Jump to navigation
Advertisement

Team 17 boss explains Worms XBLA delay News

Xbox 360 News by Tom Bramwell

21 February, 2007

Team 17 boss Martyn Brown says the developer is as frustrated as anyone about Worms' prolonged absence from Xbox Live Arcade, but he expects we'll see it very soon.

"The delay with Worms for XBLA has been as frustrating for Team17 as it has been for the very many players eager to see it's release," Brown told Eurogamer this morning.

"It's really been a case of the last cycle of production/testing and certification taking much longer than we would have hoped. We know we aren't the only case, but that doesn't ease the frustration."

Earlier this week Microsoft said that it had nothing to offer on Xbox Live Arcade today as the scheduled title had been "delayed". Director of programming Larry Hryb said the platform holder had "a very high bar that each title must pass over in order to be released," and that nothing had quite made it in time.

Brown believes the depth of the experience offered by the Live Arcade version of Worms may have complicated the process, too.

"Worms is one of the 'richer' XBLA experiences in that it'll provide hours and hours of repeat play through it's on and offline multiplayer modes. Unfortunately that's meant a hell of a lot of testing and also re-submissions on what we felt were final builds.

"We've been working very closely with Microsoft XBLA team on this who are as excited and just as keen to see the game out there and on XBLA but there are procedures to follow before that can be the case.

"We're very close to being able to celebrate it's release though, although it's almost happened twice before, so we better keep quiet and hope that we get the green light soon."

Advertisement

Are you excited about Worms on Xbox 360?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-28 of 28

Poster
Comment Low-scoring comments hidden. Log in to see them!
JayScott
21/02/07 @ 12:21
#1
0
You buried this comment
Comment below viewing threshold
Show
I'm happy to wait because when it arrives it will be awesome. Unless they stuff it up with all this extra testing...
Edited 1 times, most recently on 21/02/07 @ 12:22
kazuya69
21/02/07 @ 12:22
#2
0
You buried this comment
Comment below viewing threshold
Show
Stop playing Perudo you lot and get it done! :)

Smith.
Edited 1 times, most recently on 21/02/07 @ 12:23
spadge
21/02/07 @ 12:31
#3
0
You buried this comment
Comment below viewing threshold
Show
Actually all the delays are to do with minor aspects mostly relating to the dashboard integration (and all live/online aspects of that), localisation issues, rich-presence and other such elements - which have contributed to expand the testing cycle way beyond anticipated. It's the same for most of the multiplayer XBLA titles.
gizmo
21/02/07 @ 12:32
#4
0
You buried this comment
Comment below viewing threshold
Show
I'd rather wait and have the right experience. If it IS right, this will be heavily played over live - its the ultimate pick up and play multiplayer game even after all these years.

inexperienced player on edge of cliff: 'How do I throw a grenade?'
me: 'left on the D-pad'

...Splosh...
rodpad
21/02/07 @ 12:33
#5
0
You buried this comment
Comment below viewing threshold
Show
I hate the overly cartoony font on all the new worms games.

That is all.
northernlights
21/02/07 @ 12:35
#6
0
You buried this comment
Comment below viewing threshold
Show
Well no chance of this next week then
bushwod
21/02/07 @ 12:38
#7
0
You buried this comment
Comment below viewing threshold
Show
if only you could customize the sounds like you could no the PC version.
dsmx
21/02/07 @ 12:41
#8
0
You buried this comment
Comment below viewing threshold
Show
I just hope this game is as good as Worms Armageddon was, personally I liked the cartoony graphics, with the "boom" you get with explosions seemed to me to suit the style of the game.
SentientNr6
21/02/07 @ 12:47
#9
0
You buried this comment
Comment below viewing threshold
Show
Well actually that's a good thing.
I tasted too many bugs in top titles recently.
trevd72
21/02/07 @ 12:57
#10
0
You buried this comment
Comment below viewing threshold
Show
and SWOS????
Blerk
21/02/07 @ 13:03
#11
0
You buried this comment
Comment below viewing threshold
Show
Incomiiiiiiiiiiiiiiiiiing!
El_MUERkO
21/02/07 @ 13:23
#12
0
You buried this comment
Comment below viewing threshold
Show
Yeah, worms is all well and good but SWOS is where its at as far as i'm concerned
Mart
21/02/07 @ 13:44
#13
0
You buried this comment
Comment below viewing threshold
Show
"see it's release" "celebrate it's release"

