. not very. I defended criticism of the studio at that point because the studio was building some very good things (Alien Breed, the Worms titles I mentioned - which all went to no.1, btw) and it's very easy to have a pop when you just don't know the facts behind why things sometimes don't work out.
It's nice now to be working in an environment where we are ultimately responsible. If there are issues, then it's us that are responsible. It's impossible to make a game that everyone will like/play/enjoy so we don't try and do that, we try and make a title that has a very broad appeal and with Breed we've taken a few steps backwards in order to go forward, in terms of a much more casual, looser game experience given there's a ton of very deep games out there. The game is immediately enjoyable and audio-visually stimulating, will be at a fair price and you can play before you buy - hopefully it'll appeal to those players we think it will, since we've gone out on a bit of a limb production-wise. However, it was important to remind people we were capable of something like this after a long series of (very successful) Worms titles. There's more to come, different stuff, too.
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Why don't more developers respond to EG comments?! It's great!
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We have good working relationships with both camps (Microsoft & Sony) but Alien Breed will appear on 360 first. Apologies in advance to PS3/PSN people.
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Oh, and SUPERFROG needs a remake
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Check the Team17 forums they say the version is full steam ahead!
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They're linked because you linked them. Whenever somebody on here talked about how awful Larry was, you said "Wait for Alien Breed" in defense. I don't see what links them either, but that didn't stop you from linking them.
I mean seriously, if your response to criticism of your crappy game is deflecting attention to your upcoming awesome game, don't get all whiny when people do the reverse.
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But hey, I guess it's only okay if people point out the good stuff you've done, huh?
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Maybe a twin stick control version for the iPhone spadge? Please?
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But hey, classic Team 17 response. So is there an AMIGAPOWER cheat code this time?
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Good work lads and all the best for the sales and further games and fingers crossed that we ll see some more familar titles.
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Here we go again. Episodic Alien Breed. There is the next 10 years of games sorted. Let us spend the rest of our lives raping the back catalogue as we cannot seem to come up with anything new.