*tuts*

/Grammar naziing
DUFFKING
21/02/07 @ 13:49
#14
0
You buried this comment
Comment below viewing threshold
Show
I don't mind as long as it r0x0rs my s0x0rs.
kazuya69
21/02/07 @ 13:49
#15
0
You buried this comment
Comment below viewing threshold
Show
Can you play two (or more players) on one 360 versus others on-line?
BadBoyBonner
21/02/07 @ 13:58
#16
0
You buried this comment
Comment below viewing threshold
Show
Sounds like all the boring stuff - once your game is finished and working flawlessly in itself, I can imagine having to jump through every live integration hoop is a bit of a drag and very exacting.

It is certainly one of the "richer" games, as in it is one of the first decent multiplayer live games with some real depth.

In fact the only tactical game I’d want as much as this is a version of Advance Wars - surely a great contender for XBL and multiplayer lag would be no problem! lol
bloodflowers
21/02/07 @ 14:24
#17
0
You buried this comment
Comment below viewing threshold
Show
I'm surprised so many people still care about Worms - I've been fed the game so many times that I -really don't care at all- anymore. Used to love it.
spadge
21/02/07 @ 14:58
#18
0
You buried this comment
Comment below viewing threshold
Show
kazuya69: Yeah 2-4 players online/offline multiplayer, 20 single player leaderboards (timed challenges) and a bunch of online leaderboards to sort the wheat from the chaff.
udat
21/02/07 @ 15:51
#19
0
You buried this comment
Comment below viewing threshold
Show
is this a port of old-school Worms 1 or one of the later sucky ones?

Ninja Rope FTW
gaselite
21/02/07 @ 15:53
#20
0
You buried this comment
Comment below viewing threshold
Show
Ah well, thank christ it's coming soon at least.
thegouldfish
21/02/07 @ 17:13
#21
0
You buried this comment
Comment below viewing threshold
Show
I've always been torn between Worms 1 on the Amiga and worms 2.

Worms 1 you could make your own levels and the physics was perfect.

Worms 2 had the "spiderman" Ninja rope!
Aretak
21/02/07 @ 17:18
#22
0
You buried this comment
Comment below viewing threshold
Show
There have been at least 100 patches for Texas Hold'em to date, so perhaps this isn't such a bad thing...
smelly
21/02/07 @ 18:50
#23
0
You buried this comment
Comment below viewing threshold
Show
Strange.. it's out in the states..
Nige
21/02/07 @ 18:53
#24
0
You buried this comment
Comment below viewing threshold
Show
...or in other words "we failed certification" - if we're being honest. No shame in that; been there etc.
JoyrexJ9
21/02/07 @ 23:38
#25
0
You buried this comment
Comment below viewing threshold
Show
Is this based on good ol' Worms 1?
Or one of the numerous "I can't keep up, they all look the same" sequels?
Edited 1 times, most recently on 21/02/07 @ 23:48
posh_geordie
21/02/07 @ 23:59
#26
0
You buried this comment
Comment below viewing threshold
Show
trevd72/El_MUERkO - SWOS is out in the summer.
smelly
22/02/07 @ 00:41
#27
0
You buried this comment
Comment below viewing threshold
Show
@posh_geordie : Hey bud.. long time no see *wink*
Wobble
22/02/07 @ 07:37
#28
0
You buried this comment
Comment below viewing threshold
Show
Ninja Rope FTW
QFT.

Comments: 1-28 of 28

Want to comment on this article? Log in, or register!

X View gallery